gstreamer/sys/d3d11
Seungha Yang 7bfdeaf161 d3d11: Add support for Array typed texture memory
A ID3D11Texture2D memory can consist of multiple planes with array.
For array typed memory, GstD3D11Allocator will allocate new GstD3D11Memory
with increased reference count to the ID3D11Texture2D but different array index.
2019-12-31 02:13:48 +00:00
..
gstd3d11_fwd.h d3d11: Use configuration file for dxgi header version check 2019-12-20 11:15:12 +09:00
gstd3d11basefilter.c d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11basefilter.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.c d3d11: Add support for Array typed texture memory 2019-12-31 02:13:48 +00:00
gstd3d11bufferpool.h d3d11: Refactor d3d11 memory and dxgi format usage 2019-12-05 02:29:18 +00:00
gstd3d11colorconvert.c d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision 2019-12-28 05:43:44 +00:00
gstd3d11colorconvert.h d3d11colorconvert: Remove device type dependent behavior 2019-12-28 05:43:44 +00:00
gstd3d11colorconverter.c d3d11colorconverter: Fix unmatched lock/unlock pair 2019-12-28 05:43:44 +00:00
gstd3d11colorconverter.h d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
gstd3d11device.c d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11device.h d3d11: Enable dxgi debug layer and always try to pop d3d11/dxgi debug message if possible 2019-12-24 19:00:40 +09:00
gstd3d11download.c d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision 2019-12-28 05:43:44 +00:00
gstd3d11download.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11format.c d3d11: Use GRecMutex to protect immediate context and dxgi API call 2019-12-20 19:21:03 +09:00
gstd3d11format.h d3d11: Refactor d3d11 memory and dxgi format usage 2019-12-05 02:29:18 +00:00
gstd3d11memory.c d3d11: Add support for Array typed texture memory 2019-12-31 02:13:48 +00:00
gstd3d11memory.h d3d11: Add support for Array typed texture memory 2019-12-31 02:13:48 +00:00
gstd3d11overlaycompositor.c d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
gstd3d11overlaycompositor.h d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
gstd3d11shader.c d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
gstd3d11shader.h d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
gstd3d11upload.c d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision 2019-12-28 05:43:44 +00:00
gstd3d11upload.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11utils.c d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision 2019-12-28 05:43:44 +00:00
gstd3d11utils.h d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision 2019-12-28 05:43:44 +00:00
gstd3d11videosink.c d3d11: Aggregate d3d11 memory usage query for dynamic-usage type decision 2019-12-28 05:43:44 +00:00
gstd3d11videosink.h d3d11videosink: Add support for full screen mode 2019-12-20 19:21:02 +09:00
gstd3d11videosinkbin.c d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
gstd3d11videosinkbin.h d3d11videosinkbin: Drop d3d11 color convert element 2019-12-05 02:29:18 +00:00
gstd3d11window.c d3d11window: Make use of partial presentation with IDXGISwapChain1::Present1 2019-12-24 20:10:54 +09:00
gstd3d11window.h d3d11window: Make use of partial presentation with IDXGISwapChain1::Present1 2019-12-24 20:10:54 +09:00
meson.build d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00
plugin.c d3d11videosink: Add support for overlay composition 2019-12-24 19:00:45 +09:00