gstreamer/sys/osxaudio/gstosxcoreaudio.h
Ilya Konstantinov 8ca40fa86f osxaudiosrc: iOS resampling causes stuttering
Fixes stuttering audio when iOS AU is resampling. To make AU resample,
one has to request a rate that differs from AVAudioSession's
sampleRate. The resampling itself is not the culprit, but rather our
API misuse.

AudioUnitRender modifies the mDataByteSize members with the
actual read bytes count. Therefore, they must be reinitialized
before each AudioUnitRender. (The buffers themselves can be
preallocated.)

The "stutter" was caused by one AudioUnitRender making the buffer
too small for other AudioUnitRender invocations, making them fail
with -50 (paramErr). By way of luck, when AU didn't resample, all
AudioUnitRender invocations read the same number of bytes.

(This patch addresses some non-interleaved audio concerns, but
at this moment the elements do not support non-interleaved audio
and non-interleaved is untested.)

https://bugzilla.gnome.org/show_bug.cgi?id=744922
2015-02-24 16:21:11 +05:30

157 lines
5.8 KiB
C

/*
* GStreamer
* Copyright (C) 2012 Fluendo S.A. <support@fluendo.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef __GST_CORE_AUDIO_H__
#define __GST_CORE_AUDIO_H__
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <gst/gst.h>
#include <gst/audio/audio-channels.h>
#ifdef HAVE_IOS
#include <CoreAudio/CoreAudioTypes.h>
#define AudioDeviceID gint
#define kAudioDeviceUnknown 0
#else
#include <CoreAudio/CoreAudio.h>
#include <AudioToolbox/AudioToolbox.h>
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
#include <CoreServices/CoreServices.h>
#define AudioComponentFindNext FindNextComponent
#define AudioComponentInstanceNew OpenAComponent
#define AudioComponentInstanceDispose CloseComponent
#define AudioComponent Component
#define AudioComponentDescription ComponentDescription
#endif
#endif
#include <AudioUnit/AudioUnit.h>
#include "gstosxaudioelement.h"
G_BEGIN_DECLS
#define GST_TYPE_CORE_AUDIO \
(gst_core_audio_get_type())
#define GST_CORE_AUDIO(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_CORE_AUDIO,GstCoreAudio))
#define GST_CORE_AUDIO_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_CORE_AUDIO,GstCoreAudioClass))
#define GST_CORE_AUDIO_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS((obj),GST_TYPE_CORE_AUDIO,GstCoreAudioClass))
#define GST_IS_CORE_AUDIO(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_CORE_AUDIO))
#define GST_IS_CORE_AUDIO_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_CORE_AUDIO))
#define GST_OSX_AUDIO_MAX_CHANNEL (9)
#define CORE_AUDIO_FORMAT_IS_SPDIF(f) ((f).mFormat.mFormatID == 'IAC3' || (f).mFormat.mFormatID == 'iac3' || (f).mFormat.mFormatID == kAudioFormat60958AC3 || (f).mFormat.mFormatID == kAudioFormatAC3)
#define CORE_AUDIO_FORMAT "FormatID: %" GST_FOURCC_FORMAT " rate: %f flags: 0x%x BytesPerPacket: %u FramesPerPacket: %u BytesPerFrame: %u ChannelsPerFrame: %u BitsPerChannel: %u"
#define CORE_AUDIO_FORMAT_ARGS(f) GST_FOURCC_ARGS((f).mFormatID),(f).mSampleRate,(unsigned)(f).mFormatFlags,(unsigned)(f).mBytesPerPacket,(unsigned)(f).mFramesPerPacket,(unsigned)(f).mBytesPerFrame,(unsigned)(f).mChannelsPerFrame,(unsigned)(f).mBitsPerChannel
typedef struct _GstCoreAudio GstCoreAudio;
typedef struct _GstCoreAudioClass GstCoreAudioClass;
struct _GstCoreAudio
{
GObject object;
GstObject *osxbuf;
GstOsxAudioElementInterface *element;
gboolean is_src;
gboolean is_passthrough;
AudioDeviceID device_id;
AudioStreamBasicDescription stream_format;
gint stream_idx;
gboolean io_proc_active;
gboolean io_proc_needs_deactivation;
/* For LPCM in/out */
AudioUnit audiounit;
UInt32 recBufferSize; /* AudioUnitRender clobbers mDataByteSize */
AudioBufferList *recBufferList;
#ifndef HAVE_IOS
/* For SPDIF out */
pid_t hog_pid;
gboolean disabled_mixing;
AudioStreamID stream_id;
gboolean revert_format;
AudioStreamBasicDescription original_format;
AudioDeviceIOProcID procID;
#endif
};
struct _GstCoreAudioClass
{
GObjectClass parent_class;
};
GType gst_core_audio_get_type (void);
void gst_core_audio_init_debug (void);
GstCoreAudio * gst_core_audio_new (GstObject *osxbuf);
gboolean gst_core_audio_open (GstCoreAudio *core_audio);
gboolean gst_core_audio_close (GstCoreAudio *core_audio);
gboolean gst_core_audio_initialize (GstCoreAudio *core_audio,
AudioStreamBasicDescription format,
GstCaps *caps,
gboolean is_passthrough);
void gst_core_audio_unitialize (GstCoreAudio *core_audio);
gboolean gst_core_audio_start_processing (GstCoreAudio *core_audio);
gboolean gst_core_audio_pause_processing (GstCoreAudio *core_audio);
gboolean gst_core_audio_stop_processing (GstCoreAudio *core_audio);
gboolean gst_core_audio_get_samples_and_latency (GstCoreAudio * core_audio,
gdouble rate,
guint *samples,
gdouble *latency);
void gst_core_audio_set_volume (GstCoreAudio *core_audio,
gfloat volume);
gboolean gst_core_audio_audio_device_is_spdif_avail (AudioDeviceID device_id);
gboolean gst_core_audio_select_device (GstCoreAudio * core_audio);
AudioChannelLayout * gst_core_audio_audio_device_get_channel_layout (AudioDeviceID device_id, gboolean output);
gboolean gst_core_audio_parse_channel_layout (AudioChannelLayout * layout,
gint channels, guint64 * channel_mask, GstAudioChannelPosition * pos);
GstCaps * gst_core_audio_asbd_to_caps (AudioStreamBasicDescription * asbd,
AudioChannelLayout * layout);
G_END_DECLS
#endif /* __GST_CORE_AUDIO_H__ */