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effects
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gl: fix various build errors without desktop gl
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2017-12-09 19:31:51 +00:00 |
BUGS
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move gl elements to ext subdirectory
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2017-12-09 19:31:34 +00:00 |
gltestsrc.c
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gltestsrc: implement checkers pattern with GLSL
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2017-12-09 19:31:48 +00:00 |
gltestsrc.h
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gltestsrc: implement snow pattern with GLSL.
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2017-12-09 19:31:46 +00:00 |
gstglbumper.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglbumper.h
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move gl elements to ext subdirectory
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2017-12-09 19:31:34 +00:00 |
gstglcolorscale.c
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gl: fix typo in #if
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2017-12-09 19:31:51 +00:00 |
gstglcolorscale.h
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glcolorscale: support gl3
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2017-12-09 19:31:51 +00:00 |
gstgldeinterlace.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstgldeinterlace.h
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move gl elements to ext subdirectory
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2017-12-09 19:31:34 +00:00 |
gstgldifferencematte.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstgldifferencematte.h
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
gstgleffects.c
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gleffects: don't abort when setting the effect to 0,1,2
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2017-12-09 19:31:52 +00:00 |
gstgleffects.h
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move gl elements to ext subdirectory
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2017-12-09 19:31:34 +00:00 |
gstglfilterapp.c
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glfilterapp: fix unused variable compiler warning
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2017-12-09 19:31:51 +00:00 |
gstglfilterapp.h
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glfilterapp: actually emit the client-draw signal
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2017-12-09 19:31:43 +00:00 |
gstglfilterblur.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfilterblur.h
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
gstglfiltercube.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfiltercube.h
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gl: remove the use of glu
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2017-12-09 19:31:51 +00:00 |
gstglfilterglass.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfilterglass.h
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
gstglfilterlaplacian.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfilterlaplacian.h
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
gstglfilterreflectedscreen.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfilterreflectedscreen.h
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
gstglfiltershader.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfiltershader.h
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glfiltershader: port to GLES2
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2017-12-09 19:31:43 +00:00 |
gstglfiltersobel.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglfiltersobel.h
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
gstglimagesink.c
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glimagesink: properly handle the !opengl3 case
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2017-12-09 19:31:51 +00:00 |
gstglimagesink.h
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glimagesink: properly handle the !opengl3 case
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2017-12-09 19:31:51 +00:00 |
gstglmixer.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglmixer.h
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglmixerpad.h
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gl: Move GstGLMixer to the plugin for now
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2017-12-09 19:31:44 +00:00 |
gstglmosaic.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglmosaic.h
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gl: Move GstGLMixer to the plugin for now
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2017-12-09 19:31:44 +00:00 |
gstgloverlay.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstgloverlay.h
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gloverlay: support gl3
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2017-12-09 19:31:51 +00:00 |
gstgltestsrc.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstgltestsrc.h
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gltestsrc: Add other-context property
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2017-12-09 19:31:48 +00:00 |
gstgltransformation.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstgltransformation.h
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gltransformation: support gl3
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2017-12-09 19:31:51 +00:00 |
gstglvideomixer.c
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gldisplay: implement runtime GL api filtering
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2017-12-09 19:31:51 +00:00 |
gstglvideomixer.h
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glvideomixer: add support for gl3
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2017-12-09 19:31:51 +00:00 |
gstopengl.c
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gl: Rename gst-launch-0.10 to gst-launch-1.0 in docs
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2017-12-09 19:31:51 +00:00 |
Makefile.am
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glfilterapp is now available on gles2 as well so build it
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2017-12-09 19:31:51 +00:00 |