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67 lines
1.9 KiB
Markdown
67 lines
1.9 KiB
Markdown
---
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title: Compiling
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...
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# Compiling
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This section talks about the different things you can do when building
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and shipping your applications and plugins.
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## Embedding static elements in your application
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The [Plugin Writer's Guide](plugin-development/index.md)
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describes in great detail how to write elements for the GStreamer
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framework. In this section, we will solely discuss how to embed such
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elements statically in your application. This can be useful for
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application-specific elements that have no use elsewhere in GStreamer.
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Dynamically loaded plugins contain a structure that's defined using
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`GST_PLUGIN_DEFINE ()`. This structure is loaded when the plugin is
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loaded by the GStreamer core. The structure contains an initialization
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function (usually called `plugin_init`) that will be called right after
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that. It's purpose is to register the elements provided by the plugin
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with the GStreamer framework. If you want to embed elements directly in
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your application, the only thing you need to do is to replace
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`GST_PLUGIN_DEFINE ()` with a call to `gst_plugin_register_static ()`.
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As soon as you call `gst_plugin_register_static ()`, the elements will
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from then on be available like any other element, without them having to
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be dynamically loadable libraries. In the example below, you would be
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able to call `gst_element_factory_make
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("my-element-name", "some-name")` to create an instance of the element.
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``` c
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/*
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* Here, you would write the actual plugin code.
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*/
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[..]
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static gboolean
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register_elements (GstPlugin *plugin)
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{
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return GST_ELEMENT_REGISTER (my_element_name, plugin);
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}
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static
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my_code_init (void)
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{
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...
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gst_plugin_register_static (
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GST_VERSION_MAJOR,
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GST_VERSION_MINOR,
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"my-private-plugins",
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"Private elements of my application",
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register_elements,
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VERSION,
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"LGPL",
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"my-application-source",
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"my-application",
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"http://www.my-application.net/")
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...
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}
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```
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