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268f1a30b2
Also add fragment shader parser Fix bug #600195
27 lines
632 B
Text
27 lines
632 B
Text
include $(GNUSTEP_MAKEFILES)/common.make
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SUBPROJECT_NAME = gstlibsgstgl
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gstlibsgstgl_C_FILES = \
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gstgldisplay.c \
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gstglbuffer.c \
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gstglfilter.c \
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gstglmixer.c \
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gstglshadervariables.c \
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gstglshader.c
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gstlibsgstgl_OBJC_FILES = gstglwindow_cocoa.m
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ifeq ($(GNUSTEP_TARGET_OS), mingw32)
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gstlibsgstgl_INCLUDE_DIRS = \
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-I../../../win32/common \
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-IC:/gstreamer/include/libxml2 \
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-IC:/gstreamer/include/glib-2.0 \
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-IC:/gstreamer/lib/glib-2.0/include \
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-IC:/gstreamer/include \
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-IC:/gstreamer/include/gstreamer-0.10
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endif
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gstlibsgstgl_CFLAGS = -Wall -DHAVE_CONFIG_H
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include $(GNUSTEP_MAKEFILES)/subproject.make
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