gstreamer/tests/check/libs
Matthew Waters 989200820d glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
..
.gitignore gl: add a gstglquery object for arbitrary GL queries 2016-01-15 13:21:56 +11:00
aggregator.c aggregator: Fix leak in unit test 2016-03-28 13:52:07 +03:00
gstglcolorconvert.c glmemory: add the texture type to allocate to parameters 2016-06-29 18:04:28 +10:00
gstglcontext.c glmemory: add the texture type to allocate to parameters 2016-06-29 18:04:28 +10:00
gstglmemory.c glmemory: add the texture type to allocate to parameters 2016-06-29 18:04:28 +10:00
gstglquery.c gl: add a gstglquery object for arbitrary GL queries 2016-01-15 13:21:56 +11:00
gstglsl.c tests:glsl: version_profile_s string leak 2015-11-13 17:00:46 +11:00
gstglupload.c glmemory: add the texture type to allocate to parameters 2016-06-29 18:04:28 +10:00
h264parser.c check: Use GST_CHECK_MAIN () macro everywhere 2015-06-02 16:04:40 +02:00
insertbin.c tests: insertbin: update tests to 1.x scenario 2014-02-04 14:17:26 -03:00
mpegts.c check: Use GST_CHECK_MAIN () macro everywhere 2015-06-02 16:04:40 +02:00
mpegvideoparser.c check: Use GST_CHECK_MAIN () macro everywhere 2015-06-02 16:04:40 +02:00
player.c player: inhibit signals after gst_player_stop() has been called 2016-05-30 12:43:22 +03:00
vc1parser.c check: Use GST_CHECK_MAIN () macro everywhere 2015-06-02 16:04:40 +02:00
vp8parser.c check: Use GST_CHECK_MAIN () macro everywhere 2015-06-02 16:04:40 +02:00