gstreamer/markdown/design/mediatype-video-raw.md
Reynaldo H. Verdejo Pinochet b0a8ebb476 design: mediatype-video: add markup to figures and diagrams
Drop some trailing whitespace while at it.
2016-12-27 11:34:59 -08:00

34 KiB

Raw Video Media Types

video/x-raw

  • width, G_TYPE_INT: Mandatory. The width of the image in pixels.

  • height, G_TYPE_INT: Mandatory. The height of the image in pixels

  • framerate, GST_TYPE_FRACTION: Default 0/1. The framerate of the video, 0/1 for variable framerate

  • max-framerate, GST_TYPE_FRACTION: Default as framerate. For variable framerates this would be the maximum expected framerate. This value is only valid when the framerate is set to "variable" (0/1)

  • views, G_TYPE_INT: Default 1. The number of views for multiview video. Each buffer contains multiple GstVideoMeta buffers that describe each view. use the frame id to get access to the different views.

  • interlace-mode, G_TYPE_STRING: Default progressive. The interlace mode. The following values are possible:

    • "progressive": all frames are progressive

    • "interleaved": 2 fields are interleaved in one video frame. Extra buffer flags describe the field order.

    • "mixed": progressive and interleaved frames, extra buffer flags describe the frame and fields.

    • "fields": 2 fields are stored in one buffer. Use the frame ID to get access to the required field. For multiview (the 'views' property > 1) the fields of view N can be found at frame ID (N * 2) and (N * 2) + 1. Each view has only half the amount of lines as noted in the height property, pads specifying the "fields" property must be prepared for this. This mode requires multiple GstVideoMeta metadata to describe the fields.

  • chroma-site, G_TYPE_STRING: Default UNKNOWN. The chroma siting of the video frames.

    • "jpeg": GST_VIDEO_CHROMA_SITE_JPEG
    • "mpeg2": GST_VIDEO_CHROMA_SITE_MPEG2
    • "dv": GST_VIDEO_CHROMA_SITE_DV
  • colorimetry, G_TYPE_STRING: Default UNKNOWN. The colorimetry of the video frames. Predefined colorimetry is given with the following values:

    • "bt601"
    • "bt709"
    • "smpte240m"
  • pixel-aspect-ratio, GST_TYPE_FRACTION: Default 1/1. The pixel aspect ration of the video

  • format, G_TYPE_STRING: Mandatory. The format of the video. See the Formats section for a list of valid format strings.

Metadata

  • GstVideoMeta contains the description of one video field or frame. It has stride support and support for having multiple memory regions per frame. Multiple GstVideoMeta can be added to a buffer and can be identified with a unique id. This id can be used to select fields in interlaced formats or views in multiview formats.

  • GstVideoCropMeta contains the cropping region of the video.

Formats

  • "I420" planar 4:2:0 YUV
        Component 0: Y
          depth:           8
          pstride:         1
          default offset:  0
          default rstride: RU4 (width)
          default size:    rstride (component0) * RU2 (height)

        Component 1: U
          depth:           8
          pstride:         1
          default offset:  size (component0)
          default rstride: RU4 (RU2 (width) / 2)
          default size:    rstride (component1) * RU2 (height) / 2

        Component 2: V
          depth            8
          pstride:         1
          default offset:  offset (component1) + size (component1)
          default rstride: RU4 (RU2 (width) / 2)
          default size:    rstride (component2) * RU2 (height) / 2

        Image
          default size: size (component0) +
                        size (component1) +
                        size (component2)
  • "YV12" planar 4:2:0 YUV

      Same as I420 but with U and V planes swapped
    
        Component 0: Y
          depth:           8
          pstride:         1
          default offset:  0
          default rstride: RU4 (width)
          default size:    rstride (component0) * RU2 (height)

        Component 1: U
          depth            8
          pstride:         1
          default offset:  offset (component2) + size (component2)
          default rstride: RU4 (RU2 (width) / 2)
          default size:    rstride (component1) * RU2 (height) / 2

        Component 2: V
          depth:           8
          pstride:         1
          default offset:  size (component0)
          default rstride: RU4 (RU2 (width) / 2)
          default size:    rstride (component2) * RU2 (height) / 2

        Image
          default size: size (component0) +
                        size (component1) +
                        size (component2)
  • "YUY2" packed 4:2:2 YUV
       +--+--+--+--+ +--+--+--+--+
       |Y0|U0|Y1|V0| |Y2|U2|Y3|V2| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: Y
          depth:           8
          pstride:         2
          offset:          0

        Component 1: U
          depth:           8
          offset:          1
          pstride:         4

        Component 2: V
          depth            8
          offset:          3
          pstride:         4

        Image
          default rstride: RU4 (width * 2)
          default size:    rstride (image) * height
  • "YVYU" packed 4:2:2 YUV

    Same as "YUY2" but with U and V planes swapped
    
       +--+--+--+--+ +--+--+--+--+
       |Y0|V0|Y1|U0| |Y2|V2|Y3|U2| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: Y
          depth:           8
          pstride:         2
          offset:          0

        Component 1: U
          depth:           8
          pstride:         4
          offset:          3

        Component 2: V
          depth            8
          pstride:         4
          offset:          1

        Image
          default rstride: RU4 (width * 2)
          default size:    rstride (image) * height
  • "UYVY" packed 4:2:2 YUV
       +--+--+--+--+ +--+--+--+--+
       |U0|Y0|V0|Y1| |U2|Y2|V2|Y3| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: Y
          depth:           8
          pstride:         2
          offset:          1

        Component 1: U
          depth:           8
          pstride:         4
          offset:          0

        Component 2: V
          depth            8
          pstride:         4
          offset:          2

        Image
          default rstride: RU4 (width * 2)
          default size:    rstride (image) * height
  • "AYUV" packed 4:4:4 YUV with alpha channel
       +--+--+--+--+ +--+--+--+--+
       |A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: Y
          depth:           8
          pstride:         4
          offset:          1

        Component 1: U
          depth:           8
          pstride:         4
          offset:          2

        Component 2: V
          depth            8
          pstride:         4
          offset:          3

        Component 3: A
          depth            8
          pstride:         4
          offset:          0

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "RGBx" sparse rgb packed into 32 bit, space last
       +--+--+--+--+ +--+--+--+--+
       |R0|G0|B0|X | |R1|G1|B1|X | ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          0

        Component 1: G
          depth:           8
          pstride:         4
          offset:          1

        Component 2: B
          depth            8
          pstride:         4
          offset:          2

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "BGRx" sparse reverse rgb packed into 32 bit, space last
       +--+--+--+--+ +--+--+--+--+
       |B0|G0|R0|X | |B1|G1|R1|X | ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          2

        Component 1: G
          depth:           8
          pstride:         4
          offset:          1

        Component 2: B
          depth            8
          pstride:         4
          offset:          0

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "xRGB" sparse rgb packed into 32 bit, space first
       +--+--+--+--+ +--+--+--+--+
       |X |R0|G0|B0| |X |R1|G1|B1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          1

        Component 1: G
          depth:           8
          pstride:         4
          offset:          2

        Component 2: B
          depth            8
          pstride:         4
          offset:          3

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "xBGR" sparse reverse rgb packed into 32 bit, space first
       +--+--+--+--+ +--+--+--+--+
       |X |B0|G0|R0| |X |B1|G1|R1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          3

        Component 1: G
          depth:           8
          pstride:         4
          offset:          2

        Component 2: B
          depth            8
          pstride:         4
          offset:          1

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "RGBA" rgb with alpha channel last
       +--+--+--+--+ +--+--+--+--+
       |R0|G0|B0|A0| |R1|G1|B1|A1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          0

        Component 1: G
          depth:           8
          pstride:         4
          offset:          1

        Component 2: B
          depth            8
          pstride:         4
          offset:          2

        Component 3: A
          depth            8
          pstride:         4
          offset:          3

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "BGRA" reverse rgb with alpha channel last
       +--+--+--+--+ +--+--+--+--+
       |B0|G0|R0|A0| |B1|G1|R1|A1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          2

        Component 1: G
          depth:           8
          pstride:         4
          offset:          1

        Component 2: B
          depth            8
          pstride:         4
          offset:          0

        Component 3: A
          depth            8
          pstride:         4
          offset:          3

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "ARGB" rgb with alpha channel first
       +--+--+--+--+ +--+--+--+--+
       |A0|R0|G0|B0| |A1|R1|G1|B1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          1

        Component 1: G
          depth:           8
          pstride:         4
          offset:          2

        Component 2: B
          depth            8
          pstride:         4
          offset:          3

        Component 3: A
          depth            8
          pstride:         4
          offset:          0

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "ABGR" reverse rgb with alpha channel first
       +--+--+--+--+ +--+--+--+--+
       |A0|R0|G0|B0| |A1|R1|G1|B1| ...
       +--+--+--+--+ +--+--+--+--+

        Component 0: R
          depth:           8
          pstride:         4
          offset:          1

        Component 1: G
          depth:           8
          pstride:         4
          offset:          2

        Component 2: B
          depth            8
          pstride:         4
          offset:          3

        Component 3: A
          depth            8
          pstride:         4
          offset:          0

        Image
          default rstride: width * 4
          default size:    rstride (image) * height
  • "RGB" rgb
       +--+--+--+ +--+--+--+
       |R0|G0|B0| |R1|G1|B1| ...
       +--+--+--+ +--+--+--+

        Component 0: R
          depth:           8
          pstride:         3
          offset:          0

        Component 1: G
          depth:           8
          pstride:         3
          offset:          1

        Component 2: B
          depth            8
          pstride:         3
          offset:          2

        Image
          default rstride: RU4 (width * 3)
          default size:    rstride (image) * height
  • "BGR" reverse rgb
       +--+--+--+ +--+--+--+
       |B0|G0|R0| |B1|G1|R1| ...
       +--+--+--+ +--+--+--+

        Component 0: R
          depth:           8
          pstride:         3
          offset:          2

        Component 1: G
          depth:           8
          pstride:         3
          offset:          1

        Component 2: B
          depth            8
          pstride:         3
          offset:          0

        Image
          default rstride: RU4 (width * 3)
          default size:    rstride (image) * height
  • "Y41B" planar 4:1:1 YUV
        Component 0: Y
          depth:           8
          pstride:         1
          default offset:  0
          default rstride: RU4 (width)
          default size:    rstride (component0) * height

        Component 1: U
          depth            8
          pstride:         1
          default offset:  size (component0)
          default rstride: RU16 (width) / 4
          default size:    rstride (component1) * height

        Component 2: V
          depth:           8
          pstride:         1
          default offset:  offset (component1) + size (component1)
          default rstride: RU16 (width) / 4
          default size:    rstride (component2) * height

        Image
          default size: size (component0) +
                        size (component1) +
                        size (component2)
  • "Y42B" planar 4:2:2 YUV
        Component 0: Y
          depth:           8
          pstride:         1
          default offset:  0
          default rstride: RU4 (width)
          default size:    rstride (component0) * height

        Component 1: U
          depth            8
          pstride:         1
          default offset:  size (component0)
          default rstride: RU8 (width) / 2
          default size:    rstride (component1) * height

        Component 2: V
          depth:           8
          pstride:         1
          default offset:  offset (component1) + size (component1)
          default rstride: RU8 (width) / 2
          default size:    rstride (component2) * height

        Image
          default size: size (component0) +
                        size (component1) +
                        size (component2)
  • "Y444" planar 4:4:4 YUV
        Component 0: Y
          depth:           8
          pstride:         1
          default offset:  0
          default rstride: RU4 (width)
          default size:    rstride (component0) * height

        Component 1: U
          depth            8
          pstride:         1
          default offset:  size (component0)
          default rstride: RU4 (width)
          default size:    rstride (component1) * height

        Component 2: V
          depth:           8
          pstride:         1
          default offset:  offset (component1) + size (component1)
          default rstride: RU4 (width)
          default size:    rstride (component2) * height

        Image
          default size: size (component0) +
                        size (component1) +
                        size (component2)

- **"v210"** packed 4:2:2 10-bit YUV, complex format

    Component 0: Y
      depth:           10

    Component 1: U
      depth            10

    Component 2: V
      depth:           10

    Image
      default rstride: RU48 (width) * 128
      default size:    rstride (image) * height

- **"v216"** packed 4:2:2 16-bit YUV, Y0-U0-Y1-V1 order

   +--+--+--+--+ +--+--+--+--+
   |U0|Y0|V0|Y1| |U1|Y2|V1|Y3| ...
   +--+--+--+--+ +--+--+--+--+

    Component 0: Y
      depth:           16 LE
      pstride:         4
      offset:          2

    Component 1: U
      depth            16 LE
      pstride:         8
      offset:          0

    Component 2: V
      depth:           16 LE
      pstride:         8
      offset:          4

    Image
      default rstride: RU8 (width * 2)
      default size:    rstride (image) * height

- **"NV12"** planar 4:2:0 YUV with interleaved UV plane

    Component 0: Y
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU4 (width)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth            8
      pstride:         2
      default offset:  size (component0)
      default rstride: RU4 (width)

    Component 2: V
      depth:           8
      pstride:         2
      default offset:  offset (component1) + 1
      default rstride: RU4 (width)

    Image
      default size: RU4 (width) * RU2 (height) * 3 / 2

- **"NV21"** planar 4:2:0 YUV with interleaved VU plane

    Component 0: Y
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU4 (width)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth            8
      pstride:         2
      default offset:  offset (component1) + 1
      default rstride: RU4 (width)

    Component 2: V
      depth:           8
      pstride:         2
      default offset:  size (component0)
      default rstride: RU4 (width)

    Image
      default size: RU4 (width) * RU2 (height) * 3 / 2

- **"GRAY8"** 8-bit grayscale "Y800" same as "GRAY8"

    Component 0: Y
      depth:           8
      offset:          0
      pstride:         1
      default rstride: RU4 (width)
      default size:    rstride (component0) * height

    Image
      default size:    size (component0)

- **"GRAY16\_BE"** 16-bit grayscale, most significant byte first

    Component 0: Y
      depth:           16
      offset:          0
      pstride:         2
      default rstride: RU4 (width * 2)
      default size:    rstride (component0) * height

    Image
      default size:    size (component0)

- **"GRAY16\_LE"** 16-bit grayscale, least significant byte first
- **"Y16"** same as "GRAY16\_LE"

    Component 0: Y
      depth:           16 LE
      offset:          0
      pstride:         2
      default rstride: RU4 (width * 2)
      default size:    rstride (component0) * height

    Image
      default size:    size (component0)

- **"v308"** packed 4:4:4 YUV

   +--+--+--+ +--+--+--+
   |Y0|U0|V0| |Y1|U1|V1| ...
   +--+--+--+ +--+--+--+

    Component 0: Y
      depth:           8
      pstride:         3
      offset:          0

    Component 1: U
      depth            8
      pstride:         3
      offset:          1

    Component 2: V
      depth:           8
      pstride:         3
      offset:          2

    Image
      default rstride: RU4 (width * 3)
      default size:    rstride (image) * height

- **"IYU2"** packed 4:4:4 YUV, U-Y-V order

   +--+--+--+ +--+--+--+
   |U0|Y0|V0| |U1|Y1|V1| ...
   +--+--+--+ +--+--+--+

    Component 0: Y
      depth:           8
      pstride:         3
      offset:          1

    Component 1: U
      depth            8
      pstride:         3
      offset:          0

    Component 2: V
      depth:           8
      pstride:         3
      offset:          2

    Image
      default rstride: RU4 (width * 3)
      default size:    rstride (image) * height

- **"RGB16"** rgb 5-6-5 bits per component

   +--+--+--+ +--+--+--+
   |R0|G0|B0| |R1|G1|B1| ...
   +--+--+--+ +--+--+--+

    Component 0: R
      depth:           5
      pstride:         2

    Component 1: G
      depth            6
      pstride:         2

    Component 2: B
      depth:           5
      pstride:         2

    Image
      default rstride: RU4 (width * 2)
      default size:    rstride (image) * height

- **"BGR16"** reverse rgb 5-6-5 bits per component

   +--+--+--+ +--+--+--+
   |B0|G0|R0| |B1|G1|R1| ...
   +--+--+--+ +--+--+--+

    Component 0: R
      depth:           5
      pstride:         2

    Component 1: G
      depth            6
      pstride:         2

    Component 2: B
      depth:           5
      pstride:         2

    Image
      default rstride: RU4 (width * 2)
      default size:    rstride (image) * height

- **"RGB15"** rgb 5-5-5 bits per component

   +--+--+--+ +--+--+--+
   |R0|G0|B0| |R1|G1|B1| ...
   +--+--+--+ +--+--+--+

    Component 0: R
      depth:           5
      pstride:         2

    Component 1: G
      depth            5
      pstride:         2

    Component 2: B
      depth:           5
      pstride:         2

    Image
      default rstride: RU4 (width * 2)
      default size:    rstride (image) * height

- **"BGR15"** reverse rgb 5-5-5 bits per component

   +--+--+--+ +--+--+--+
   |B0|G0|R0| |B1|G1|R1| ...
   +--+--+--+ +--+--+--+

    Component 0: R
      depth:           5
      pstride:         2

    Component 1: G
      depth            5
      pstride:         2

    Component 2: B
      depth:           5
      pstride:         2

    Image
      default rstride: RU4 (width * 2)
      default size:    rstride (image) * height

- **"UYVP"** packed 10-bit 4:2:2 YUV (U0-Y0-V0-Y1 U2-Y2-V2-Y3 U4 ...)

    Component 0: Y
      depth:           10

    Component 1: U
      depth            10

    Component 2: V
      depth:           10

    Image
      default rstride: RU4 (width * 2 * 5)
      default size:    rstride (image) * height

- **"A420"** planar 4:4:2:0 AYUV

    Component 0: Y
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU4 (width)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth            8
      pstride:         1
      default offset:  size (component0)
      default rstride: RU4 (RU2 (width) / 2)
      default size:    rstride (component1) * (RU2 (height) / 2)

    Component 2: V
      depth:           8
      pstride:         1
      default offset:  size (component0) + size (component1)
      default rstride: RU4 (RU2 (width) / 2)
      default size:    rstride (component2) * (RU2 (height) / 2)

    Component 3: A
      depth:           8
      pstride:         1
      default offset:  size (component0) + size (component1) +
                       size (component2)
      default rstride: RU4 (width)
      default size:    rstride (component3) * RU2 (height)

    Image
      default size:    size (component0) +
                       size (component1) +
                       size (component2) +
                       size (component3)

- **"RGB8P"** 8-bit paletted RGB

    Component 0: INDEX
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU4 (width)
      default size:    rstride (component0) * height

    Component 1: PALETTE
      depth            32
      pstride:         4
      default offset:  size (component0)
      rstride:         4
      size:            256 * 4

    Image
      default size:    size (component0) + size (component1)

- **"YUV9"** planar 4:1:0 YUV

    Component 0: Y
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU4 (width)
      default size:    rstride (component0) * height

    Component 1: U
      depth            8
      pstride:         1
      default offset:  size (component0)
      default rstride: RU4 (RU4 (width) / 4)
      default size:    rstride (component1) * (RU4 (height) / 4)

    Component 2: V
      depth:           8
      pstride:         1
      default offset:  offset (component1) + size (component1)
      default rstride: RU4 (RU4 (width) / 4)
      default size:    rstride (component2) * (RU4 (height) / 4)

    Image
      default size: size (component0) +
                    size (component1) +
                    size (component2)

- **"YVU9"** planar 4:1:0 YUV (like YUV9 but UV planes swapped)

    Component 0: Y
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU4 (width)
      default size:    rstride (component0) * height

    Component 1: U
      depth            8
      pstride:         1
      default offset:  offset (component2) + size (component2)
      default rstride: RU4 (RU4 (width) / 4)
      default size:    rstride (component1) * (RU4 (height) / 4)

    Component 2: V
      depth:           8
      pstride:         1
      default offset:  size (component0)
      default rstride: RU4 (RU4 (width) / 4)
      default size:    rstride (component2) * (RU4 (height) / 4)

    Image
      default size: size (component0) +
                    size (component1) +
                    size (component2)

- **"IYU1"** packed 4:1:1 YUV (Cb-Y0-Y1-Cr-Y2-Y3 ...)

   +--+--+--+ +--+--+--+
   |B0|G0|R0| |B1|G1|R1| ...
   +--+--+--+ +--+--+--+

    Component 0: Y
      depth:           8
      offset:          1
      pstride:         2

    Component 1: U
      depth            5
      offset:          0
      pstride:         2

    Component 2: V
      depth:           5
      offset:          4
      pstride:         2

    Image
      default rstride: RU4 (RU4 (width) + RU4 (width) / 2)
      default size:    rstride (image) * height

- **"ARGB64"** rgb with alpha channel first, 16 bits per channel

   +--+--+--+--+ +--+--+--+--+
   |A0|R0|G0|B0| |A1|R1|G1|B1| ...
   +--+--+--+--+ +--+--+--+--+

    Component 0: R
      depth:           16 LE
      pstride:         8
      offset:          2

    Component 1: G
      depth            16 LE
      pstride:         8
      offset:          4

    Component 2: B
      depth:           16 LE
      pstride:         8
      offset:          6

    Component 3: A
      depth:           16 LE
      pstride:         8
      offset:          0

    Image
      default rstride: width * 8
      default size:    rstride (image) * height

- **"AYUV64"** packed 4:4:4 YUV with alpha channel, 16 bits per channel (A0-Y0-U0-V0 ...)

   +--+--+--+--+ +--+--+--+--+
   |A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
   +--+--+--+--+ +--+--+--+--+

    Component 0: Y
      depth:           16 LE
      pstride:         8
      offset:          2

    Component 1: U
      depth            16 LE
      pstride:         8
      offset:          4

    Component 2: V
      depth:           16 LE
      pstride:         8
      offset:          6

    Component 3: A
      depth:           16 LE
      pstride:         8
      offset:          0

    Image
      default rstride: width * 8
      default size:    rstride (image) * height

- **"r210"** packed 4:4:4 RGB, 10 bits per channel

   +--+--+--+ +--+--+--+
   |R0|G0|B0| |R1|G1|B1| ...
   +--+--+--+ +--+--+--+

    Component 0: R
      depth:           10
      pstride:         4

    Component 1: G
      depth            10
      pstride:         4

    Component 2: B
      depth:           10
      pstride:         4

    Image
      default rstride: width * 4
      default size:    rstride (image) * height

- **"I420\_10LE"** planar 4:2:0 YUV, 10 bits per channel LE

    Component 0: Y
      depth:           10 LE
      pstride:         2
      default offset:  0
      default rstride: RU4 (width * 2)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth:           10 LE
      pstride:         2
      default offset:  size (component0)
      default rstride: RU4 (width)
      default size:    rstride (component1) * RU2 (height) / 2

    Component 2: V
      depth            10 LE
      pstride:         2
      default offset:  offset (component1) + size (component1)
      default rstride: RU4 (width)
      default size:    rstride (component2) * RU2 (height) / 2

    Image
      default size: size (component0) +
                    size (component1) +
                    size (component2)

- **"I420\_10BE"** planar 4:2:0 YUV, 10 bits per channel BE

    Component 0: Y
      depth:           10 BE
      pstride:         2
      default offset:  0
      default rstride: RU4 (width * 2)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth:           10 BE
      pstride:         2
      default offset:  size (component0)
      default rstride: RU4 (width)
      default size:    rstride (component1) * RU2 (height) / 2

    Component 2: V
      depth            10 BE
      pstride:         2
      default offset:  offset (component1) + size (component1)
      default rstride: RU4 (width)
      default size:    rstride (component2) * RU2 (height) / 2

    Image
      default size: size (component0) +
                    size (component1) +
                    size (component2)

- **"I422\_10LE"** planar 4:2:2 YUV, 10 bits per channel LE

    Component 0: Y
      depth:           10 LE
      pstride:         2
      default offset:  0
      default rstride: RU4 (width * 2)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth:           10 LE
      pstride:         2
      default offset:  size (component0)
      default rstride: RU4 (width)
      default size:    rstride (component1) * RU2 (height)

    Component 2: V
      depth            10 LE
      pstride:         2
      default offset:  offset (component1) + size (component1)
      default rstride: RU4 (width)
      default size:    rstride (component2) * RU2 (height)

    Image
      default size: size (component0) +
                    size (component1) +
                    size (component2)

- **"I422\_10BE"** planar 4:2:2 YUV, 10 bits per channel BE

    Component 0: Y
      depth:           10 BE
      pstride:         2
      default offset:  0
      default rstride: RU4 (width * 2)
      default size:    rstride (component0) * RU2 (height)

    Component 1: U
      depth:           10 BE
      pstride:         2
      default offset:  size (component0)
      default rstride: RU4 (width)
      default size:    rstride (component1) * RU2 (height)

    Component 2: V
      depth            10 BE
      pstride:         2
      default offset:  offset (component1) + size (component1)
      default rstride: RU4 (width)
      default size:    rstride (component2) * RU2 (height)

    Image
      default size: size (component0) +
                    size (component1) +
                    size (component2)

- **"Y444\_10BE"** planar 4:4:4 YUV, 10 bits per channel
- **"Y444\_10LE"** planar 4:4:4 YUV, 10 bits per channel

- **"GBR"** planar 4:4:4 RGB, 8 bits per channel
- **"GBR\_10BE"** planar 4:4:4 RGB, 10 bits per channel
- **"GBR\_10LE"** planar 4:4:4 RGB, 10 bits per channel

- **"NV16"** planar 4:2:2 YUV with interleaved UV plane
- **"NV61"** planar 4:2:2 YUV with interleaved VU plane
- **"NV24"** planar 4:4:4 YUV with interleaved UV plane

- **"NV12\_64Z32"** planar 4:2:0 YUV with interleaved UV plane in 64x32 tiles zigzag

    Component 0: Y
      depth:           8
      pstride:         1
      default offset:  0
      default rstride: RU128 (width)
      default size:    rstride (component0) * RU32 (height)

    Component 1: U
      depth            8
      pstride:         2
      default offset:  size (component0)
      default rstride: (y_tiles << 16) | x_tiles
      default x_tiles: RU128 (width) >> tile_width
      default y_tiles: RU32 (height) >> tile_height

    Component 2: V
      depth:           8
      pstride:         2
      default offset:  offset (component1) + 1
      default rstride: (y_tiles << 16) | x_tiles
      default x_tiles: RU128 (width) >> tile_width
      default y_tiles: RU64 (height) >> (tile_height + 1)

    Image
      default size: RU128 (width) * (RU32 (height) + RU64 (height) / 2)
      tile mode:    ZFLIPZ_2X2
      tile width:   6
      tile height:  5