mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-17 05:46:36 +00:00
374 lines
12 KiB
Markdown
374 lines
12 KiB
Markdown
---
|
|
title: Threads
|
|
...
|
|
|
|
# Threads
|
|
|
|
GStreamer is inherently multi-threaded, and is fully thread-safe. Most
|
|
threading internals are hidden from the application, which should make
|
|
application development easier. However, in some cases, applications may
|
|
want to have influence on some parts of those. GStreamer allows
|
|
applications to force the use of multiple threads over some parts of a
|
|
pipeline. See [When would you want to force a
|
|
thread?](#when-would-you-want-to-force-a-thread).
|
|
|
|
GStreamer can also notify you when threads are created so that you can
|
|
configure things such as the thread priority or the threadpool to use.
|
|
See [Configuring Threads in
|
|
GStreamer](#configuring-threads-in-gstreamer).
|
|
|
|
## Scheduling in GStreamer
|
|
|
|
Each element in the GStreamer pipeline decides how it is going to be
|
|
scheduled. Elements can choose if their pads are to be scheduled
|
|
push-based or pull-based. An element can, for example, choose to start a
|
|
thread to start pulling from the sink pad or/and start pushing on the
|
|
source pad. An element can also choose to use the upstream or downstream
|
|
thread for its data processing in push and pull mode respectively.
|
|
GStreamer does not pose any restrictions on how the element chooses to
|
|
be scheduled. See the Plugin Writer Guide for more details.
|
|
|
|
What will happen in any case is that some elements will start a thread
|
|
for their data processing, called the “streaming threads”. The streaming
|
|
threads, or `GstTask` objects, are created from a `GstTaskPool` when the
|
|
element needs to make a streaming thread. In the next section we see how
|
|
we can receive notifications of the tasks and pools.
|
|
|
|
## Configuring Threads in GStreamer
|
|
|
|
A `STREAM_STATUS` message is posted on the bus to inform you about the
|
|
status of the streaming threads. You will get the following information
|
|
from the message:
|
|
|
|
- When a new thread is about to be created, you will be notified of
|
|
this with a `GST_STREAM_STATUS_TYPE_CREATE` type. It is then
|
|
possible to configure a `GstTaskPool` in the `GstTask`. The custom
|
|
taskpool will provide custom threads for the task to implement the
|
|
streaming threads.
|
|
|
|
This message needs to be handled synchronously if you want to
|
|
configure a custom taskpool. If you don't configure the taskpool on
|
|
the task when this message returns, the task will use its default
|
|
pool.
|
|
|
|
- When a thread is entered or left. This is the moment where you could
|
|
configure thread priorities. You also get a notification when a
|
|
thread is destroyed.
|
|
|
|
- You get messages when the thread starts, pauses and stops. This
|
|
could be used to visualize the status of streaming threads in a gui
|
|
application.
|
|
|
|
We will now look at some examples in the next sections.
|
|
|
|
### Boost priority of a thread
|
|
|
|
```
|
|
.----------. .----------.
|
|
| fakesrc | | fakesink |
|
|
| src->sink |
|
|
'----------' '----------'
|
|
|
|
```
|
|
|
|
Let's look at the simple pipeline above. We would like to boost the
|
|
priority of the streaming thread. It will be the fakesrc element that
|
|
starts the streaming thread for generating the fake data pushing them to
|
|
the peer fakesink. The flow for changing the priority would go like
|
|
this:
|
|
|
|
- When going from `READY` to `PAUSED` state, fakesrc will require a
|
|
streaming thread for pushing data into the fakesink. It will post a
|
|
`STREAM_STATUS` message indicating its requirement for a streaming
|
|
thread.
|
|
|
|
- The application will react to the `STREAM_STATUS` messages with a
|
|
sync bus handler. It will then configure a custom `GstTaskPool` on
|
|
the `GstTask` inside the message. The custom taskpool is responsible
|
|
for creating the threads. In this example we will make a thread with
|
|
a higher priority.
|
|
|
|
- Alternatively, since the sync message is called in the thread
|
|
context, you can use thread `ENTER`/`LEAVE` notifications to change the
|
|
priority or scheduling policy of the current thread.
|
|
|
|
In a first step we need to implement a custom `GstTaskPool` that we can
|
|
configure on the task. Below is the implementation of a `GstTaskPool`
|
|
subclass that uses pthreads to create a `SCHED_RR` real-time thread. Note
|
|
that creating real-time threads might require extra privileges.
|
|
|
|
``` c
|
|
#include <pthread.h>
|
|
|
|
typedef struct
|
|
{
|
|
pthread_t thread;
|
|
} TestRTId;
|
|
|
|
G_DEFINE_TYPE (TestRTPool, test_rt_pool, GST_TYPE_TASK_POOL);
|
|
|
|
static void
|
|
default_prepare (GstTaskPool * pool, GError ** error)
|
|
{
|
|
/* we don't do anything here. We could construct a pool of threads here that
|
|
* we could reuse later but we don't */
|
|
}
|
|
|
|
static void
|
|
default_cleanup (GstTaskPool * pool)
|
|
{
|
|
}
|
|
|
|
static gpointer
|
|
default_push (GstTaskPool * pool, GstTaskPoolFunction func, gpointer data,
|
|
GError ** error)
|
|
{
|
|
TestRTId *tid;
|
|
gint res;
|
|
pthread_attr_t attr;
|
|
struct sched_param param;
|
|
|
|
tid = g_slice_new0 (TestRTId);
|
|
|
|
pthread_attr_init (&attr);
|
|
if ((res = pthread_attr_setschedpolicy (&attr, SCHED_RR)) != 0)
|
|
g_warning ("setschedpolicy: failure: %p", g_strerror (res));
|
|
|
|
param.sched_priority = 50;
|
|
if ((res = pthread_attr_setschedparam (&attr, ¶m)) != 0)
|
|
g_warning ("setschedparam: failure: %p", g_strerror (res));
|
|
|
|
if ((res = pthread_attr_setinheritsched (&attr, PTHREAD_EXPLICIT_SCHED)) != 0)
|
|
g_warning ("setinheritsched: failure: %p", g_strerror (res));
|
|
|
|
res = pthread_create (&tid->thread, &attr, (void *(*)(void *)) func, data);
|
|
|
|
if (res != 0) {
|
|
g_set_error (error, G_THREAD_ERROR, G_THREAD_ERROR_AGAIN,
|
|
"Error creating thread: %s", g_strerror (res));
|
|
g_slice_free (TestRTId, tid);
|
|
tid = NULL;
|
|
}
|
|
|
|
return tid;
|
|
}
|
|
|
|
static void
|
|
default_join (GstTaskPool * pool, gpointer id)
|
|
{
|
|
TestRTId *tid = (TestRTId *) id;
|
|
|
|
pthread_join (tid->thread, NULL);
|
|
|
|
g_slice_free (TestRTId, tid);
|
|
}
|
|
|
|
static void
|
|
test_rt_pool_class_init (TestRTPoolClass * klass)
|
|
{
|
|
GstTaskPoolClass *gsttaskpool_class;
|
|
|
|
gsttaskpool_class = (GstTaskPoolClass *) klass;
|
|
|
|
gsttaskpool_class->prepare = default_prepare;
|
|
gsttaskpool_class->cleanup = default_cleanup;
|
|
gsttaskpool_class->push = default_push;
|
|
gsttaskpool_class->join = default_join;
|
|
}
|
|
|
|
static void
|
|
test_rt_pool_init (TestRTPool * pool)
|
|
{
|
|
}
|
|
|
|
GstTaskPool *
|
|
test_rt_pool_new (void)
|
|
{
|
|
GstTaskPool *pool;
|
|
|
|
pool = g_object_new (TEST_TYPE_RT_POOL, NULL);
|
|
|
|
return pool;
|
|
}
|
|
```
|
|
|
|
The important function to implement when writing an taskpool is the
|
|
“push” function. The implementation should start a thread that calls
|
|
the given function. More involved implementations might want to keep
|
|
some threads around in a pool because creating and destroying threads is
|
|
not always the fastest operation.
|
|
|
|
In a next step we need to actually configure the custom taskpool when
|
|
the fakesrc needs it. For this we intercept the `STREAM_STATUS` messages
|
|
with a sync handler.
|
|
|
|
``` c
|
|
static GMainLoop* loop;
|
|
|
|
static void
|
|
on_stream_status (GstBus *bus,
|
|
GstMessage *message,
|
|
gpointer user_data)
|
|
{
|
|
GstStreamStatusType type;
|
|
GstElement *owner;
|
|
const GValue *val;
|
|
GstTask *task = NULL;
|
|
|
|
gst_message_parse_stream_status (message, &type, &owner);
|
|
|
|
val = gst_message_get_stream_status_object (message);
|
|
|
|
/* see if we know how to deal with this object */
|
|
if (G_VALUE_TYPE (val) == GST_TYPE_TASK) {
|
|
task = g_value_get_object (val);
|
|
}
|
|
|
|
switch (type) {
|
|
case GST_STREAM_STATUS_TYPE_CREATE:
|
|
if (task) {
|
|
GstTaskPool *pool;
|
|
|
|
pool = test_rt_pool_new();
|
|
|
|
gst_task_set_pool (task, pool);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
on_error (GstBus *bus,
|
|
GstMessage *message,
|
|
gpointer user_data)
|
|
{
|
|
g_message ("received ERROR");
|
|
g_main_loop_quit (loop);
|
|
}
|
|
|
|
static void
|
|
on_eos (GstBus *bus,
|
|
GstMessage *message,
|
|
gpointer user_data)
|
|
{
|
|
g_main_loop_quit (loop);
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
GstElement *bin, *fakesrc, *fakesink;
|
|
GstBus *bus;
|
|
GstStateChangeReturn ret;
|
|
|
|
gst_init (&argc, &argv);
|
|
|
|
/* create a new bin to hold the elements */
|
|
bin = gst_pipeline_new ("pipeline");
|
|
g_assert (bin);
|
|
|
|
/* create a source */
|
|
fakesrc = gst_element_factory_make ("fakesrc", "fakesrc");
|
|
g_assert (fakesrc);
|
|
g_object_set (fakesrc, "num-buffers", 50, NULL);
|
|
|
|
/* and a sink */
|
|
fakesink = gst_element_factory_make ("fakesink", "fakesink");
|
|
g_assert (fakesink);
|
|
|
|
/* add objects to the main pipeline */
|
|
gst_bin_add_many (GST_BIN (bin), fakesrc, fakesink, NULL);
|
|
|
|
/* link the elements */
|
|
gst_element_link (fakesrc, fakesink);
|
|
|
|
loop = g_main_loop_new (NULL, FALSE);
|
|
|
|
/* get the bus, we need to install a sync handler */
|
|
bus = gst_pipeline_get_bus (GST_PIPELINE (bin));
|
|
gst_bus_enable_sync_message_emission (bus);
|
|
gst_bus_add_signal_watch (bus);
|
|
|
|
g_signal_connect (bus, "sync-message::stream-status",
|
|
(GCallback) on_stream_status, NULL);
|
|
g_signal_connect (bus, "message::error",
|
|
(GCallback) on_error, NULL);
|
|
g_signal_connect (bus, "message::eos",
|
|
(GCallback) on_eos, NULL);
|
|
|
|
/* start playing */
|
|
ret = gst_element_set_state (bin, GST_STATE_PLAYING);
|
|
if (ret != GST_STATE_CHANGE_SUCCESS) {
|
|
g_message ("failed to change state");
|
|
return -1;
|
|
}
|
|
|
|
/* Run event loop listening for bus messages until EOS or ERROR */
|
|
g_main_loop_run (loop);
|
|
|
|
/* stop the bin */
|
|
gst_element_set_state (bin, GST_STATE_NULL);
|
|
gst_object_unref (bus);
|
|
g_main_loop_unref (loop);
|
|
|
|
return 0;
|
|
}
|
|
```
|
|
|
|
Note that this program likely needs root permissions in order to create
|
|
real-time threads. When the thread can't be created, the state change
|
|
function will fail, which we catch in the application above.
|
|
|
|
When there are multiple threads in the pipeline, you will receive
|
|
multiple `STREAM_STATUS` messages. You should use the owner of the
|
|
message, which is likely the pad or the element that starts the thread,
|
|
to figure out what the function of this thread is in the context of the
|
|
application.
|
|
|
|
## When would you want to force a thread?
|
|
|
|
We have seen that threads are created by elements but it is also
|
|
possible to insert elements in the pipeline for the sole purpose of
|
|
forcing a new thread in the pipeline.
|
|
|
|
There are several reasons to force the use of threads. However, for
|
|
performance reasons, you never want to use one thread for every element
|
|
out there, since that will create some overhead. Let's now list some
|
|
situations where threads can be particularly useful:
|
|
|
|
- Data buffering, for example when dealing with network streams or
|
|
when recording data from a live stream such as a video or audio
|
|
card. Short hickups elsewhere in the pipeline will not cause data
|
|
loss. See also [Stream buffering][stream-buffering] about network
|
|
buffering with queue2.
|
|
|
|
![Data buffering, from a networked
|
|
source](images/thread-buffering.png "fig:")
|
|
|
|
- Synchronizing output devices, e.g. when playing a stream containing
|
|
both video and audio data. By using threads for both outputs, they
|
|
will run independently and their synchronization will be better.
|
|
|
|
![Synchronizing audio and video
|
|
sinks](images/thread-synchronizing.png "fig:")
|
|
|
|
Above, we've mentioned the “queue” element several times now. A queue is
|
|
the thread boundary element through which you can force the use of
|
|
threads. It does so by using a classic provider/consumer model as
|
|
learned in threading classes at universities all around the world. By
|
|
doing this, it acts both as a means to make data throughput between
|
|
threads threadsafe, and it can also act as a buffer. Queues have several
|
|
`GObject` properties to be configured for specific uses. For example,
|
|
you can set lower and upper thresholds for the element. If there's less
|
|
data than the lower threshold (default: disabled), it will block output.
|
|
If there's more data than the upper threshold, it will block input or
|
|
(if configured to do so) drop data.
|
|
|
|
To use a queue (and therefore force the use of two distinct threads in
|
|
the pipeline), one can simply create a “queue” element and put this in
|
|
as part of the pipeline. GStreamer will take care of all threading
|
|
details internally.
|
|
|
|
[stream-buffering]: application-development/advanced/buffering.md#stream-buffering
|