mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-27 10:40:34 +00:00
6961945110
Add gst_gl_memory_allocator_get_default to get the default allocator based on the opengl version. Allows us to stop hardcoding the PBO allocator which isn't supported on gles2. Fixes GL upload on iOS9 among other things.
300 lines
10 KiB
Objective-C
300 lines
10 KiB
Objective-C
/*
|
|
* Copyright (C) 2010 Ole André Vadla Ravnås <oleavr@soundrop.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#if !HAVE_IOS
|
|
#import <AppKit/AppKit.h>
|
|
#include <gst/gl/cocoa/gstglcontext_cocoa.h>
|
|
#include <gst/gl/gstglbufferpool.h>
|
|
#include "iosurfacememory.h"
|
|
#endif
|
|
#include "videotexturecache.h"
|
|
#include "coremediabuffer.h"
|
|
#include "corevideobuffer.h"
|
|
#include "vtutil.h"
|
|
|
|
typedef struct _ContextThreadData
|
|
{
|
|
GstVideoTextureCache *cache;
|
|
GstBuffer *input_buffer;
|
|
GstBuffer *output_buffer;
|
|
} ContextThreadData;
|
|
|
|
GstVideoTextureCache *
|
|
gst_video_texture_cache_new (GstGLContext * ctx)
|
|
{
|
|
g_return_val_if_fail (ctx != NULL, NULL);
|
|
|
|
GstVideoTextureCache *cache = g_new0 (GstVideoTextureCache, 1);
|
|
|
|
cache->ctx = gst_object_ref (ctx);
|
|
gst_video_info_init (&cache->input_info);
|
|
|
|
#if HAVE_IOS
|
|
CFMutableDictionaryRef cache_attrs =
|
|
CFDictionaryCreateMutable (NULL, 0, &kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
gst_vtutil_dict_set_i32 (cache_attrs,
|
|
kCVOpenGLESTextureCacheMaximumTextureAgeKey, 0);
|
|
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
|
|
(CVEAGLContext) gst_gl_context_get_gl_context (ctx), NULL, &cache->cache);
|
|
#else
|
|
gst_ios_surface_memory_init ();
|
|
#if 0
|
|
cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
|
|
#endif
|
|
#endif
|
|
|
|
return cache;
|
|
}
|
|
|
|
void
|
|
gst_video_texture_cache_free (GstVideoTextureCache * cache)
|
|
{
|
|
g_return_if_fail (cache != NULL);
|
|
|
|
#if HAVE_IOS
|
|
CFRelease (cache->cache); /* iOS has no "CVOpenGLESTextureCacheRelease" */
|
|
#else
|
|
#if 0
|
|
gst_buffer_pool_set_active (cache->pool, FALSE);
|
|
gst_object_unref (cache->pool);
|
|
#endif
|
|
#endif
|
|
gst_object_unref (cache->ctx);
|
|
if (cache->in_caps)
|
|
gst_caps_unref (cache->in_caps);
|
|
if (cache->out_caps)
|
|
gst_caps_unref (cache->out_caps);
|
|
g_free (cache);
|
|
}
|
|
|
|
void
|
|
gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
|
|
GstVideoFormat in_format, GstCaps * out_caps)
|
|
{
|
|
GstCaps *in_caps;
|
|
GstCapsFeatures *features;
|
|
|
|
g_return_if_fail (gst_caps_is_fixed (out_caps));
|
|
|
|
out_caps = gst_caps_copy (out_caps);
|
|
features = gst_caps_get_features (out_caps, 0);
|
|
gst_caps_features_add (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
|
|
gst_video_info_from_caps (&cache->output_info, out_caps);
|
|
|
|
in_caps = gst_caps_copy (out_caps);
|
|
gst_caps_set_simple (in_caps, "format",
|
|
G_TYPE_STRING, gst_video_format_to_string (in_format), NULL);
|
|
features = gst_caps_get_features (in_caps, 0);
|
|
gst_caps_features_add (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
|
|
gst_video_info_from_caps (&cache->input_info, in_caps);
|
|
|
|
if (cache->in_caps)
|
|
gst_caps_unref (cache->in_caps);
|
|
if (cache->out_caps)
|
|
gst_caps_unref (cache->out_caps);
|
|
cache->in_caps = in_caps;
|
|
cache->out_caps = out_caps;
|
|
|
|
#if 0
|
|
GstStructure *config = gst_buffer_pool_get_config (cache->pool);
|
|
gst_buffer_pool_config_set_params (config, cache->in_caps,
|
|
GST_VIDEO_INFO_SIZE (&cache->input_info), 0, 0);
|
|
gst_buffer_pool_config_set_allocator (config,
|
|
gst_allocator_find (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME), NULL);
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE);
|
|
gst_buffer_pool_set_config (cache->pool, config);
|
|
gst_buffer_pool_set_active (cache->pool, TRUE);
|
|
#endif
|
|
}
|
|
|
|
static CVPixelBufferRef
|
|
cv_pixel_buffer_from_gst_buffer (GstBuffer * buffer)
|
|
{
|
|
GstCoreMediaMeta *cm_meta =
|
|
(GstCoreMediaMeta *) gst_buffer_get_meta (buffer,
|
|
gst_core_media_meta_api_get_type ());
|
|
GstCoreVideoMeta *cv_meta =
|
|
(GstCoreVideoMeta *) gst_buffer_get_meta (buffer,
|
|
gst_core_video_meta_api_get_type ());
|
|
|
|
g_return_val_if_fail (cm_meta || cv_meta, NULL);
|
|
|
|
return cm_meta ? cm_meta->pixel_buf : cv_meta->pixbuf;
|
|
}
|
|
|
|
#if HAVE_IOS
|
|
static gboolean
|
|
gl_mem_from_buffer (GstVideoTextureCache * cache,
|
|
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
|
|
{
|
|
CVOpenGLESTextureRef texture = NULL;
|
|
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
|
|
GstGLTextureTarget gl_target;
|
|
GstGLBaseMemoryAllocator *base_mem_alloc;
|
|
GstGLVideoAllocationParams *params;
|
|
|
|
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default (cache->ctx));
|
|
|
|
*mem1 = NULL;
|
|
*mem2 = NULL;
|
|
|
|
CVOpenGLESTextureCacheFlush (cache->cache, 0);
|
|
|
|
switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
/* avfvideosrc does BGRA on iOS when doing GLMemory */
|
|
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
|
|
cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, GL_RGBA,
|
|
GST_VIDEO_INFO_WIDTH (&cache->input_info),
|
|
GST_VIDEO_INFO_HEIGHT (&cache->input_info),
|
|
GL_RGBA, GL_UNSIGNED_BYTE, 0, &texture) != kCVReturnSuccess)
|
|
goto error;
|
|
|
|
gl_target = gst_gl_texture_target_from_gl (CVOpenGLESTextureGetTarget (texture));
|
|
params = gst_gl_video_allocation_params_new_wrapped_texture (cache->ctx,
|
|
NULL, &cache->input_info, 0, NULL, gl_target,
|
|
CVOpenGLESTextureGetName (texture), texture,
|
|
(GDestroyNotify) CFRelease);
|
|
|
|
*mem1 = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
|
|
(GstGLAllocationParams *) params);
|
|
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
|
|
break;
|
|
case GST_VIDEO_FORMAT_NV12: {
|
|
GstVideoGLTextureType textype;
|
|
GLenum texifmt, texfmt;
|
|
|
|
textype = gst_gl_texture_type_from_format (cache->ctx, GST_VIDEO_FORMAT_NV12, 0);
|
|
texifmt = gst_gl_format_from_gl_texture_type (textype);
|
|
texfmt = gst_gl_sized_gl_format_from_gl_format_type (cache->ctx, texifmt, GL_UNSIGNED_BYTE);
|
|
|
|
/* vtdec does NV12 on iOS when doing GLMemory */
|
|
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
|
|
cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, texifmt,
|
|
GST_VIDEO_INFO_WIDTH (&cache->input_info),
|
|
GST_VIDEO_INFO_HEIGHT (&cache->input_info),
|
|
texfmt, GL_UNSIGNED_BYTE, 0, &texture) != kCVReturnSuccess)
|
|
goto error;
|
|
|
|
gl_target = gst_gl_texture_target_from_gl (CVOpenGLESTextureGetTarget (texture));
|
|
params = gst_gl_video_allocation_params_new_wrapped_texture (cache->ctx,
|
|
NULL, &cache->input_info, 0, NULL, gl_target,
|
|
CVOpenGLESTextureGetName (texture), texture,
|
|
(GDestroyNotify) CFRelease);
|
|
|
|
*mem1 = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
|
|
(GstGLAllocationParams *) params);
|
|
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
|
|
|
|
textype = gst_gl_texture_type_from_format (cache->ctx, GST_VIDEO_FORMAT_NV12, 1);
|
|
texifmt = gst_gl_format_from_gl_texture_type (textype);
|
|
texfmt = gst_gl_sized_gl_format_from_gl_format_type (cache->ctx, texifmt, GL_UNSIGNED_BYTE);
|
|
|
|
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
|
|
cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, texifmt,
|
|
GST_VIDEO_INFO_WIDTH (&cache->input_info) / 2,
|
|
GST_VIDEO_INFO_HEIGHT (&cache->input_info) / 2,
|
|
texfmt, GL_UNSIGNED_BYTE, 1, &texture) != kCVReturnSuccess)
|
|
goto error;
|
|
|
|
gl_target = gst_gl_texture_target_from_gl (CVOpenGLESTextureGetTarget (texture));
|
|
params = gst_gl_video_allocation_params_new_wrapped_texture (cache->ctx,
|
|
NULL, &cache->input_info, 1, NULL, gl_target,
|
|
CVOpenGLESTextureGetName (texture), texture,
|
|
(GDestroyNotify) CFRelease);
|
|
|
|
*mem2 = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
|
|
(GstGLAllocationParams *) params);
|
|
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
|
|
break;
|
|
}
|
|
default:
|
|
g_warn_if_reached ();
|
|
goto error;
|
|
}
|
|
|
|
gst_object_unref (base_mem_alloc);
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
return FALSE;
|
|
}
|
|
#else /* !HAVE_IOS */
|
|
|
|
static gboolean
|
|
gl_mem_from_buffer (GstVideoTextureCache * cache,
|
|
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
|
|
{
|
|
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
|
|
IOSurfaceRef surface = CVPixelBufferGetIOSurface(pixel_buf);
|
|
|
|
*mem1 = *mem2 = NULL;
|
|
for (int i = 0; i < GST_VIDEO_INFO_N_PLANES (&cache->input_info); i++) {
|
|
GstIOSurfaceMemory *mem;
|
|
|
|
CFRetain (pixel_buf);
|
|
mem = gst_io_surface_memory_wrapped (cache->ctx,
|
|
surface, GST_GL_TEXTURE_TARGET_RECTANGLE, &cache->input_info,
|
|
i, NULL, pixel_buf, (GDestroyNotify) CFRelease);
|
|
|
|
if (i == 0)
|
|
*mem1 = (GstMemory *) mem;
|
|
else
|
|
*mem2 = (GstMemory *) mem;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
_do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
|
|
{
|
|
GstMemory *mem1 = NULL, *mem2 = NULL;
|
|
GstVideoTextureCache *cache = data->cache;
|
|
GstBuffer *buffer = data->input_buffer;
|
|
|
|
if (!gl_mem_from_buffer (cache, buffer, &mem1, &mem2)) {
|
|
gst_buffer_unref (buffer);
|
|
return;
|
|
}
|
|
|
|
gst_buffer_append_memory (buffer, mem1);
|
|
if (mem2)
|
|
gst_buffer_append_memory (buffer, mem2);
|
|
|
|
data->output_buffer = buffer;
|
|
}
|
|
|
|
GstBuffer *
|
|
gst_video_texture_cache_get_gl_buffer (GstVideoTextureCache * cache,
|
|
GstBuffer * cv_buffer)
|
|
{
|
|
ContextThreadData data = {cache, cv_buffer, NULL};
|
|
gst_gl_context_thread_add (cache->ctx,
|
|
(GstGLContextThreadFunc) _do_get_gl_buffer, &data);
|
|
return data.output_buffer;
|
|
}
|