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127 lines
5.3 KiB
Markdown
127 lines
5.3 KiB
Markdown
---
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title: Things to check when writing an element
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...
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# Things to check when writing an element
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This chapter contains a fairly random selection of things to take care
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of when writing an element. It's up to you how far you're going to stick
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to those guidelines. However, keep in mind that when you're writing an
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element and hope for it to be included in the mainstream GStreamer
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distribution, it *has to* meet those requirements. As far as possible,
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we will try to explain why those requirements are set.
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# About states
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- Make sure the state of an element gets reset when going to `NULL`.
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Ideally, this should set all object properties to their original
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state. This function should also be called from \_init.
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- Make sure an element forgets *everything* about its contained stream
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when going from `PAUSED` to `READY`. In `READY`, all stream states
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are reset. An element that goes from `PAUSED` to `READY` and back to
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`PAUSED` should start reading the stream from the start again.
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- People that use `gst-launch` for testing have the tendency to not
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care about cleaning up. This is *wrong*. An element should be tested
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using various applications, where testing not only means to “make
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sure it doesn't crash”, but also to test for memory leaks using
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tools such as `valgrind`. Elements have to be reusable in a pipeline
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after having been reset.
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# Debugging
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- Elements should *never* use their standard output for debugging
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(using functions such as `printf
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()` or `g_print ()`). Instead, elements should use the logging
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functions provided by GStreamer, named `GST_DEBUG ()`, `GST_LOG ()`,
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`GST_INFO ()`, `GST_WARNING ()` and `GST_ERROR ()`. The various
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logging levels can be turned on and off at runtime and can thus be
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used for solving issues as they turn up. Instead of `GST_LOG ()` (as
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an example), you can also use `GST_LOG_OBJECT
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()` to print the object that you're logging output for.
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- Ideally, elements should use their own debugging category. Most
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elements use the following code to do that:
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``` c
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GST_DEBUG_CATEGORY_STATIC (myelement_debug);
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#define GST_CAT_DEFAULT myelement_debug
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[..]
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static void
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gst_myelement_class_init (GstMyelementClass *klass)
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{
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[..]
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GST_DEBUG_CATEGORY_INIT (myelement_debug, "myelement",
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0, "My own element");
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}
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```
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At runtime, you can turn on debugging using the commandline option
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`--gst-debug=myelement:5`.
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- Elements should use GST\_DEBUG\_FUNCPTR when setting pad functions
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or overriding element class methods, for example:
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``` c
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gst_pad_set_event_func (myelement->srcpad,
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GST_DEBUG_FUNCPTR (my_element_src_event));
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```
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This makes debug output much easier to read later on.
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- Elements that are aimed for inclusion into one of the GStreamer
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modules should ensure consistent naming of the element name,
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structures and function names. For example, if the element type is
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GstYellowFooDec, functions should be prefixed with
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gst\_yellow\_foo\_dec\_ and the element should be registered as
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'yellowfoodec'. Separate words should be separate in this scheme, so
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it should be GstFooDec and gst\_foo\_dec, and not GstFoodec and
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gst\_foodec.
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# Querying, events and the like
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- All elements to which it applies (sources, sinks, demuxers) should
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implement query functions on their pads, so that applications and
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neighbour elements can request the current position, the stream
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length (if known) and so on.
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- Elements should make sure they forward events they do not handle
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with gst\_pad\_event\_default (pad, parent, event) instead of just
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dropping them. Events should never be dropped unless specifically
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intended.
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- Elements should make sure they forward queries they do not handle
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with gst\_pad\_query\_default (pad, parent, query) instead of just
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dropping them.
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# Testing your element
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- `gst-launch` is *not* a good tool to show that your element is
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finished. Applications such as Rhythmbox and Totem (for GNOME) or
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AmaroK (for KDE) *are*. `gst-launch` will not test various things
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such as proper clean-up on reset, event handling, querying and so
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on.
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- Parsers and demuxers should make sure to check their input. Input
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cannot be trusted. Prevent possible buffer overflows and the like.
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Feel free to error out on unrecoverable stream errors. Test your
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demuxer using stream corruption elements such as `breakmydata`
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(included in gst-plugins). It will randomly insert, delete and
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modify bytes in a stream, and is therefore a good test for
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robustness. If your element crashes when adding this element, your
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element needs fixing. If it errors out properly, it's good enough.
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Ideally, it'd just continue to work and forward data as much as
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possible.
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- Demuxers should not assume that seeking works. Be prepared to work
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with unseekable input streams (e.g. network sources) as well.
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- Sources and sinks should be prepared to be assigned another clock
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then the one they expose themselves. Always use the provided clock
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for synchronization, else you'll get A/V sync issues.
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