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42bdeaf52c
Original repo is here: https://github.com/microsoft/Windows-classic-samples Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1577>
360 lines
10 KiB
C++
360 lines
10 KiB
C++
//------------------------------------------------------------------------------
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// File: ArithUtil.cpp
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//
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// Desc: DirectShow base classes - implements helper classes for building
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// multimedia filters.
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//
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// Copyright (c) 1992-2004 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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#include <streams.h>
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//
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// Declare function from largeint.h we need so that PPC can build
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//
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//
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// Enlarged integer divide - 64-bits / 32-bits > 32-bits
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//
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#ifndef _X86_
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#define LLtoU64(x) (*(unsigned __int64*)(void*)(&(x)))
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__inline
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ULONG
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WINAPI
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EnlargedUnsignedDivide (
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IN ULARGE_INTEGER Dividend,
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IN ULONG Divisor,
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IN PULONG Remainder
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)
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{
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// return remainder if necessary
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if (Remainder != NULL)
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*Remainder = (ULONG)(LLtoU64(Dividend) % Divisor);
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return (ULONG)(LLtoU64(Dividend) / Divisor);
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}
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#else
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__inline
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ULONG
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WINAPI
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EnlargedUnsignedDivide (
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IN ULARGE_INTEGER Dividend,
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IN ULONG Divisor,
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IN PULONG Remainder
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)
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{
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ULONG ulResult;
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_asm {
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mov eax,Dividend.LowPart
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mov edx,Dividend.HighPart
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mov ecx,Remainder
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div Divisor
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or ecx,ecx
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jz short label
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mov [ecx],edx
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label:
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mov ulResult,eax
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}
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return ulResult;
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}
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#endif
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/* Arithmetic functions to help with time format conversions
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*/
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#ifdef _M_ALPHA
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// work around bug in version 12.00.8385 of the alpha compiler where
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// UInt32x32To64 sign-extends its arguments (?)
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#undef UInt32x32To64
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#define UInt32x32To64(a, b) (((ULONGLONG)((ULONG)(a)) & 0xffffffff) * ((ULONGLONG)((ULONG)(b)) & 0xffffffff))
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#endif
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/* Compute (a * b + d) / c */
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LONGLONG WINAPI llMulDiv(LONGLONG a, LONGLONG b, LONGLONG c, LONGLONG d)
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{
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/* Compute the absolute values to avoid signed arithmetic problems */
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ULARGE_INTEGER ua, ub;
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DWORDLONG uc;
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ua.QuadPart = (DWORDLONG)(a >= 0 ? a : -a);
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ub.QuadPart = (DWORDLONG)(b >= 0 ? b : -b);
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uc = (DWORDLONG)(c >= 0 ? c : -c);
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BOOL bSign = (a < 0) ^ (b < 0);
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/* Do long multiplication */
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ULARGE_INTEGER p[2];
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p[0].QuadPart = UInt32x32To64(ua.LowPart, ub.LowPart);
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/* This next computation cannot overflow into p[1].HighPart because
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the max number we can compute here is:
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(2 ** 32 - 1) * (2 ** 32 - 1) + // ua.LowPart * ub.LowPart
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(2 ** 32) * (2 ** 31) * (2 ** 32 - 1) * 2 // x.LowPart * y.HighPart * 2
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== 2 ** 96 - 2 ** 64 + (2 ** 64 - 2 ** 33 + 1)
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== 2 ** 96 - 2 ** 33 + 1
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< 2 ** 96
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*/
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ULARGE_INTEGER x;
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x.QuadPart = UInt32x32To64(ua.LowPart, ub.HighPart) +
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UInt32x32To64(ua.HighPart, ub.LowPart) +
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p[0].HighPart;
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p[0].HighPart = x.LowPart;
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p[1].QuadPart = UInt32x32To64(ua.HighPart, ub.HighPart) + x.HighPart;
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if (d != 0) {
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ULARGE_INTEGER ud[2];
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if (bSign) {
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ud[0].QuadPart = (DWORDLONG)(-d);
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if (d > 0) {
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/* -d < 0 */
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ud[1].QuadPart = (DWORDLONG)(LONGLONG)-1;
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} else {
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ud[1].QuadPart = (DWORDLONG)0;
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}
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} else {
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ud[0].QuadPart = (DWORDLONG)d;
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if (d < 0) {
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ud[1].QuadPart = (DWORDLONG)(LONGLONG)-1;
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} else {
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ud[1].QuadPart = (DWORDLONG)0;
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}
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}
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/* Now do extended addition */
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ULARGE_INTEGER uliTotal;
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/* Add ls DWORDs */
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uliTotal.QuadPart = (DWORDLONG)ud[0].LowPart + p[0].LowPart;
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p[0].LowPart = uliTotal.LowPart;
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/* Propagate carry */
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uliTotal.LowPart = uliTotal.HighPart;
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uliTotal.HighPart = 0;
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/* Add 2nd most ls DWORDs */
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uliTotal.QuadPart += (DWORDLONG)ud[0].HighPart + p[0].HighPart;
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p[0].HighPart = uliTotal.LowPart;
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/* Propagate carry */
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uliTotal.LowPart = uliTotal.HighPart;
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uliTotal.HighPart = 0;
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/* Add MS DWORDLONGs - no carry expected */
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p[1].QuadPart += ud[1].QuadPart + uliTotal.QuadPart;
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/* Now see if we got a sign change from the addition */
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if ((LONG)p[1].HighPart < 0) {
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bSign = !bSign;
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/* Negate the current value (ugh!) */
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p[0].QuadPart = ~p[0].QuadPart;
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p[1].QuadPart = ~p[1].QuadPart;
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p[0].QuadPart += 1;
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p[1].QuadPart += (p[0].QuadPart == 0);
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}
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}
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/* Now for the division */
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if (c < 0) {
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bSign = !bSign;
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}
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/* This will catch c == 0 and overflow */
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if (uc <= p[1].QuadPart) {
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return bSign ? (LONGLONG)0x8000000000000000 :
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(LONGLONG)0x7FFFFFFFFFFFFFFF;
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}
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DWORDLONG ullResult;
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/* Do the division */
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/* If the dividend is a DWORD_LONG use the compiler */
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if (p[1].QuadPart == 0) {
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ullResult = p[0].QuadPart / uc;
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return bSign ? -(LONGLONG)ullResult : (LONGLONG)ullResult;
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}
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/* If the divisor is a DWORD then its simpler */
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ULARGE_INTEGER ulic;
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ulic.QuadPart = uc;
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if (ulic.HighPart == 0) {
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ULARGE_INTEGER uliDividend;
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ULARGE_INTEGER uliResult;
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DWORD dwDivisor = (DWORD)uc;
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// ASSERT(p[1].HighPart == 0 && p[1].LowPart < dwDivisor);
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uliDividend.HighPart = p[1].LowPart;
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uliDividend.LowPart = p[0].HighPart;
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#ifndef USE_LARGEINT
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uliResult.HighPart = (DWORD)(uliDividend.QuadPart / dwDivisor);
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p[0].HighPart = (DWORD)(uliDividend.QuadPart % dwDivisor);
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uliResult.LowPart = 0;
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uliResult.QuadPart = p[0].QuadPart / dwDivisor + uliResult.QuadPart;
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#else
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/* NOTE - this routine will take exceptions if
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the result does not fit in a DWORD
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*/
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if (uliDividend.QuadPart >= (DWORDLONG)dwDivisor) {
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uliResult.HighPart = EnlargedUnsignedDivide(
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uliDividend,
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dwDivisor,
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&p[0].HighPart);
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} else {
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uliResult.HighPart = 0;
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}
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uliResult.LowPart = EnlargedUnsignedDivide(
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p[0],
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dwDivisor,
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NULL);
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#endif
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return bSign ? -(LONGLONG)uliResult.QuadPart :
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(LONGLONG)uliResult.QuadPart;
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}
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ullResult = 0;
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/* OK - do long division */
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for (int i = 0; i < 64; i++) {
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ullResult <<= 1;
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/* Shift 128 bit p left 1 */
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p[1].QuadPart <<= 1;
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if ((p[0].HighPart & 0x80000000) != 0) {
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p[1].LowPart++;
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}
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p[0].QuadPart <<= 1;
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/* Compare */
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if (uc <= p[1].QuadPart) {
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p[1].QuadPart -= uc;
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ullResult += 1;
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}
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}
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return bSign ? - (LONGLONG)ullResult : (LONGLONG)ullResult;
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}
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LONGLONG WINAPI Int64x32Div32(LONGLONG a, LONG b, LONG c, LONG d)
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{
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ULARGE_INTEGER ua;
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DWORD ub;
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DWORD uc;
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/* Compute the absolute values to avoid signed arithmetic problems */
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ua.QuadPart = (DWORDLONG)(a >= 0 ? a : -a);
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ub = (DWORD)(b >= 0 ? b : -b);
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uc = (DWORD)(c >= 0 ? c : -c);
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BOOL bSign = (a < 0) ^ (b < 0);
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/* Do long multiplication */
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ULARGE_INTEGER p0;
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DWORD p1;
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p0.QuadPart = UInt32x32To64(ua.LowPart, ub);
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if (ua.HighPart != 0) {
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ULARGE_INTEGER x;
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x.QuadPart = UInt32x32To64(ua.HighPart, ub) + p0.HighPart;
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p0.HighPart = x.LowPart;
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p1 = x.HighPart;
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} else {
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p1 = 0;
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}
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if (d != 0) {
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ULARGE_INTEGER ud0;
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DWORD ud1;
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if (bSign) {
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//
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// Cast d to LONGLONG first otherwise -0x80000000 sign extends
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// incorrectly
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//
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ud0.QuadPart = (DWORDLONG)(-(LONGLONG)d);
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if (d > 0) {
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/* -d < 0 */
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ud1 = (DWORD)-1;
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} else {
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ud1 = (DWORD)0;
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}
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} else {
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ud0.QuadPart = (DWORDLONG)d;
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if (d < 0) {
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ud1 = (DWORD)-1;
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} else {
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ud1 = (DWORD)0;
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}
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}
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/* Now do extended addition */
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ULARGE_INTEGER uliTotal;
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/* Add ls DWORDs */
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uliTotal.QuadPart = (DWORDLONG)ud0.LowPart + p0.LowPart;
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p0.LowPart = uliTotal.LowPart;
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/* Propagate carry */
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uliTotal.LowPart = uliTotal.HighPart;
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uliTotal.HighPart = 0;
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/* Add 2nd most ls DWORDs */
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uliTotal.QuadPart += (DWORDLONG)ud0.HighPart + p0.HighPart;
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p0.HighPart = uliTotal.LowPart;
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/* Add MS DWORDLONGs - no carry expected */
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p1 += ud1 + uliTotal.HighPart;
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/* Now see if we got a sign change from the addition */
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if ((LONG)p1 < 0) {
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bSign = !bSign;
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/* Negate the current value (ugh!) */
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p0.QuadPart = ~p0.QuadPart;
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p1 = ~p1;
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p0.QuadPart += 1;
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p1 += (p0.QuadPart == 0);
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}
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}
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/* Now for the division */
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if (c < 0) {
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bSign = !bSign;
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}
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/* This will catch c == 0 and overflow */
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if (uc <= p1) {
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return bSign ? (LONGLONG)0x8000000000000000 :
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(LONGLONG)0x7FFFFFFFFFFFFFFF;
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}
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/* Do the division */
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/* If the divisor is a DWORD then its simpler */
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ULARGE_INTEGER uliDividend;
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ULARGE_INTEGER uliResult;
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DWORD dwDivisor = uc;
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uliDividend.HighPart = p1;
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uliDividend.LowPart = p0.HighPart;
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/* NOTE - this routine will take exceptions if
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the result does not fit in a DWORD
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*/
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if (uliDividend.QuadPart >= (DWORDLONG)dwDivisor) {
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uliResult.HighPart = EnlargedUnsignedDivide(
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uliDividend,
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dwDivisor,
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&p0.HighPart);
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} else {
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uliResult.HighPart = 0;
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}
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uliResult.LowPart = EnlargedUnsignedDivide(
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p0,
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dwDivisor,
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NULL);
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return bSign ? -(LONGLONG)uliResult.QuadPart :
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(LONGLONG)uliResult.QuadPart;
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}
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