gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11
Seungha Yang 170271b86f d3d11: Revert staging buffer pool implementation
The staging buffer pool implementation was added to improve
throughput performance since we can avoid per-frame
CPU copy operation via staging texture but it turned out that
we can not make it thread safe. See
https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1182

Reverting the staging texture implementation as it does not show
any visible value.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651>
2022-06-23 22:03:52 +09:00
..
d3d11-prelude.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11.h d3d11: Revert staging buffer pool implementation 2022-06-23 22:03:52 +09:00
gstd3d11_fwd.h d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11_private.h d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11bufferpool.cpp d3d11: Reorganize format mapping table 2022-02-16 18:41:05 +00:00
gstd3d11bufferpool.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11config.h.meson d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11device.cpp d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11device.h d3d11: Store device format in struct 2022-02-16 18:41:05 +00:00
gstd3d11format.cpp d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11format.h d3d11device: Enhance format enumeration and debugging 2022-05-21 02:37:45 +09:00
gstd3d11memory.cpp d3d11decoder: Work around Intel DXVA driver crash 2022-05-27 15:13:15 +00:00
gstd3d11memory.h d3d11decoder: Work around Intel DXVA driver crash 2022-05-27 15:13:15 +00:00
gstd3d11utils.cpp d3d11: Update comments 2021-11-23 07:23:12 +00:00
gstd3d11utils.h d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing 2021-10-10 03:23:58 +09:00
meson.build d3d11: Revert staging buffer pool implementation 2022-06-23 22:03:52 +09:00