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glcolorscale: support gl3
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parent
8e98591153
commit
7ffe6fa93e
2 changed files with 4 additions and 20 deletions
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@ -70,17 +70,13 @@ static void gst_gl_colorscale_set_property (GObject * object, guint prop_id,
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static void gst_gl_colorscale_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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#if GST_GL_HAVE_GLES2
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static gboolean gst_gl_colorscale_gen_gl_resources (GstGLFilter * filter);
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static void gst_gl_colorscale_del_gl_resources (GstGLFilter * filter);
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#endif
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static gboolean gst_gl_colorscale_filter_texture (GstGLFilter * filter,
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guint in_tex, guint out_tex);
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#if GST_GL_HAVE_OPENGL
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static void gst_gl_colorscale_callback (gint width, gint height,
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guint texture, gpointer stuff);
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#endif
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static void
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gst_gl_colorscale_class_init (GstGLColorscaleClass * klass)
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@ -101,11 +97,9 @@ gst_gl_colorscale_class_init (GstGLColorscaleClass * klass)
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"Filter/Effect/Video", "Colorspace converter and video scaler",
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"Julien Isorce <julien.isorce@gmail.com>");
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#if GST_GL_HAVE_GLES2
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filter_class->onInitFBO =
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GST_DEBUG_FUNCPTR (gst_gl_colorscale_gen_gl_resources);
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filter_class->onStop = GST_DEBUG_FUNCPTR (gst_gl_colorscale_del_gl_resources);
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#endif
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filter_class->filter_texture = gst_gl_colorscale_filter_texture;
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@ -115,9 +109,7 @@ gst_gl_colorscale_class_init (GstGLColorscaleClass * klass)
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static void
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gst_gl_colorscale_init (GstGLColorscale * colorscale)
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{
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#if GST_GL_HAVE_GLES2
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colorscale->shader = NULL;
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#endif
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}
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static void
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@ -142,7 +134,6 @@ gst_gl_colorscale_get_property (GObject * object, guint prop_id,
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}
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}
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#if GST_GL_HAVE_GLES2
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static void
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_compile_identity_shader (GstGLContext * context, GstGLColorscale * colorscale)
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{
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@ -163,7 +154,8 @@ gst_gl_colorscale_gen_gl_resources (GstGLFilter * filter)
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{
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GstGLColorscale *colorscale = GST_GL_COLORSCALE (filter);
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if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_GLES2) {
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if (gst_gl_context_get_gl_api (filter->context) & (GST_GL_API_GLES2 |
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GST_GL_API_OPENGL3)) {
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gst_gl_context_thread_add (filter->context,
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(GstGLContextThreadFunc) _compile_identity_shader, colorscale);
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@ -189,7 +181,6 @@ gst_gl_colorscale_del_gl_resources (GstGLFilter * filter)
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colorscale->shader = NULL;
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}
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}
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#endif
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static gboolean
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gst_gl_colorscale_filter_texture (GstGLFilter * filter, guint in_tex,
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@ -199,22 +190,18 @@ gst_gl_colorscale_filter_texture (GstGLFilter * filter, guint in_tex,
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colorscale = GST_GL_COLORSCALE (filter);
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#if GST_GL_HAVE_GLES2
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if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_GLES2)
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if (gst_gl_context_get_gl_api (filter->context) & (GST_GL_API_GLES2 |
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GST_GL_API_OPENGL3))
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gst_gl_filter_render_to_target_with_shader (filter, TRUE, in_tex, out_tex,
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colorscale->shader);
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#endif
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#if GST_GL_HAVE_OPENGL
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if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_OPENGL)
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gst_gl_filter_render_to_target (filter, TRUE, in_tex, out_tex,
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gst_gl_colorscale_callback, colorscale);
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#endif
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return TRUE;
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}
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#if GST_GL_HAVE_OPENGL
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static void
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gst_gl_colorscale_callback (gint width, gint height, guint texture,
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gpointer stuff)
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@ -230,4 +217,3 @@ gst_gl_colorscale_callback (gint width, gint height, guint texture,
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gst_gl_filter_draw_texture (filter, texture, width, height);
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}
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#endif
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@ -43,9 +43,7 @@ struct _GstGLColorscale
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{
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GstGLFilter filter;
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#if GST_GL_HAVE_GLES2
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GstGLShader *shader;
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#endif
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};
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struct _GstGLColorscaleClass
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