mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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9593e4e8bb
Copies using the graphics pipeline, an input image and renders to an output image.
44 lines
1.4 KiB
Meson
44 lines
1.4 KiB
Meson
# Shaders
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gst_vulkan_shader_sources = [
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'identity.frag',
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'identity.vert',
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]
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bin2array = find_program('bin2array.py')
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vulkan_compiled_shader_sources = []
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foreach shader: gst_vulkan_shader_sources
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basefn = shader.split('.').get(0)
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suffix = shader.split('.').get(1)
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stage_arg = suffix == 'frag' ? '-fshader-stage=fragment' : '-fshader-stage=vertex'
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basename = '@0@.@1@'.format(basefn, suffix)
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spv_shader = basename + '.spv'
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c_shader_source = basename + '.c'
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c_shader_header = basename + '.h'
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compiled_shader = custom_target(spv_shader,
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input: shader,
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output: spv_shader,
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command: [
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glslc,
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stage_arg,
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'@INPUT@',
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'-o', '@OUTPUT@'
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])
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c_shader = custom_target (c_shader_source,
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input: compiled_shader,
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output: [c_shader_source, c_shader_header],
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command: [ bin2array,
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'--array-name=' + basename.underscorify(),
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'--c-include=gst/gst.h',
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'--element-type=gchar',
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'--element-size=1',
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'--linebreak=8',
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'--input', '@INPUT@',
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'--output', '@OUTPUT0@',
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'--header-output', '@OUTPUT1@'])
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vulkan_compiled_shader_sources += [c_shader]
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endforeach
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