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170271b86f
The staging buffer pool implementation was added to improve throughput performance since we can avoid per-frame CPU copy operation via staging texture but it turned out that we can not make it thread safe. See https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1182 Reverting the staging texture implementation as it does not show any visible value. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651> |
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d3d11-prelude.h | ||
gstd3d11.h | ||
gstd3d11_fwd.h | ||
gstd3d11_private.h | ||
gstd3d11bufferpool.cpp | ||
gstd3d11bufferpool.h | ||
gstd3d11config.h.meson | ||
gstd3d11device.cpp | ||
gstd3d11device.h | ||
gstd3d11format.cpp | ||
gstd3d11format.h | ||
gstd3d11memory.cpp | ||
gstd3d11memory.h | ||
gstd3d11utils.cpp | ||
gstd3d11utils.h | ||
meson.build |