mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
vulkan: add a new image copying element
Copies using the graphics pipeline, an input image and renders to an output image.
This commit is contained in:
parent
ae13e66639
commit
9593e4e8bb
10 changed files with 1526 additions and 1 deletions
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@ -31,6 +31,7 @@
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#include "vksink.h"
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#include "vkupload.h"
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#include "vkimageidentity.h"
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#define GST_CAT_DEFAULT gst_vulkan_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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@ -50,6 +51,11 @@ plugin_init (GstPlugin * plugin)
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return FALSE;
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}
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if (!gst_element_register (plugin, "vulkanimageidentity",
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GST_RANK_NONE, GST_TYPE_VULKAN_IMAGE_IDENTITY)) {
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return FALSE;
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}
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return TRUE;
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}
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@ -1,9 +1,16 @@
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if get_option('vulkan').disabled()
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subdir_done()
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endif
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glslc = find_program('glslc', required: get_option('vulkan'))
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if not glslc.found()
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subdir_done()
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endif
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subdir('shaders')
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vulkan_sources = [
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'gstvulkan.c',
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'vkimageidentity.c',
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'vksink.c',
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'vkshader.c',
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'vkswapper.c',
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@ -12,7 +19,7 @@ vulkan_sources = [
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]
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gstvulkan_plugin = library('gstvulkan',
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vulkan_sources,
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vulkan_sources, vulkan_compiled_shader_sources,
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c_args : gst_plugins_bad_args,
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objc_args : gst_plugins_bad_args,
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link_args : noseh_link_args,
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83
ext/vulkan/shaders/bin2array.py
Executable file
83
ext/vulkan/shaders/bin2array.py
Executable file
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@ -0,0 +1,83 @@
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#!/usr/bin/env python3
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import binascii
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import sys
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import os
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import argparse
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autogenerated_notice = """/*
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* This file is autogenerated by bin2array.py
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*/
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"""
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def make_sublist_group(lst: list, grp: int) -> list:
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"""
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Group list elements into sublists.
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make_sublist_group([1, 2, 3, 4, 5, 6, 7], 3) = [[1, 2, 3], [4, 5, 6], 7]
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"""
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return [lst[i:i+grp] for i in range(0, len(lst), grp)]
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def generate_c_array_data(bindata: bytes, element_prefix: str, element_size: int, element_suffix: str, newline_value: str, newline_after: int, element_separator: str):
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"""
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Generate the contents of a C array
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"""
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hexstr = binascii.hexlify(bindata).decode("UTF-8")
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array = []
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for i in range(0, len(hexstr), 2 * element_size):
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array += [element_prefix + hexstr[i:i + 2 * element_size] + element_suffix]
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if newline_after:
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array = make_sublist_group(array, newline_after)
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else:
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array = [array,]
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return newline_value.join([element_separator.join(e) + element_separator for e in array])
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def decorate_c_array_data (hexdata: str, var_name: str, var_type: str, newline_value: str):
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ret = var_type + " " + var_name + "[] = {" + newline_value
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ret += hexdata + newline_value
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ret += "};" + newline_value
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return ret
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def main(args):
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parser = argparse.ArgumentParser(description='Convert binary file to C-style array initializer.')
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parser.add_argument("-i", "--input", help="the file to be converted")
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parser.add_argument("--output", help="c source file location")
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parser.add_argument("--header-output", help="c header file location")
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parser.add_argument("--linebreak", type=int, help="add linebreak after every N element")
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parser.add_argument("--linebreak-value", default="\n", help="use what sequence to break lines, defaults to \"\\n\"")
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parser.add_argument("--separator", default=", ", help="use what to separate elements, defaults to \", \"")
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parser.add_argument("--array-name", default="array_data", help="name of the resulting array")
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parser.add_argument("--element-type", default="char", help="C type for the array")
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parser.add_argument("--element-size", type=int, default=1, help="how many bytes per element")
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parser.add_argument("--element-prefix", default="0x", help="string to be added to the head of element, defaults to \"0x\"")
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parser.add_argument("--element-suffix", default="", help="string to be added to the tail of element, defaults to none")
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parser.add_argument("--c-include", help="header to include")
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args = parser.parse_args(args)
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with open(args.input, 'rb') as f:
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file_content = f.read()
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# don't deal with unaligned content
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assert len(file_content) % args.element_size == 0
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# get a relative path from the source file to the header to use in an #include
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source_to_header = os.path.relpath (os.path.dirname(args.header_output), os.path.dirname (args.output))
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ret = autogenerated_notice
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ret += "#include \"" + os.path.join (source_to_header, os.path.basename (args.header_output)) + "\"" + args.linebreak_value
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ret += decorate_c_array_data (generate_c_array_data (file_content, args.element_prefix, args.element_size, args.element_suffix, args.linebreak_value, args.linebreak, args.separator), args.array_name, args.element_type, args.linebreak_value)
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with open (args.output, 'w') as f:
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f.write (ret)
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# write companion header
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with open(args.header_output, 'w') as f:
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f.write (autogenerated_notice)
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if args.c_include:
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f.write ("#include <" + args.c_include + ">" + args.linebreak_value)
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f.write ("extern " + args.element_type + " " + args.array_name + "[];" + args.linebreak_value)
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f.write ("#define " + args.array_name + "_size " + str(len(file_content) // args.element_size))
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if __name__ == "__main__":
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sys.exit(main(sys.argv[1:]))
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12
ext/vulkan/shaders/identity.frag
Normal file
12
ext/vulkan/shaders/identity.frag
Normal file
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@ -0,0 +1,12 @@
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#version 420 core
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layout(location = 0) in vec2 inTexCoord;
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layout(set = 0, binding = 0) uniform sampler2D inTexture;
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layout(location = 0) out vec4 outColor;
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void main()
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{
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outColor = texture (inTexture, inTexCoord);
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}
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12
ext/vulkan/shaders/identity.vert
Normal file
12
ext/vulkan/shaders/identity.vert
Normal file
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@ -0,0 +1,12 @@
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#version 420 core
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layout(location = 0) in vec4 inPos;
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layout(location = 1) in vec2 inTexCoord;
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layout(location = 0) out vec2 outTexCoord;
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void main() {
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gl_Position = inPos;
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outTexCoord = inTexCoord;
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}
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44
ext/vulkan/shaders/meson.build
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44
ext/vulkan/shaders/meson.build
Normal file
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# Shaders
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gst_vulkan_shader_sources = [
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'identity.frag',
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'identity.vert',
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]
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bin2array = find_program('bin2array.py')
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vulkan_compiled_shader_sources = []
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foreach shader: gst_vulkan_shader_sources
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basefn = shader.split('.').get(0)
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suffix = shader.split('.').get(1)
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stage_arg = suffix == 'frag' ? '-fshader-stage=fragment' : '-fshader-stage=vertex'
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basename = '@0@.@1@'.format(basefn, suffix)
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spv_shader = basename + '.spv'
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c_shader_source = basename + '.c'
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c_shader_header = basename + '.h'
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compiled_shader = custom_target(spv_shader,
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input: shader,
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output: spv_shader,
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command: [
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glslc,
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stage_arg,
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'@INPUT@',
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'-o', '@OUTPUT@'
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])
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c_shader = custom_target (c_shader_source,
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input: compiled_shader,
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output: [c_shader_source, c_shader_header],
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command: [ bin2array,
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'--array-name=' + basename.underscorify(),
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'--c-include=gst/gst.h',
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'--element-type=gchar',
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'--element-size=1',
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'--linebreak=8',
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'--input', '@INPUT@',
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'--output', '@OUTPUT0@',
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'--header-output', '@OUTPUT1@'])
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vulkan_compiled_shader_sources += [c_shader]
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endforeach
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1164
ext/vulkan/vkimageidentity.c
Normal file
1164
ext/vulkan/vkimageidentity.c
Normal file
File diff suppressed because it is too large
Load diff
77
ext/vulkan/vkimageidentity.h
Normal file
77
ext/vulkan/vkimageidentity.h
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@ -0,0 +1,77 @@
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/*
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* GStreamer
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* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _VK_IMAGE_IDENTITY_H_
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#define _VK_IMAGE_IDENTITY_H_
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/vulkan/vulkan.h>
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G_BEGIN_DECLS
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#define GST_TYPE_VULKAN_IMAGE_IDENTITY (gst_vulkan_image_identity_get_type())
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#define GST_VULKAN_IMAGE_IDENTITY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_VULKAN_IMAGE_IDENTITY,GstVulkanImageIdentity))
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#define GST_VULKAN_IMAGE_IDENTITY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_VULKAN_IMAGE_IDENTITY,GstVulkanImageIdentityClass))
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#define GST_IS_VULKAN_IMAGE_IDENTITY(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_VULKAN_IMAGE_IDENTITY))
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#define GST_IS_VULKAN_IMAGE_IDENTITY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_VULKAN_IMAGE_IDENTITY))
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typedef struct _GstVulkanImageIdentity GstVulkanImageIdentity;
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typedef struct _GstVulkanImageIdentityClass GstVulkanImageIdentityClass;
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struct _GstVulkanImageIdentity
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{
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GstBaseTransform parent;
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GstVulkanInstance *instance;
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GstVulkanDevice *device;
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GstVulkanQueue *queue;
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GstVulkanCommandPool *cmd_pool;
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GstCaps *caps;
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GstVideoInfo v_info;
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VkRenderPass render_pass;
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VkPipelineLayout pipeline_layout;
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VkPipeline graphics_pipeline;
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VkSampler sampler;
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VkDescriptorSetLayout descriptor_set_layout;
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VkDescriptorPool descriptor_pool;
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VkDescriptorSet descriptor_set;
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GstMemory *vertices;
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GstMemory *indices;
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GList *trash_list;
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GstVulkanFence *last_fence;
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GArray *frames;
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};
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struct _GstVulkanImageIdentityClass
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{
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GstBaseTransformClass video_sink_class;
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};
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GType gst_vulkan_image_identity_get_type(void);
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G_END_DECLS
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#endif
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89
ext/vulkan/vkshader.c
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89
ext/vulkan/vkshader.c
Normal file
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/*
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* GStreamer
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* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "vkshader.h"
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#define SPIRV_MAGIC_NUMBER_NE 0x07230203
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#define SPIRV_MAGIC_NUMBER_OE 0x03022307
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VkShaderModule
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_vk_create_shader (GstVulkanDevice * device, gchar * code, gsize size,
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GError ** error)
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{
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VkShaderModule ret;
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VkResult res;
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/* *INDENT-OFF* */
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VkShaderModuleCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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.pNext = NULL,
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.flags = 0,
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.codeSize = size,
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.pCode = (guint32 *) code
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};
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/* *INDENT-ON* */
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guint32 first_word;
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guint32 *new_code = NULL;
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g_return_val_if_fail (size >= 4, NULL);
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g_return_val_if_fail (size % 4 == 0, NULL);
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first_word = ((guint32 *) code)[0];
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g_return_val_if_fail (first_word == SPIRV_MAGIC_NUMBER_NE
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|| first_word == SPIRV_MAGIC_NUMBER_OE, NULL);
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if (first_word == SPIRV_MAGIC_NUMBER_OE) {
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/* endianess swap... */
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guint32 *old_code = (guint32 *) code;
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gsize i;
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GST_DEBUG ("performaing endianess conversion on spirv shader of size %"
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G_GSIZE_FORMAT, size);
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new_code = g_new0 (guint32, size / 4);
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for (i = 0; i < size / 4; i++) {
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guint32 old = old_code[i];
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guint32 new = 0;
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new |= (old & 0xff) << 24;
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new |= (old & 0xff00) << 8;
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new |= (old & 0xff0000) >> 8;
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new |= (old & 0xff000000) >> 24;
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new_code[i] = new;
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}
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first_word = ((guint32 *) new_code)[0];
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g_assert (first_word == SPIRV_MAGIC_NUMBER_NE);
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info.pCode = new_code;
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}
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res = vkCreateShaderModule (device->device, &info, NULL, &ret);
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g_free (new_code);
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if (gst_vulkan_error_to_g_error (res, error, "VkCreateShaderModule") < 0)
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return NULL;
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g_free (new_code);
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return ret;
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}
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31
ext/vulkan/vkshader.h
Normal file
31
ext/vulkan/vkshader.h
Normal file
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/*
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* GStreamer
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* Copyright (C) 2019 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Library General Public License for more details.
|
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*
|
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _VK_SHADER_H_
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#define _VK_SHADER_H_
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#include <gst/gst.h>
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#include <gst/vulkan/vulkan.h>
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G_BEGIN_DECLS
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VkShaderModule _vk_create_shader (GstVulkanDevice * device, gchar * code, gsize size, GError ** error);
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#endif
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