mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-30 12:10:37 +00:00
260 lines
11 KiB
Markdown
260 lines
11 KiB
Markdown
# Events
|
||
|
||
Events are objects passed around in parallel to the buffer dataflow to
|
||
notify elements of various events.
|
||
|
||
Events are received on pads using the event function. Some events should
|
||
be interleaved with the data stream so they require taking the
|
||
`STREAM_LOCK`, others don’t.
|
||
|
||
Different types of events exist to implement various functionalities.
|
||
|
||
* `GST_EVENT_FLUSH_START`: data is to be discarded
|
||
* `GST_EVENT_FLUSH_STOP`: data is allowed again
|
||
* `GST_EVENT_CAPS`: Format information about the following buffers
|
||
* `GST_EVENT_SEGMENT`: Timing information for the following buffers
|
||
* `GST_EVENT_TAG`: Stream metadata.
|
||
* `GST_EVENT_BUFFERSIZE`: Buffer size requirements. Currently not used yet.
|
||
* `GST_EVENT_SINK_MESSAGE`: An event turned into a message by sinks
|
||
* `GST_EVENT_EOS`: no more data is to be expected on a pad.
|
||
* `GST_EVENT_QOS`: A notification of the quality of service of the stream
|
||
* `GST_EVENT_SEEK`: A seek should be performed to a new position in the stream
|
||
* `GST_EVENT_NAVIGATION`: A navigation event.
|
||
* `GST_EVENT_LATENCY`: Configure the latency in a pipeline
|
||
* `GST_EVENT_STEP`: Stepping event
|
||
* `GST_EVENT_RECONFIGURE`: stream reconfigure event
|
||
|
||
## src pads
|
||
|
||
A `gst_pad_push_event()` on a srcpad will first store the sticky event
|
||
in the sticky array before sending the event to the peer pad. If there
|
||
is no peer pad and the event was not stored in the sticky array, FALSE
|
||
is returned.
|
||
|
||
Flushing pads will refuse the events and will not store the sticky
|
||
events.
|
||
|
||
## sink pads
|
||
|
||
A `gst_pad_send_event()` on a sinkpad will call the event function on
|
||
the pad. If the event function returns success, the sticky event is
|
||
stored in the sticky event array and the event is marked for update.
|
||
|
||
When the pad is flushing, the `gst_pad_send_event()` function returns FALSE
|
||
immediately.
|
||
|
||
When the next data item is pushed, the pending events are pushed first.
|
||
|
||
This ensures that the event function is never called for flushing pads
|
||
and that the sticky array only contains events for which the event
|
||
function returned success.
|
||
|
||
## pad link
|
||
|
||
When linking pads, the srcpad sticky events are marked for update when
|
||
they are different from the sinkpad events. The next buffer push will
|
||
push the events to the sinkpad.
|
||
|
||
## FLUSH_START/STOP
|
||
|
||
A flush event is sent both downstream and upstream to clear any pending
|
||
data from the pipeline. This might be needed to make the graph more
|
||
responsive when the normal dataflow gets interrupted by for example a
|
||
seek event.
|
||
|
||
Flushing happens in two stages.
|
||
|
||
1) a source element sends the `FLUSH_START` event to the downstream peer element.
|
||
The downstream element starts rejecting buffers from the upstream elements. It
|
||
sends the flush event further downstream and discards any buffers it is
|
||
holding as well as return from the chain function as soon as possible.
|
||
This makes sure that all upstream elements get unblocked.
|
||
This event is not synchronized with the `STREAM_LOCK` and can be done in the
|
||
application thread.
|
||
|
||
2) a source element sends the `FLUSH_STOP` event to indicate
|
||
that the downstream element can accept buffers again. The downstream
|
||
element sends the flush event to its peer elements. After this step dataflow
|
||
continues. The `FLUSH_STOP` call is synchronized with the `STREAM_LOCK` so any
|
||
data used by the chain function can safely freed here if needed. Any
|
||
pending EOS events should be discarded too.
|
||
|
||
After the flush completes the second stage, data is flowing again in the
|
||
pipeline and all buffers are more recent than those before the flush.
|
||
|
||
For elements that use the pullrange function, they send both flush
|
||
events to the upstream pads in the same way to make sure that the
|
||
pullrange function unlocks and any pending buffers are cleared in the
|
||
upstream elements.
|
||
|
||
A `FLUSH_START` may instruct the pipeline to distribute a new `base_time`
|
||
to elements so that the `running_time` is reset to 0. (see
|
||
[clocks](additional/design/clocks.md) and [synchronisation](additional/design/synchronisation.md)).
|
||
|
||
## EOS
|
||
|
||
The EOS event can only be sent on a sinkpad. It is typically emitted by
|
||
the source element when it has finished sending data. This event is
|
||
mainly sent in the streaming thread but can also be sent from the
|
||
application thread.
|
||
|
||
The downstream element should forward the EOS event to its downstream
|
||
peer elements. This way the event will eventually reach the sinks which
|
||
should then post an EOS message on the bus when in PLAYING.
|
||
|
||
An element might want to flush its internally queued data before
|
||
forwarding the EOS event downstream. This flushing can be done in the
|
||
same thread as the one handling the EOS event.
|
||
|
||
For elements with multiple sink pads it might be possible to wait for
|
||
EOS on all the pads before forwarding the event.
|
||
|
||
The EOS event should always be interleaved with the data flow, therefore
|
||
the GStreamer core will take the `STREAM_LOCK`.
|
||
|
||
Sometimes the EOS event is generated by another element than the source,
|
||
for example a demuxer element can generate an EOS event before the
|
||
source element. This is not a problem, the demuxer does not send an EOS
|
||
event to the upstream element but returns `GST_FLOW_EOS`, causing the
|
||
source element to stop sending data.
|
||
|
||
An element that sends EOS on a pad should stop sending data on that pad.
|
||
Source elements typically `pause()` their task for that purpose.
|
||
|
||
By default, a GstBin collects all EOS messages from all its sinks before
|
||
posting the EOS message to its parent.
|
||
|
||
The EOS is only posted on the bus by the sink elements in the PLAYING
|
||
state. If the EOS event is received in the PAUSED state, it is queued
|
||
until the element goes to PLAYING.
|
||
|
||
A `FLUSH_STOP` event on an element flushes the EOS state and all pending
|
||
EOS messages.
|
||
|
||
## SEGMENT
|
||
|
||
A segment event is sent downstream by an element to indicate that the
|
||
following group of buffers start and end at the specified positions. The
|
||
newsegment event also contains the playback speed and the applied rate
|
||
of the stream.
|
||
|
||
Since the stream time is always set to 0 at start and after a seek, a 0
|
||
point for all next buffer’s timestamps has to be propagated through the
|
||
pipeline using the SEGMENT event.
|
||
|
||
Before sending buffers, an element must send a SEGMENT event. An element
|
||
is free to refuse buffers if they were not preceded by a SEGMENT event.
|
||
|
||
Elements that sync to the clock should store the SEGMENT start and end
|
||
values and subtract the start value from the buffer timestamp before
|
||
comparing it against the stream time (see [clocks](additional/design/clocks.md)).
|
||
|
||
An element is allowed to send out buffers with the SEGMENT start time
|
||
already subtracted from the timestamp. If it does so, it needs to send a
|
||
corrected SEGMENT downstream, ie, one with start time 0.
|
||
|
||
A SEGMENT event should be generated as soon as possible in the pipeline
|
||
and is usually generated by a demuxer or source. The event is generated
|
||
before pushing the first buffer and after a seek, right before pushing
|
||
the new buffer.
|
||
|
||
The SEGMENT event should be sent from the streaming thread and should be
|
||
serialized with the buffers.
|
||
|
||
Buffers should be clipped within the range indicated by the newsegment
|
||
event start and stop values. Sinks must drop buffers with timestamps out
|
||
of the indicated segment range.
|
||
|
||
## TAG
|
||
|
||
The tag event is sent downstream when an element has discovered metadata
|
||
tags in a media file. Encoders can use this event to adjust their
|
||
tagging system. A tag is serialized with buffers.
|
||
|
||
## BUFFERSIZE
|
||
|
||
> **Note**
|
||
> This event is not yet implemented.
|
||
|
||
An element can suggest a buffersize for downstream elements. This is
|
||
typically done by elements that produce data on multiple source pads
|
||
such as demuxers.
|
||
|
||
## QOS
|
||
|
||
A QOS, or quality of service message, is generated in an element to
|
||
report to the upstream elements about the current quality of real-time
|
||
performance of the stream. This is typically done by the sinks that
|
||
measure the amount of framedrops they have. (see [qos](additional/design/qos.md))
|
||
|
||
## SEEK
|
||
|
||
A seek event is issued by the application to configure the playback
|
||
range of a stream. It is called form the application thread and travels
|
||
upstream.
|
||
|
||
The seek event contains the new start and stop position of playback
|
||
after the seek is performed. Optionally the stop position can be left at
|
||
-1 to continue playback to the end of the stream. The seek event also
|
||
contains the new playback rate of the stream, 1.0 is normal playback,
|
||
2.0 double speed and negative values mean backwards playback.
|
||
|
||
A seek usually flushes the graph to minimize latency after the seek.
|
||
This behaviour is triggered by using the `SEEK_FLUSH` flag on the seek
|
||
event.
|
||
|
||
The seek event usually starts from the sink elements and travels
|
||
upstream from element to element until it reaches an element that can
|
||
perform the seek. No intermediate element is allowed to assume that a
|
||
seek to this location will happen. It is allowed to modify the start and
|
||
stop times if it needs to do so. this is typically the case if a seek is
|
||
requested for a non-time position.
|
||
|
||
The actual seek is performed in the application thread so that success
|
||
or failure can be reported as a return value of the seek event. It is
|
||
therefore important that before executing the seek, the element acquires
|
||
the `STREAM_LOCK` so that the streaming thread and the seek get
|
||
serialized.
|
||
|
||
The general flow of executing the seek with FLUSH is as follows:
|
||
|
||
1) unblock the streaming threads, they could be blocked in a chain
|
||
function. This is done by sending a `FLUSH_START` on all srcpads or by pausing
|
||
the streaming task, depending on the seek FLUSH flag.
|
||
The flush will make sure that all downstream elements unlock and
|
||
that control will return to this element chain/loop function.
|
||
We cannot lock the `STREAM_LOCK` before doing this since it might
|
||
cause a deadlock.
|
||
|
||
2) acquire the `STREAM_LOCK`. This will work since the chain/loop function
|
||
was unlocked/paused in step 1).
|
||
|
||
3) perform the seek. since the `STREAM_LOCK` is held, the streaming thread
|
||
will wait for the seek to complete. Most likely, the stream thread
|
||
will pause because the peer elements are flushing.
|
||
|
||
4) send a `FLUSH_STOP` event to all peer elements to allow streaming again.
|
||
|
||
5) create a SEGMENT event to signal the new buffer timestamp base time.
|
||
This event must be queued to be sent by the streaming thread.
|
||
|
||
6) start stopped tasks and unlock the `STREAM_LOCK`, dataflow will continue
|
||
now from the new position.
|
||
|
||
More information about the different seek types can be found in
|
||
[seeking](additional/design/seeking.md).
|
||
|
||
## NAVIGATION
|
||
|
||
A navigation event is generated by a sink element to signal the elements
|
||
of a navigation event such as a mouse movement or button click.
|
||
Navigation events travel upstream.
|
||
|
||
## LATENCY
|
||
|
||
A latency event is used to configure a certain latency in the pipeline.
|
||
It contains a single GstClockTime with the required latency. The latency
|
||
value is calculated by the pipeline and distributed to all sink elements
|
||
before they are set to PLAYING. The sinks will add the configured
|
||
latency value to the timestamps of the buffer in order to delay their
|
||
presentation. (See also [latency](additional/design/latency.md)).
|