mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-28 04:31:06 +00:00
222 lines
9.2 KiB
Markdown
222 lines
9.2 KiB
Markdown
# Progress Reporting
|
||
|
||
This document describes the design and use cases for the progress
|
||
reporting messages.
|
||
|
||
PROGRESS messages are posted on the bus to inform the application about
|
||
the progress of asynchronous operations in the pipeline. This should not
|
||
be confused with asynchronous state changes.
|
||
|
||
We accommodate for the following requirements:
|
||
|
||
- Application is informed when an async operation starts and
|
||
completes.
|
||
|
||
- It should be possible for the application to generically detect
|
||
common operations and incorporate their progress into the GUI.
|
||
|
||
- Applications can cancel pending operations by doing regular state
|
||
changes.
|
||
|
||
- Applications should be able to wait for completion of async
|
||
operations.
|
||
|
||
We allow for the following scenarios:
|
||
|
||
- Elements want to inform the application about asynchronous DNS
|
||
lookups and pending network requests. This includes starting and
|
||
completing the lookup.
|
||
|
||
- Elements opening devices and resources asynchronously.
|
||
|
||
- Applications having more freedom to implement timeout and
|
||
cancelation of operations that currently block the state changes or
|
||
happen invisibly behind the scenes.
|
||
|
||
## Rationale
|
||
|
||
The main reason for adding these extra progress notifications is
|
||
twofold:
|
||
|
||
### to give the application more information of what is going on
|
||
|
||
When there are well defined progress information codes, applications
|
||
can let the user know about the status of the progress. We anticipate to
|
||
have at least DNS resolving and server connections and requests be well
|
||
defined.
|
||
|
||
### To make the state changes non-blocking and cancellable.
|
||
|
||
Currently state changes such as going to the READY or PAUSED state often do
|
||
blocking calls such as resolving DNS or connecting to a remote server. These
|
||
operations often block the main thread and are often not cancellable, causing
|
||
application lockups.
|
||
|
||
We would like to make the state change function, instead, start a separate
|
||
thread that performs the blocking operations in a cancellable way. When going
|
||
back to the NULL state, all pending operations would be canceled immediately.
|
||
|
||
For downward state changes, we want to let the application implement its own
|
||
timeout mechanism. For example: when stopping an RTSP stream, the clients
|
||
needs to send a TEARDOWN request to the server. This can however take an
|
||
unlimited amount of time in case of network problems. We want to give the
|
||
application an opportunity to wait (and timeout) for the completion of the
|
||
async operation before setting the element to the final NULL state.
|
||
|
||
Progress updates are very similar to buffering messages in the same way
|
||
that the application can decide to wait for the completion of the
|
||
buffering process before performing the next state change. It might make
|
||
sense to implement buffering with the progress messages in the future.
|
||
|
||
## Async state changes
|
||
|
||
GStreamer currently has a `GST_STATE_CHANGE_ASYNC` return value to note
|
||
to the application that a state change is happening asynchronously.
|
||
|
||
The main purpose of this return value is to make the pipeline wait for
|
||
preroll and delay a future (upwards) state changes until the sinks are
|
||
prerolled.
|
||
|
||
In the case of async operations on source, this will automatically force
|
||
sinks to stay async because they will not preroll before the source can
|
||
produce data.
|
||
|
||
The fact that other asynchronous operations happen behind the scenes is
|
||
irrelevant for the prerolling process so it is not implemented with the
|
||
ASYNC state change return value in order to not complicate the state
|
||
changes and mix concepts.
|
||
|
||
## Use cases
|
||
|
||
### RTSP client (but also HTTP, MMS, …)
|
||
|
||
When the client goes from the READY to the PAUSED state, it opens a socket,
|
||
performs a DNS lookup, retrieves the SDP and negotiates the streams. All these
|
||
operations currently block the state change function for an indefinite amount
|
||
of time and while they are blocking cannot be canceled.
|
||
|
||
Instead, a thread would be started to perform these operations asynchronously
|
||
and the state change would complete with the usual NO_PREROLL return value.
|
||
Before starting the thread a PROGRESS message would be posted to mark the
|
||
start of the async operation.
|
||
|
||
As the DNS lookup completes and the connection is established, PROGRESS
|
||
messages are posted on the bus to inform the application of the progress. When
|
||
something fails, an error is posted and a PROGRESS CANCELED message is posted.
|
||
The application can then stop the pipeline.
|
||
|
||
If there are no errors and the setup of the streams completed successfully, a
|
||
PROGRESS COMPLETED is posted on the bus. The thread then goes to sleep and the
|
||
asynchronous operation completed.
|
||
|
||
The RTSP protocol requires to send a TEARDOWN request to the server
|
||
before closing the connection and destroying the socket. A state change to the
|
||
READY state will issue the TEARDOWN request in the background and notify the
|
||
application of this pending request with a PROGRESS message.
|
||
|
||
The application might want to only go to the NULL state after it got confirmation
|
||
that the TEARDOWN request completed or it might choose to go to NULL after a
|
||
timeout. It might also be possible that the application just want to close the
|
||
socket as fast as possible without waiting for completion of the TEARDOWN request.
|
||
|
||
### Network performance measuring
|
||
|
||
DNS lookup and connection times can be measured by calculating the elapsed
|
||
time between the various PROGRESS messages.
|
||
|
||
## Messages
|
||
|
||
A new `PROGRESS` message will be created.
|
||
|
||
The following fields will be contained in the message:
|
||
|
||
- **`type`**, GST_TYPE_PROGRESS_TYPE: a set of types to define the type of progress
|
||
* GST_PROGRESS_TYPE_START: A new task is started in the background
|
||
* GST_PROGRESS_TYPE_CONTINUE: The previous tasks completed and a new one
|
||
continues. This is done so that the application can follow a set of
|
||
continuous tasks and react to COMPLETE only when the element completely
|
||
finished. * GST_PROGRESS_TYPE_CANCELED: A task is canceled by the user.
|
||
* GST_PROGRESS_TYPE_ERROR: A task stopped because of an error. In case of
|
||
an error, an error message will have been posted before.
|
||
* GST_PROGRESS_TYPE_COMPLETE: A task completed successfully.
|
||
|
||
- **`code`**, G_TYPE_STRING: A generic extensible string that can be used to
|
||
programmatically determine the action that is in progress. Some standard
|
||
predefined codes will be defined.
|
||
|
||
- **`text`**, G_TYPE_STRING: A user visible string detailing the action.
|
||
|
||
- **`percent`**, G_TYPE_INT: between 0 and 100 Progress of the action as
|
||
a percentage, the following values are allowed:
|
||
- GST_PROGRESS_TYPE_START always has a 0% value.
|
||
- GST_PROGRESS_TYPE_CONTINUE have a value between 0 and 100
|
||
- GST_PROGRESS_TYPE_CANCELED, GST_PROGRESS_TYPE_ERROR and
|
||
GST_PROGRESS_TYPE_COMPLETE always have a 100% value.
|
||
|
||
- **`timeout`**, G_TYPE_INT in milliseconds: The timeout of the async
|
||
operation. -1 if unknown/unlimited.. This field can be interesting to the
|
||
application when it wants to display some sort of progress indication.
|
||
|
||
- ….
|
||
|
||
Depending on the code, more fields can be put here.
|
||
|
||
## Implementation
|
||
|
||
Elements should not do blocking operations from the state change
|
||
function. Instead, elements should post an appropriate progress message
|
||
with the right code and of type `GST_PROGRESS_TYPE_START` and then
|
||
start a thread to perform the blocking calls in a cancellable manner.
|
||
|
||
It is highly recommended to only start async operations from the READY
|
||
to PAUSED state and onwards and not from the NULL to READY state. The
|
||
reason for this is that streaming threads are usually started in the
|
||
READY to PAUSED state and that the current NULL to READY state change is
|
||
used to perform a blocking check for the presence of devices.
|
||
|
||
The progress message needs to be posted from the state change function
|
||
so that the application can immediately take appropriate action after
|
||
setting the state.
|
||
|
||
The threads will usually perform many blocking calls with different
|
||
codes in a row, a client might first do a DNS query and then continue
|
||
with establishing a connection to the server. For this purpose the
|
||
`GST_PROGRESS_TYPE_CONTINUE` must be used.
|
||
|
||
Usually, the thread used to perform the blocking operations can be used
|
||
to implement the streaming threads when needed.
|
||
|
||
Upon downward state changes, operations that are busy in the thread are
|
||
canceled and `GST_PROGRESS_TYPE_CANCELED` is posted.
|
||
|
||
The application can know about pending tasks because they received the
|
||
`GST_PROGRESS_TYPE_START` messages that didn’t complete with a
|
||
`GST_PROGRESS_TYPE_COMPLETE` message, got canceled with a
|
||
`GST_PROGRESS_TYPE_CANCELED` or errored with
|
||
`GST_PROGRESS_TYPE_ERROR.` Applications should be able to choose if
|
||
they wait for the pending operation or cancel them.
|
||
|
||
If an async operation fails, an error message is posted first before the
|
||
`GST_PROGRESS_TYPE_ERROR` progress message.
|
||
|
||
## Categories
|
||
|
||
We want to propose some standard codes here:
|
||
|
||
* "open" : A resource is being opened
|
||
|
||
* "close" : A resource is being closed
|
||
|
||
* "name-lookup" : A DNS lookup.
|
||
|
||
* "connect" : A socket connection is established
|
||
|
||
* "disconnect" : a socket connection is closed
|
||
|
||
* "request" : A request is sent to a server and we are waiting for a reply.
|
||
This message is posted right before the request is sent and completed when the
|
||
reply has arrived completely. * "mount" : A volume is being mounted
|
||
|
||
* "unmount" : A volume is being unmounted
|
||
|
||
More codes can be posted by elements and can be made official later.
|