/* GStreamer * Copyright (C) <2019> Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_D3D11_COLOR_CONVERTER_H__ #define __GST_D3D11_COLOR_CONVERTER_H__ #include #include #include G_BEGIN_DECLS #define GST_TYPE_D3D11_CONVERTER (gst_d3d11_converter_get_type()) #define GST_D3D11_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_CONVERTER,GstD3D11Converter)) #define GST_D3D11_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_CONVERTER,GstD3D11ConverterClass)) #define GST_D3D11_CONVERTER_GET_CLASS(obj) (GST_D3D11_CONVERTER_CLASS(G_OBJECT_GET_CLASS(obj))) #define GST_IS_D3D11_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_CONVERTER)) #define GST_IS_D3D11_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_CONVERTER)) #define GST_D3D11_CONVERTER_CAST(obj) ((GstD3D11Converter*)(obj)) typedef struct _GstD3D11Converter GstD3D11Converter; typedef struct _GstD3D11ConverterClass GstD3D11ConverterClass; typedef struct _GstD3D11ConverterPrivate GstD3D11ConverterPrivate; struct _GstD3D11Converter { GstObject parent; GstD3D11Device *device; /*< private >*/ GstD3D11ConverterPrivate *priv; gpointer _gst_reserved[GST_PADDING]; }; struct _GstD3D11ConverterClass { GstObjectClass parent_class; /*< private >*/ gpointer _gst_reserved[GST_PADDING]; }; GType gst_d3d11_converter_get_type (void); GstD3D11Converter * gst_d3d11_converter_new (GstD3D11Device * device, const GstVideoInfo * in_info, const GstVideoInfo * out_info); gboolean gst_d3d11_converter_convert (GstD3D11Converter * converter, ID3D11ShaderResourceView *srv[GST_VIDEO_MAX_PLANES], ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES]); gboolean gst_d3d11_converter_convert_unlocked (GstD3D11Converter * converter, ID3D11ShaderResourceView *srv[GST_VIDEO_MAX_PLANES], ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES]); G_END_DECLS #endif /* __GST_D3D11_COLOR_CONVERTER_H__ */