..
gstd3d11_fwd.h
d3d11: Use configuration file for dxgi header version check
2019-12-20 11:15:12 +09:00
gstd3d11basefilter.c
d3d11: Introduce d3d11 upload/download element
2019-12-05 02:29:18 +00:00
gstd3d11basefilter.h
d3d11: Introduce d3d11 upload/download element
2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.c
d3d11: Add support for D3D11_USAGE_DYNAMIC
2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.h
d3d11: Refactor d3d11 memory and dxgi format usage
2019-12-05 02:29:18 +00:00
gstd3d11colorconvert.c
d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision
2019-12-28 05:43:44 +00:00
gstd3d11colorconvert.h
d3d11colorconvert: Remove device type dependent behavior
2019-12-28 05:43:44 +00:00
gstd3d11colorconverter.c
d3d11colorconverter: Fix unmatched lock/unlock pair
2019-12-28 05:43:44 +00:00
gstd3d11colorconverter.h
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
gstd3d11device.c
d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible
2019-12-24 19:00:40 +09:00
gstd3d11device.h
d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible
2019-12-24 19:00:40 +09:00
gstd3d11download.c
d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision
2019-12-28 05:43:44 +00:00
gstd3d11download.h
d3d11: Introduce d3d11 upload/download element
2019-12-05 02:29:18 +00:00
gstd3d11format.c
d3d11: Use GRecMutex to protect immediate context and dxgi API call
2019-12-20 19:21:03 +09:00
gstd3d11format.h
d3d11: Refactor d3d11 memory and dxgi format usage
2019-12-05 02:29:18 +00:00
gstd3d11memory.c
d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible
2019-12-24 19:00:40 +09:00
gstd3d11memory.h
d3d11: Pass GstD3D11Memory object to ensure_{shader_resource,render_target}_view methods
2019-12-20 11:15:12 +09:00
gstd3d11overlaycompositor.c
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
gstd3d11overlaycompositor.h
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
gstd3d11shader.c
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
gstd3d11shader.h
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
gstd3d11upload.c
d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision
2019-12-28 05:43:44 +00:00
gstd3d11upload.h
d3d11: Introduce d3d11 upload/download element
2019-12-05 02:29:18 +00:00
gstd3d11utils.c
d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision
2019-12-28 05:43:44 +00:00
gstd3d11utils.h
d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision
2019-12-28 05:43:44 +00:00
gstd3d11videosink.c
d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision
2019-12-28 05:43:44 +00:00
gstd3d11videosink.h
d3d11videosink: Add support for full screen mode
2019-12-20 19:21:02 +09:00
gstd3d11videosinkbin.c
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
gstd3d11videosinkbin.h
d3d11videosinkbin: Drop d3d11 color convert element
2019-12-05 02:29:18 +00:00
gstd3d11window.c
d3d11window: Make use of partial presentation with IDXGISwapChain1::Present1
2019-12-24 20:10:54 +09:00
gstd3d11window.h
d3d11window: Make use of partial presentation with IDXGISwapChain1::Present1
2019-12-24 20:10:54 +09:00
meson.build
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00
plugin.c
d3d11videosink: Add support for overlay composition
2019-12-24 19:00:45 +09:00