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GStreamer multimedia framework
ae46c50138
The application now will get one of 4 states via a signal: STOPPED: After EOS, error and when explicitely stopped BUFFERING: When moving to the lower states, or we get buffering messages, also when seeking. PAUSED and PLAYING: When having reached that state and it's our target Also we now always first go to PAUSED state before we seek, and also before we go to PLAYING. This allows us to deterministically change states and makes everything a bit more robust. As a side-effect, get rid of the is-playing property. Applications can now get this from the corresponding signal if they need to know. Additionally now notify the application about the buffering percentage. Also fix a few bugs related to state handling and buffering. |
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playback/player |