mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-09 19:09:41 +00:00
4b5068f5dd
Coverity 1195172, 1195171
293 lines
9.5 KiB
C
293 lines
9.5 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:element-glvideomixer
|
|
*
|
|
* glmixer sub element. N gl sink pads to 1 source pad.
|
|
* N + 1 OpenGL contexts shared together.
|
|
* N <= 6 because the rendering is more a like a cube than a video_mixer
|
|
* Each opengl input stream is rendered on a cube face
|
|
*
|
|
* <refsect2>
|
|
* <title>Examples</title>
|
|
* |[
|
|
* gst-launch-0.10 videotestsrc ! "video/x-raw-yuv, format=(fourcc)YUY2" ! glupload ! queue ! glvideomixer name=m ! glimagesink videotestsrc pattern=12 ! "video/x-raw-yuv, format=(fourcc)I420, framerate=(fraction)5/1, width=100, height=200" ! glupload ! queue ! m. videotestsrc ! "video/x-raw-rgb, framerate=(fraction)15/1, width=1500, height=1500" ! glupload ! gleffects effect=3 ! queue ! m. videotestsrc ! glupload ! gleffects effect=2 ! queue ! m. videotestsrc ! glupload ! glfiltercube ! queue ! m. videotestsrc ! glupload ! gleffects effect=6 ! queue ! m.
|
|
* ]|
|
|
* FBO (Frame Buffer Object) is required.
|
|
* </refsect2>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "gstglvideomixer.h"
|
|
|
|
#define GST_CAT_DEFAULT gst_gl_video_mixer_debug
|
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
};
|
|
|
|
#define DEBUG_INIT \
|
|
GST_DEBUG_CATEGORY_INIT (gst_gl_video_mixer_debug, "glvideomixer", 0, "glvideomixer element");
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (GstGLVideoMixer, gst_gl_video_mixer, GST_TYPE_GL_MIXER,
|
|
DEBUG_INIT);
|
|
|
|
static void gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec);
|
|
static void gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec);
|
|
|
|
static void gst_gl_video_mixer_reset (GstGLMixer * mixer);
|
|
static gboolean gst_gl_video_mixer_init_shader (GstGLMixer * mixer,
|
|
GstCaps * outcaps);
|
|
|
|
static gboolean gst_gl_video_mixer_process_textures (GstGLMixer * mixer,
|
|
GPtrArray * in_frames, guint out_tex);
|
|
static void gst_gl_video_mixer_callback (gpointer stuff);
|
|
|
|
/* vertex source */
|
|
static const gchar *video_mixer_v_src =
|
|
"attribute vec4 a_position; \n"
|
|
"attribute vec2 a_texCoord; \n"
|
|
"uniform float x_scale; \n"
|
|
"uniform float y_scale; \n"
|
|
"varying vec2 v_texCoord; \n"
|
|
"void main() \n"
|
|
"{ \n"
|
|
" gl_Position = a_position * vec4(x_scale, y_scale, 1.0, 1.0);\n"
|
|
" v_texCoord = a_texCoord; \n" "}";
|
|
|
|
/* fragment source */
|
|
static const gchar *video_mixer_f_src =
|
|
"uniform sampler2D texture; \n"
|
|
"varying vec2 v_texCoord; \n"
|
|
"void main() \n"
|
|
"{ \n"
|
|
" vec4 rgba = texture2D( texture, v_texCoord );\n"
|
|
" gl_FragColor = vec4(rgba.rgb, 1.0);\n"
|
|
"} \n";
|
|
|
|
static void
|
|
gst_gl_video_mixer_class_init (GstGLVideoMixerClass * klass)
|
|
{
|
|
GObjectClass *gobject_class;
|
|
GstElementClass *element_class;
|
|
|
|
gobject_class = (GObjectClass *) klass;
|
|
element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
gobject_class->set_property = gst_gl_video_mixer_set_property;
|
|
gobject_class->get_property = gst_gl_video_mixer_get_property;
|
|
|
|
gst_element_class_set_metadata (element_class, "OpenGL video_mixer",
|
|
"Filter/Effect/Video", "OpenGL video_mixer",
|
|
"Julien Isorce <julien.isorce@gmail.com>");
|
|
|
|
GST_GL_MIXER_CLASS (klass)->set_caps = gst_gl_video_mixer_init_shader;
|
|
GST_GL_MIXER_CLASS (klass)->reset = gst_gl_video_mixer_reset;
|
|
GST_GL_MIXER_CLASS (klass)->process_textures =
|
|
gst_gl_video_mixer_process_textures;
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_init (GstGLVideoMixer * video_mixer)
|
|
{
|
|
video_mixer->shader = NULL;
|
|
video_mixer->input_frames = NULL;
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
switch (prop_id) {
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
switch (prop_id) {
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_reset (GstGLMixer * mixer)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
|
|
|
|
video_mixer->input_frames = NULL;
|
|
|
|
if (video_mixer->shader)
|
|
gst_gl_context_del_shader (mixer->context, video_mixer->shader);
|
|
video_mixer->shader = NULL;
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_video_mixer_init_shader (GstGLMixer * mixer, GstCaps * outcaps)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
|
|
|
|
return gst_gl_context_gen_shader (mixer->context, video_mixer_v_src,
|
|
video_mixer_f_src, &video_mixer->shader);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_video_mixer_process_textures (GstGLMixer * mix, GPtrArray * frames,
|
|
guint out_tex)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mix);
|
|
|
|
video_mixer->input_frames = frames;
|
|
|
|
gst_gl_context_use_fbo_v2 (mix->context,
|
|
GST_VIDEO_INFO_WIDTH (&mix->out_info),
|
|
GST_VIDEO_INFO_HEIGHT (&mix->out_info), mix->fbo, mix->depthbuffer,
|
|
out_tex, gst_gl_video_mixer_callback, (gpointer) video_mixer);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* opengl scene, params: input texture (not the output mixer->texture) */
|
|
static void
|
|
gst_gl_video_mixer_callback (gpointer stuff)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (stuff);
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
GstGLFuncs *gl = mixer->context->gl_vtable;
|
|
|
|
GLint attr_position_loc = 0;
|
|
GLint attr_texture_loc = 0;
|
|
guint out_width, out_height;
|
|
|
|
const GLushort indices[] = {
|
|
0, 1, 2,
|
|
0, 2, 3
|
|
};
|
|
|
|
guint count = 0;
|
|
|
|
out_width = GST_VIDEO_INFO_WIDTH (&mixer->out_info);
|
|
out_height = GST_VIDEO_INFO_HEIGHT (&mixer->out_info);
|
|
|
|
gst_gl_context_clear_shader (mixer->context);
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
gl->Disable (GL_TEXTURE_2D);
|
|
|
|
gl->Disable (GL_DEPTH_TEST);
|
|
gl->Disable (GL_CULL_FACE);
|
|
|
|
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
gst_gl_shader_use (video_mixer->shader);
|
|
|
|
attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_position");
|
|
attr_texture_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_texCoord");
|
|
|
|
gl->Enable (GL_BLEND);
|
|
|
|
while (count < video_mixer->input_frames->len) {
|
|
GstGLMixerFrameData *frame;
|
|
/* *INDENT-OFF* */
|
|
gfloat v_vertices[] = {
|
|
/* front face */
|
|
-1.0,-1.0,-1.0f, 0.0f, 0.0f,
|
|
1.0,-1.0,-1.0f, 1.0f, 0.0f,
|
|
1.0, 1.0,-1.0f, 1.0f, 1.0f,
|
|
-1.0, 1.0,-1.0f, 0.0f, 1.0f,
|
|
};
|
|
/* *INDENT-ON* */
|
|
guint in_tex;
|
|
guint in_width, in_height;
|
|
gfloat w, h;
|
|
|
|
frame = g_ptr_array_index (video_mixer->input_frames, count);
|
|
if (!frame) {
|
|
GST_DEBUG ("skipping texture, null frame");
|
|
count++;
|
|
continue;
|
|
}
|
|
in_width = GST_VIDEO_INFO_WIDTH (&frame->pad->in_info);
|
|
in_height = GST_VIDEO_INFO_HEIGHT (&frame->pad->in_info);
|
|
|
|
if (!frame->texture || in_width <= 0 || in_height <= 0) {
|
|
GST_DEBUG ("skipping texture:%u frame:%p width:%u height %u",
|
|
frame->texture, frame, in_width, in_height);
|
|
count++;
|
|
continue;
|
|
}
|
|
in_tex = frame->texture;
|
|
|
|
GST_TRACE ("processing texture:%u dimensions:%ux%u", in_tex, in_width,
|
|
in_height);
|
|
|
|
w = ((gfloat) in_width / (gfloat) out_width);
|
|
h = ((gfloat) in_height / (gfloat) out_height);
|
|
GST_TRACE ("processing texture:%u dimensions:%ux%u, %fx%f", in_tex,
|
|
in_width, in_height, w, h);
|
|
|
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[0]);
|
|
|
|
gl->VertexAttribPointer (attr_texture_loc, 2, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[3]);
|
|
|
|
gl->EnableVertexAttribArray (attr_position_loc);
|
|
gl->EnableVertexAttribArray (attr_texture_loc);
|
|
|
|
gl->BlendFunc (GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
|
gl->BlendEquation (GL_FUNC_ADD);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, in_tex);
|
|
gst_gl_shader_set_uniform_1i (video_mixer->shader, "texture", 0);
|
|
gst_gl_shader_set_uniform_1f (video_mixer->shader, "x_scale", w);
|
|
gst_gl_shader_set_uniform_1f (video_mixer->shader, "y_scale", h);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
|
|
|
++count;
|
|
}
|
|
|
|
gl->DisableVertexAttribArray (attr_position_loc);
|
|
gl->DisableVertexAttribArray (attr_texture_loc);
|
|
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->Disable (GL_BLEND);
|
|
|
|
gst_gl_context_clear_shader (mixer->context);
|
|
}
|