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Universal Windows Platform apps are not allowed to use LoadLibrary to load arbitrary DLLs from the filesystem. They can only use LoadPackagedLibrary to load DLLs that have been packaged with the app as assets. See also: https://gitlab.freedesktop.org/gstreamer/gstreamer/merge_requests/190 |
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allocators | ||
app | ||
audio | ||
fft | ||
gl | ||
pbutils | ||
riff | ||
rtp | ||
rtsp | ||
sdp | ||
tag | ||
video | ||
gettext.h | ||
glib-compat-private.h | ||
gst-i18n-app.h | ||
gst-i18n-plugin.h | ||
Makefile.am | ||
meson.build |