gstreamer/markdown/design/standards.md

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# Ownership of dynamic objects
Any object-oriented system or language that doesnt have automatic
garbage collection has many potential pitfalls as far as the pointers
go. Therefore, some standards must be adhered to as far as who owns
what.
## Strings
Arguments passed into a function are owned by the caller, and the
function will make a copy of the string for its own internal use. The
string should be const gchar \*. Strings returned from a function are
always a copy of the original and should be freed after usage by the
caller.
ex:
``` c
name = gst_element_get_name (element); /* copy of name is made */
.. use name ..
g_free (name); /* free after usage */
```
## Objects
Objects passed into a function are owned by the caller, any additional
reference held to the object after leaving the function should increase
the refcount of that object.
Objects returned from a function are owned by the caller. This means
that the called should \_free() or \_unref() the object after usage.
ex:
``` c
peer = gst_pad_get_peer (pad); /* peer with increased refcount */
if (peer) {
.. use peer ..
gst_object_unref (GST_OBJECT (peer)); /* unref peer after usage */
}
```
## Iterators
When retrieving multiple objects from an object an iterator should be
used. The iterator allows you to access the objects one after another
while making sure that the set of objects retrieved remains consistent.
Each object retrieved from an iterator has its refcount increased or is
a copy of the original. In any case the object should be unreffed or
freed after usage.