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a95834a491
- Avoid repeatedly performing the texture lookup - Use consts for the transform's offset and cofficients values - Use the dot product instead of the explicit mult and add |
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.. | ||
Android.mk | ||
gsteglglessink.c | ||
gsteglglessink.h | ||
Makefile.am | ||
TODO | ||
video_platform_wrapper.c | ||
video_platform_wrapper.h |