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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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5909a495a7
Fix unexpected cropping with non 1:1 pixel aspect-ratio. The actual buffer width/height should be passed to gst_d3d11_window_render(), instead of the calculated resolution. The width/height values are parameters for copying d3d11 video memory. Also, aspect-ratio should be considered on resize callback to decide render rectangle size.
130 lines
4 KiB
C
130 lines
4 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_WINDOW_H__
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#define __GST_D3D11_WINDOW_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d11_fwd.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D11_WINDOW (gst_d3d11_window_get_type())
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#define GST_D3D11_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_D3D11_WINDOW, GstD3D11Window))
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#define GST_D3D11_WINDOW_CLASS(klass) (G_TYPE_CHECK_CLASS((klass), GST_TYPE_D3D11_WINDOW, GstD3D11WindowClass))
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#define GST_IS_D3D11_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_D3D11_WINDOW))
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#define GST_IS_D3D11_WINDOW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_WINDOW))
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#define GST_D3D11_WINDOW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_WINDOW, GstD3D11WindowClass))
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typedef struct _GstD3D11Window GstD3D11Window;
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typedef struct _GstD3D11WindowClass GstD3D11WindowClass;
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#define GST_D3D11_WINDOW_FLOW_CLOSED GST_FLOW_CUSTOM_ERROR
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struct _GstD3D11Window
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{
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GstObject parent;
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GstVideoInfo info;
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GstVideoMasteringDisplayInfo mastering_display_info;
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GstVideoContentLightLevel content_light_level;
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GstVideoRectangle render_rect;
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GMutex lock;
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GCond cond;
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GMainContext *main_context;
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GMainLoop *loop;
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guint width;
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guint height;
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guint surface_width;
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guint surface_height;
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guint aspect_ratio_n;
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guint aspect_ratio_d;
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gboolean visible;
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GSource *msg_source;
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GIOChannel *msg_io_channel;
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GThread *thread;
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gboolean created;
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HWND internal_win_id;
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HWND external_win_id;
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HDC device_handle;
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IDXGISwapChain *swap_chain;
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ID3D11Texture2D *backbuffer;
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ID3D11RenderTargetView *rtv;
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DXGI_FORMAT format;
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GstD3D11Device *device;
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gboolean pending_resize;
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gboolean force_aspect_ratio;
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gboolean enable_navigation_events;
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};
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struct _GstD3D11WindowClass
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{
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GstObjectClass object_class;
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};
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GType gst_d3d11_window_get_type (void);
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GstD3D11Window * gst_d3d11_window_new (GstD3D11Device * device);
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void gst_d3d11_window_show (GstD3D11Window * window);
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void gst_d3d11_window_set_window_handle (GstD3D11Window * window,
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guintptr id);
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void gst_d3d11_window_set_render_rectangle (GstD3D11Window * window,
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gint x, gint y,
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gint width, gint height);
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void gst_d3d11_window_get_surface_dimensions (GstD3D11Window * window,
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guint * width,
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guint * height);
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gboolean gst_d3d11_window_prepare (GstD3D11Window * window,
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guint width,
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guint height,
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guint aspect_ratio_n,
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guint aspect_ratio_d,
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DXGI_FORMAT format,
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GstCaps * caps);
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GstFlowReturn gst_d3d11_window_render (GstD3D11Window * window,
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ID3D11Texture2D * texture,
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GstVideoRectangle * src_rect);
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G_END_DECLS
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#endif /* __GST_D3D11_WINDOW_H__ */
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