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.. and some small additions to make it clearer what exist and what's new. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2222>
335 lines
14 KiB
Markdown
335 lines
14 KiB
Markdown
# Adaptive Demuxers for DASH, HLS and Smooth Streaming
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There are two sets of elements implementing client-side adaptive streaming
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(HLS, DASH, Microsoft Smooth Streaming) in GStreamer:
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- The old legacy elements `dashdemux`, `hlsdemux`, `mssdemux` in the
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gst-plugins-bad module.
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- New `dashdemux2`, `hlsdemux2`, `mssdemux2` elements in gst-plugins-good
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(added in GStreamer 1.22).
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The legacy adaptive streaming support in `gst-plugins-bad` had several pitfalls
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that prevented improving it easily. The legacy design used a model where an
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adaptive streaming element (`dashdemux`, `hlsdemux`) downloaded multiplexed
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fragments of media, but then relied on other components in the pipeline to
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provide download buffering, demuxing, elementary stream handling and decoding.
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The problems with the old design included:
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1. An assumption that fragment streams (to download) are equal to output
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(elementary) streams.
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* This made it hard to expose `GstStream` and `GstStreamCollection`
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describing the available media streams, and by extension made it
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difficult to provide efficient stream selection support
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2. By performing download buffering outside the adaptive streaming elements,
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the download scheduling had no visibility into the presentation timeline.
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* This made it impossible to handle more efficient variant selection and
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download strategy
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3. Several issues with establishing accurate timing/duration of fragments due to
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not dealing with parsed data
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* Especially with HLS, which does not provide detailed timing information
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about the underlying media streams to the same extent that DASH does.
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4. Aging design that grew organically since the initial adaptive demuxer
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implementation with a much more limited feature set, and misses a better
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understanding of how a feature-rich implementation should work nowadays.
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* The code was complicated and interwoven in ways that were hard to follow
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and reason about.
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5. Use of GStreamer pipeline sources for downloading.
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* An internal download pipeline that contained a `httpsrc -> queue2 -> src`
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chain made download management, bandwidth estimation and stream parsing
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more difficult, and used a new thread for each download.
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# New design
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The rest of this document describes the new adaptive streaming client
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implementation that landed in gst-plugins-good in GStreamer 1.22.
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The new elements only work in combination with the "streams-aware"
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`playbin3` and `uridecodebin3` elements that support advanced stream
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selection functionality, they won't work with the legacy `playbin`
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element.
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## High-level overview of the new internal AdaptiveDemux2 base class:
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* Buffering is handled inside the adaptive streaming element, based on
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elementary streams (i.e. de-multiplexed from the downloaded fragments) and
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stored inside the `adaptivedemux`-based element.
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* The download strategy has full visibility on bitrates, bandwidth, per-stream
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queueing level (in time and bytes), playback position, etc. This opens up the
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possibility of much more intelligent adaptive download strategies.
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* Output pads are not handled directly by the subclasses. Instead subclasses
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specify which `tracks` of elementary streams they can provide and what
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"download streams" can provide contents for those tracks. The baseclass
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handles usage and activation of the `tracks` based on application
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`select-streams` requests, and activation of the `stream` needed to feed each
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selected `track`.
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* Output is done from a single thread, with the various elementary streams
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packets being output in time order (i.e. behaving like a regular demuxer, with
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interleaving reduced to its minimum). There is minimal buffering downstream
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in the pipeline - only the amount required to perform decode and display.
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* The adaptive streaming element only exposes `src` pads for the selected
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`GstStream`s. Typically, there will be one video track, one audio track and
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perhaps one subtitle track exposed at a time, for example.
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* Stream selection is handled by the element directly. When switching on a
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new media stream, the output to the relevant source pad is switched once
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there is enough content buffered on the newly requested stream,
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providing rapid and seamless stream switching.
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* Only 3 threads are used regardless of the number of streams/tracks. One is
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dedicated to download, one for output, and one for scheduling and feeding
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contents to the tracks.
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The main components of the new adaptive demuxers are:
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* `GstAdaptiveDemuxTrack` : end-user meaningful elementary streams. Those can be
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selected by the user. They are provided by the subclasses based on the
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manifest.
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* They each correspond to a `GstStream` of a `GstStreamCollection`
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* They are unique by `GstStreamType` and any other unique identifier specified
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by the manifest (ex: language)
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* The caps *can* change through time
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* `OutputSlot` : A track being exposed via a source pad. This is handled by the
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parent class.
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* `GstAdaptiveDemuxStream` : implementation-specific download stream. This is
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linked to one or more `GstAdaptiveDemuxTrack`. The contents of that stream
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will be parsed (via `parsebin`) and fed to the target tracks.
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* What tracks are provided by a given `GstAdaptiveDemuxStream` is specified by
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the subclass. But can also be discovered at runtime if the manifest did not
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provide enough information (for example with HLS).
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* Download thread : Receives download requests from the scheduling thread that
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can be queried and interrupted. Performs all download servicing in a
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single dedicated thread that can estimate download bandwidth across all
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simultaneous requests.
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* Scheduling thread : In charge of deciding what new downloads should be started
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based on overall position, track buffering levels, selected tracks, current
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time ... It is also in charge of handling completed downloads. Fragment
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downloads are sent to dedicated `parsebin` elements that feed the parsed
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elementary data to `GstAdaptiveDemuxTrack`
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* Output thread : In charge of deciding which track should be
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outputted/removed/switched (via `OutputSlot`) based on requested selection and
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track levels.
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## Track(s) and Stream(s)
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Adaptive Demuxers provide one or more *Track* of elementary streams. They are
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each unique in terms of:
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* Their type (audio, video, text, ..). Ex : `GST_STREAM_TYPE_AUDIO`
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* Optional: Their codec. Ex : `video/x-h264`
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* Optional: Their language. ex : `GST_TAG_LANGUAGE : "fr"`
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* Optional: Their number of channels (ex: stereo vs 5.1). ex
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`audio/x-vorbis,channels=2`
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* Any other feature which would make the stream "unique" either because of their
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nature (ex: video angle) or specified by the manifest as being "unique".
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But tracks can vary over time by:
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* bitrate
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* profile or level
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* resolution
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They correspond to what an end-user might want to select (i.e. will be exposed
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in a `GstStreamCollection`). They are each identified by a `stream_id` provided
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by the subclass.
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> **Note:** A manifest *can* specify that tracks that would normally be separate
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> based on the above rules (for example different codecs or channels) are
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> actually the same "end-user selectable stream" (i.e. track). In such case only
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> one track is provided and the nature of the elementary stream can change
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> through time.
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Adaptive Demuxers subclasses also need to provide one or more *Download Stream*
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(`GstAdaptiveDemuxStream`) which are the implementation-/manifest-specific
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"streams" that each feed one or more *Track*. Those streams can also vary over
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time by bitrate/profile/resolution/... but always target the same tracks.
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The downloaded data from each of those `GstAdaptiveDemuxStream` is fed to a
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`parsebin` element which will put the output in the associated
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`GstAdaptiveDemuxTrack`.
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The tracks have some buffering capability, handled by the baseclass.
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This separation allows the base-class to:
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* decide which download stream(s) should be (de)activated based on the current
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track selection
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* decide when to (re)start download requests based on buffering levels, positions and
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external actions.
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* Handle buffering, output and stream selection.
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The subclass is responsible for deciding:
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* *Which* next download should be requested for that stream based on current
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playback position, the provided encoded bitrates, estimates of download
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bandwidth, buffering levels, etc..
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Subclasses can also decide, before passing the downloaded data over, to:
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* pre-parse specific headers (ex: ID3 and webvtt headers in HLS, MP4 fragment
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position, etc..).
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* pre-parse actual content if needed because a position estimation is needed
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(ex: HLS missing accurate positioning of fragments in the overall timeline)
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* rewrite the content altogether (for example webvtt fragments which require
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timing to be re-computed)
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## Timeline, position, playout
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Adaptive Demuxers decide what to download based on a *Timeline* made of one or
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more *Tracks*.
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The output of that *Timeline* is synchronized (each *Track* pushes downstream at
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more or less the same position in time). That position is the "Global Output
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Position".
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The *Timeline* should have sufficient data in each track to allow all tracks to
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be decoded and played back downstream without introducing stalls. It is the goal
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of the *Scheduling thread* of adaptive demuxers to determine which fragment of
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data to download and at which moment, in order for:
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* each track to have sufficient data for continuous playback downstream
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* the overall buffering to not exceed specified limits (in time and/or bytes)
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* the playback position to not stray away in case of live sources and
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low-latency scenarios.
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Which *Track* is selected on that *Timeline* is either:
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* decided by the element (default choices)
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* decided by the user (via `GST_EVENT_SELECT_STREAMS`)
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The goal of an Adaptive Demuxer is to establish *which* fragment to download and
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*when* based on:
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* The selected *Tracks*
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* The current *Timeline* output position
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* The current *Track* download position (i.e. how much is buffered)
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* The available bandwidth (calculated based on download speed)
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* The bitrate of each fragment stream provided
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* The current time (for live sources)
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In the future, an Adaptive Demuxer will be able to decide to discard a fragment
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if it estimates it can switch to a higher/lower variant in time to still satisfy
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the above requirements.
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## Download helper and thread
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Based on the above, each Adaptive Demuxer implementation specifies to a
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*Download Loop* which fragment to download next and when.
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Multiple downloads can be requested at the same time on that thread. It is the
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responsibility of the *Scheduler thread* to decide what to do when a download is
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completed.
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Since all downloads are done in a dedicated thread without any blocking, it can
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estimate current bandwidth and latency, which the element can use to switch
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variants and improve buffering strategy.
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> **Note**: Unlike the old design, the `libsoup` library is used directly for
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> downloading, and not via external GStreamer elements. In the future, this
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> could be made modular so that other HTTP libraries can be used instead.
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## Stream Selection
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When sending `GST_EVENT_STREAM_COLLECTION` downstream, the adaptive demuxer also
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specifies on the event that it can handle stream-selection. Downstream elements
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(i.e. `decodebin3`) won't attempt to do any selection but will
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handle/decode/expose all the streams provided by the adaptive demuxer (including
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streams that get added/removed at runtime).
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When handling a `GST_EVENT_SELECT_STREAMS`, the adaptive demuxer will:
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* mark the requested tracks as `selected` (and no-longer requested ones as not
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selected)
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* instruct the streams associated to no-longer selected tracks to stop
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* set the current output position on streams associated to newly selected
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tracks and instruct them to be started
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* return
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The actual changes in output (because of a stream selection change) are done in
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the output thread
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* If a track is no longer selected and there are no candidate replacement tracks
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of the same type, the associated output/pad is removed and the track is
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drained.
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* If a track is selected and doesn't have a candidate replacement slot of the
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same type, a new output/pad is added for that track
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* If a track is selected and has a candidate replacement slot, it will only be
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switched if the track it is replacing is empty *OR* when it has enough
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buffering so the switch can happen without re-triggering buffering.
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## Periods
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The number and type of `GstAdaptiveDemuxTrack` and `GstAdaptiveDemuxStream` can
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not change once the initial manifests are parsed.
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In order to change that (for example in the case of a new DASH period), a new
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`GstAdaptiveDemuxPeriod` must be started.
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All the tracks and streams that are created at any given time are associated to
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the current `input period`. The streams of the input period are the ones that
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are active (i.e. downloading), and by extension the tracks of that input period
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are the ones that are being filled (if selected).
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That period *could* also be the `output period`. The (selected) tracks of that
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period are the ones that are used for output by the output thread.
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But due to buffering, the input and output period *could* be different, the
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baseclass will automatically handle switch over.
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The only requirement for subclasses is to ask the parent class to start a new
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period when needed and then create the new tracks and streams.
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## Responsibility split
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The `GstAdaptiveDemux2` base class is in charge of:
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* helper for all downloads.
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* helper for parsing (using `parsebin` and custom parsing functions) stream data.
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* provides *parsed* elementary content for each fragment (note: could be more
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than one output stream for a given fragment)
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* helper for providing `Tracks` that can be filled by subclasses.
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* dealing with stream selection and output, including notifying subclasses which
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of those *are* active or not
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* handling buffering and deciding when to request new data from associated stream
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Subclasses are in charge of:
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* specifying which `GstAdaptiveDemuxTrack` and `GstAdaptiveDemuxStream` they
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provide (based on the manifest) and their relationship.
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* when requested by the base class, specify which `GstAdaptiveDemuxFragment`
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should be downloaded next for a given (selected) stream.
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