gstreamer/ext/vulkan
Matthew Waters dc0c9dea7f vulkan/identity: Split out most rendering code to a base class
A simple base class that renders a 2d fullscreen quad parallel to the
screen surface inside the view frustum.
2019-06-20 01:41:56 +10:00
..
shaders vulkan/identity: Split out most rendering code to a base class 2019-06-20 01:41:56 +10:00
gstvulkan.c vulkan: add a new image copying element 2019-06-04 09:03:44 +00:00
meson.build vulkan/identity: Split out most rendering code to a base class 2019-06-20 01:41:56 +10:00
vkfullscreenrender.c vulkan/identity: Split out most rendering code to a base class 2019-06-20 01:41:56 +10:00
vkfullscreenrender.h vulkan/identity: Split out most rendering code to a base class 2019-06-20 01:41:56 +10:00
vkimageidentity.c vulkan/identity: Split out most rendering code to a base class 2019-06-20 01:41:56 +10:00
vkimageidentity.h vulkan/identity: Split out most rendering code to a base class 2019-06-20 01:41:56 +10:00
vkshader.c vulkan: add a new image copying element 2019-06-04 09:03:44 +00:00
vkshader.h vulkan: add a new image copying element 2019-06-04 09:03:44 +00:00
vksink.c vksink: Retrieve vulkan queue earlier 2019-06-20 01:41:56 +10:00
vksink.h vulkan: make a gstvulkan library out of the existing API 2019-06-04 09:03:44 +00:00
vkswapper.c vksink: Retrieve vulkan queue earlier 2019-06-20 01:41:56 +10:00
vkswapper.h vksink: Retrieve vulkan queue earlier 2019-06-20 01:41:56 +10:00
vktrash.c vktrash: add more destruction of vulkan types 2019-06-04 09:03:44 +00:00
vktrash.h vktrash: add more destruction of vulkan types 2019-06-04 09:03:44 +00:00
vkupload.c vkupload: fix a structure sType 2019-06-20 01:41:56 +10:00
vkupload.h vkupload: implement buffer to image uploader 2019-06-04 09:03:44 +00:00