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59f39724b7
... and set conversion options via property Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2622>
76 lines
3.1 KiB
C
76 lines
3.1 KiB
C
/* GStreamer
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* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_COLOR_CONVERTER_H__
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#define __GST_D3D11_COLOR_CONVERTER_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/d3d11/gstd3d11.h>
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G_BEGIN_DECLS
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#define GST_TYPE_D3D11_CONVERTER (gst_d3d11_converter_get_type())
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#define GST_D3D11_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_CONVERTER,GstD3D11Converter))
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#define GST_D3D11_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_CONVERTER,GstD3D11ConverterClass))
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#define GST_D3D11_CONVERTER_GET_CLASS(obj) (GST_D3D11_CONVERTER_CLASS(G_OBJECT_GET_CLASS(obj)))
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#define GST_IS_D3D11_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_CONVERTER))
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#define GST_IS_D3D11_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_CONVERTER))
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#define GST_D3D11_CONVERTER_CAST(obj) ((GstD3D11Converter*)(obj))
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typedef struct _GstD3D11Converter GstD3D11Converter;
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typedef struct _GstD3D11ConverterClass GstD3D11ConverterClass;
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typedef struct _GstD3D11ConverterPrivate GstD3D11ConverterPrivate;
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struct _GstD3D11Converter
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{
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GstObject parent;
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GstD3D11Device *device;
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/*< private >*/
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GstD3D11ConverterPrivate *priv;
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gpointer _gst_reserved[GST_PADDING];
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};
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struct _GstD3D11ConverterClass
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{
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GstObjectClass parent_class;
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/*< private >*/
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gpointer _gst_reserved[GST_PADDING];
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};
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GType gst_d3d11_converter_get_type (void);
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GstD3D11Converter * gst_d3d11_converter_new (GstD3D11Device * device,
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const GstVideoInfo * in_info,
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const GstVideoInfo * out_info);
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gboolean gst_d3d11_converter_convert (GstD3D11Converter * converter,
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ID3D11ShaderResourceView *srv[GST_VIDEO_MAX_PLANES],
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ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES]);
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gboolean gst_d3d11_converter_convert_unlocked (GstD3D11Converter * converter,
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ID3D11ShaderResourceView *srv[GST_VIDEO_MAX_PLANES],
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ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES]);
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G_END_DECLS
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#endif /* __GST_D3D11_COLOR_CONVERTER_H__ */
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