mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-23 16:50:47 +00:00
c2b9be5c94
5 seconds might not be enough value for timeout in case an application is running on a device with very limited computing power. Note that ANGLE uses 10 seconds timeout value. So even if a timeout happens here, it's also ANGLE's timeout condition as well (meaning that bad things will happen either way) Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/769>
726 lines
19 KiB
C++
726 lines
19 KiB
C++
/*
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* GStreamer
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* Copyright (C) 2019 Nirbheek Chauhan <nirbheek@centricular.com>
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gl/gstglcontext.h>
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#include <gst/gl/egl/gstglcontext_egl.h>
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#include "gstglwindow_winrt_egl.h"
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#include "../gstglwindow_private.h"
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/* workaround for GetCurrentTime collision */
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#ifdef GetCurrentTime
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#undef GetCurrentTime
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#endif
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#include <windows.ui.xaml.h>
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#include <windows.ui.xaml.media.dxinterop.h>
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#include <windows.applicationmodel.core.h>
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#include <windows.graphics.display.h>
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#include <wrl.h>
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#include <wrl/wrappers/corewrappers.h>
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using namespace Microsoft::WRL;
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using namespace Microsoft::WRL::Wrappers;
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using namespace ABI::Windows::UI;
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using namespace ABI::Windows::Foundation;
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using namespace ABI::Windows::Foundation::Collections;
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using namespace ABI::Windows::Graphics;
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#define GST_CAT_DEFAULT gst_gl_window_debug
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/* timeout to wait busy UI thread, 15 seconds */
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/* XXX: If UI is not responsible in this amount of time, that means
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* there were something wrong situation at the application side.
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* Note that ANGLE uses 10 seconds timeout value, so even if a timeout happens
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* on our side, it would be a timeout condition of ANGLE as well.
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*/
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#define DEFAULT_ASYNC_TIMEOUT (15 * 1000)
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static void gst_gl_window_winrt_egl_on_resize (GstGLWindow * window,
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guint width, guint height);
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typedef enum
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{
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GST_GL_WINDOW_WINRT_NATIVE_TYPE_NONE = 0,
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GST_GL_WINDOW_WINRT_NATIVE_TYPE_CORE_WINDOW,
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GST_GL_WINDOW_WINRT_NATIVE_TYPE_SWAP_CHAIN_PANEL,
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} GstGLWindowWinRTNativeType;
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template <typename CB>
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static HRESULT
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run_async (const ComPtr<Core::ICoreDispatcher> &dispatcher, DWORD timeout,
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CB &&cb)
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{
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ComPtr<IAsyncAction> async_action;
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HRESULT hr;
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HRESULT async_hr;
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boolean can_now;
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DWORD wait_ret;
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hr = dispatcher->get_HasThreadAccess (&can_now);
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if (FAILED (hr))
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return hr;
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if (can_now)
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return cb ();
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Event event (CreateEventEx (NULL, NULL, CREATE_EVENT_MANUAL_RESET,
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EVENT_ALL_ACCESS));
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if (!event.IsValid())
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return E_FAIL;
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auto handler =
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Callback<Implements<RuntimeClassFlags<ClassicCom>,
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Core::IDispatchedHandler, FtmBase>>([&async_hr, &cb, &event] {
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async_hr = cb ();
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SetEvent (event.Get ());
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return S_OK;
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});
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hr = dispatcher->RunAsync (Core::CoreDispatcherPriority_Normal,
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handler.Get (), &async_action);
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if (FAILED (hr))
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return hr;
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wait_ret = WaitForSingleObjectEx (event.Get (), timeout, true);
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if (wait_ret != WAIT_OBJECT_0)
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return E_FAIL;
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return async_hr;
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}
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/* ICoreWindow resize event handler */
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typedef ABI::Windows::Foundation::
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__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CWindowSizeChangedEventArgs_t
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IWindowSizeChangedEventHandler;
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static float
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get_logical_dpi (void)
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{
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ComPtr<Display::IDisplayPropertiesStatics> properties;
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HRESULT hr;
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HStringReference str_ref =
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HStringReference (RuntimeClass_Windows_Graphics_Display_DisplayProperties);
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hr = GetActivationFactory (str_ref.Get(), properties.GetAddressOf());
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if (SUCCEEDED (hr)) {
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float dpi = 96.0f;
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hr = properties->get_LogicalDpi (&dpi);
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if (SUCCEEDED (hr))
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return dpi;
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}
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return 96.0f;
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}
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static inline float dip_to_pixel (float dip, float logical_dpi)
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{
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/* https://docs.microsoft.com/en-us/windows/win32/learnwin32/dpi-and-device-independent-pixels */
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return dip * logical_dpi / 96.0f;
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}
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class CoreResizeHandler
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: public RuntimeClass<RuntimeClassFlags<ClassicCom>,
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IWindowSizeChangedEventHandler>
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{
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public:
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CoreResizeHandler () {}
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HRESULT RuntimeClassInitialize (GstGLWindow * window)
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{
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if (!window)
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return E_INVALIDARG;
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listener_ = window;
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return S_OK;
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}
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IFACEMETHOD(Invoke)
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(Core::ICoreWindow * sender, Core::IWindowSizeChangedEventArgs * args)
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{
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Size new_size;
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HRESULT hr;
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if (!listener_)
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return S_OK;
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hr = args->get_Size(&new_size);
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if (SUCCEEDED (hr)) {
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gint width, height;
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float dpi;
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dpi = get_logical_dpi ();
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width = (guint) dip_to_pixel (new_size.Width, dpi);
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height = (guint) dip_to_pixel (new_size.Height, dpi);
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gst_gl_window_winrt_egl_on_resize (listener_, width, height);
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}
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return S_OK;
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}
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private:
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GstGLWindow * listener_;
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};
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class PanelResizeHandler
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: public RuntimeClass<RuntimeClassFlags<ClassicCom>,
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Xaml::ISizeChangedEventHandler>
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{
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public:
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PanelResizeHandler () {}
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HRESULT RuntimeClassInitialize (GstGLWindow * window)
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{
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if (!window)
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return E_INVALIDARG;
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listener_ = window;
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return S_OK;
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}
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IFACEMETHOD(Invoke)
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(IInspectable * sender, Xaml::ISizeChangedEventArgs * args)
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{
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Size new_size;
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HRESULT hr;
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if (!listener_)
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return S_OK;
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hr = args->get_NewSize(&new_size);
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if (SUCCEEDED(hr)) {
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gst_gl_window_winrt_egl_on_resize (listener_,
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(guint) new_size.Width, (guint) new_size.Height);
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}
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return S_OK;
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}
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private:
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GstGLWindow * listener_;
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};
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class GstGLWindowWinRTEGLResizeHandler
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{
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public:
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GstGLWindowWinRTEGLResizeHandler(IInspectable * native_handle,
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GstGLWindow * listener)
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: native_type_ (GST_GL_WINDOW_WINRT_NATIVE_TYPE_NONE)
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, isValid_ (false)
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{
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ComPtr<IInspectable> window;
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HRESULT hr = E_FAIL;
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if (!native_handle) {
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GST_WARNING ("Null handler");
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return;
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}
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window = native_handle;
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if (SUCCEEDED (window.As (&core_window_))) {
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GST_INFO ("Valid ICoreWindow");
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native_type_ = GST_GL_WINDOW_WINRT_NATIVE_TYPE_CORE_WINDOW;
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core_window_->get_Dispatcher (&dispatcher_);
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} else if (SUCCEEDED (window.As (&panel_))) {
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ComPtr<Xaml::IDependencyObject> dependency_obj;
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GST_INFO ("Valid ISwapChainPanel");
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native_type_ = GST_GL_WINDOW_WINRT_NATIVE_TYPE_SWAP_CHAIN_PANEL;
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hr = panel_.As (&dependency_obj);
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if (FAILED (hr)) {
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GST_WARNING ("Couldn't get IDependencyObject interface");
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return;
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}
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dependency_obj->get_Dispatcher (&dispatcher_);
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} else {
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GST_ERROR ("Invalid window handle");
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return;
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}
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if (!dispatcher_) {
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GST_WARNING ("ICoreDispatcher is unavailable");
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return;
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}
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switch (native_type_) {
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case GST_GL_WINDOW_WINRT_NATIVE_TYPE_CORE_WINDOW:
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if (!registerSizeChangedHandlerForCoreWindow (listener)) {
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GST_WARNING
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("Couldn't install size changed event handler for corewindow");
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return;
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}
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break;
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case GST_GL_WINDOW_WINRT_NATIVE_TYPE_SWAP_CHAIN_PANEL:
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if (!registerSizeChangedHandlerForSwapChainPanel (listener)) {
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GST_WARNING
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("Couldn't install size changed event handler for swapchainpanel");
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return;
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}
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break;
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default:
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g_assert_not_reached ();
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return;
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}
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isValid_ = true;
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}
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~GstGLWindowWinRTEGLResizeHandler()
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{
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if (!isValid_ || !dispatcher_)
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return;
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switch (native_type_) {
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case GST_GL_WINDOW_WINRT_NATIVE_TYPE_CORE_WINDOW:
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unregisterSizeChangedHandlerForCoreWindow ();
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break;
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case GST_GL_WINDOW_WINRT_NATIVE_TYPE_SWAP_CHAIN_PANEL:
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unregisterSizeChangedHandlerForSwapChainPanel ();
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break;
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default:
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g_assert_not_reached ();
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return;
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}
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}
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bool
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IsValid (void)
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{
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return isValid_;
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}
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bool
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GetWindowSize (guint * width, guint * height)
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{
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bool ret = true;
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if (!isValid_)
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return false;
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switch (native_type_) {
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case GST_GL_WINDOW_WINRT_NATIVE_TYPE_CORE_WINDOW:
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return getWindowSizeForCoreWindow (width, height);
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case GST_GL_WINDOW_WINRT_NATIVE_TYPE_SWAP_CHAIN_PANEL:
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return getWindowSizeForSwapChainPanel (width, height);
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default:
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g_assert_not_reached ();
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break;
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}
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return false;
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}
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HRESULT
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GetHasThreadAccess (bool &has_access)
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{
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HRESULT hr;
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boolean val;
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if (!isValid_ || !dispatcher_)
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return E_FAIL;
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hr = dispatcher_->get_HasThreadAccess (&val);
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if (FAILED (hr))
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return hr;
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if (val)
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has_access = true;
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else
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has_access = false;
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return hr;
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}
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private:
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bool
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registerSizeChangedHandlerForCoreWindow (GstGLWindow * window)
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{
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ComPtr<IWindowSizeChangedEventHandler> resize_handler;
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HRESULT hr;
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hr = MakeAndInitialize<CoreResizeHandler>(&resize_handler, window);
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if (FAILED (hr)) {
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GST_WARNING ("Couldn't creat resize handler object");
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return false;
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}
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hr = run_async (dispatcher_, DEFAULT_ASYNC_TIMEOUT,
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[this, resize_handler] {
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return core_window_->add_SizeChanged (resize_handler.Get(),
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&event_token_);
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});
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if (FAILED (hr)) {
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GST_WARNING ("Couldn't install resize handler");
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return false;
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}
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return true;
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}
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bool
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registerSizeChangedHandlerForSwapChainPanel (GstGLWindow * window)
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{
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ComPtr<Xaml::ISizeChangedEventHandler> resize_handler;
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ComPtr<Xaml::IFrameworkElement> framework;
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HRESULT hr;
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hr = MakeAndInitialize<PanelResizeHandler>(&resize_handler, window);
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if (FAILED (hr)) {
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GST_WARNING ("Couldn't creat resize handler object");
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return false;
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}
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hr = panel_.As (&framework);
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if (FAILED (hr)) {
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GST_WARNING ("Couldn't get IFrameworkElement interface");
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return false;
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}
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hr = run_async (dispatcher_, DEFAULT_ASYNC_TIMEOUT,
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[this, framework, resize_handler] {
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return framework->add_SizeChanged (resize_handler.Get(),
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&event_token_);
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});
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if (FAILED (hr)) {
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GST_WARNING ("Couldn't install resize handler");
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return false;
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}
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return true;
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}
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void
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unregisterSizeChangedHandlerForCoreWindow (void)
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{
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run_async (dispatcher_, DEFAULT_ASYNC_TIMEOUT,
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[this] {
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core_window_->remove_SizeChanged(event_token_);
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return S_OK;
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});
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}
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void
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unregisterSizeChangedHandlerForSwapChainPanel (void)
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{
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ComPtr<Xaml::IFrameworkElement> framework;
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HRESULT hr;
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hr = panel_.As (&framework);
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if (SUCCEEDED (hr)) {
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run_async (dispatcher_, DEFAULT_ASYNC_TIMEOUT,
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[this, framework] {
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return framework->remove_SizeChanged (event_token_);
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});
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}
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}
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bool
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getWindowSizeForCoreWindow (guint * width, guint * height)
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{
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HRESULT hr;
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hr = run_async (dispatcher_, DEFAULT_ASYNC_TIMEOUT,
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[this, width, height] {
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HRESULT async_hr;
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Rect bounds;
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async_hr = core_window_->get_Bounds (&bounds);
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if (SUCCEEDED (async_hr)) {
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float dpi;
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dpi = get_logical_dpi ();
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*width = (guint) dip_to_pixel (bounds.Width, dpi);
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*height = (guint) dip_to_pixel (bounds.Height, dpi);
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}
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return async_hr;
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});
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return SUCCEEDED (hr);
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}
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bool
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getWindowSizeForSwapChainPanel (guint * width, guint * height)
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{
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HRESULT hr;
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ComPtr<Xaml::IUIElement> ui;
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hr = panel_.As (&ui);
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if (FAILED (hr))
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return false;
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hr = run_async (dispatcher_, DEFAULT_ASYNC_TIMEOUT,
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[ui, width, height] {
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Size size;
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HRESULT async_hr;
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async_hr = ui->get_RenderSize (&size);
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if (SUCCEEDED (async_hr)) {
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*width = (guint) size.Width;
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*height = (guint) size.Height;
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}
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return async_hr;
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});
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return SUCCEEDED (hr);
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}
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private:
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GstGLWindowWinRTNativeType native_type_;
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ComPtr<Core::ICoreDispatcher> dispatcher_;
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ComPtr<Core::ICoreWindow> core_window_;
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ComPtr<Xaml::Controls::ISwapChainPanel> panel_;
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EventRegistrationToken event_token_;
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bool isValid_;
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};
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struct _GstGLWindowWinRTEGLPrivate
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{
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GstGLWindowWinRTEGLResizeHandler *resize_handler;
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guint surface_width;
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guint surface_height;
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GMutex event_lock;
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};
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#define gst_gl_window_winrt_egl_parent_class parent_class
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G_DEFINE_TYPE_WITH_PRIVATE (GstGLWindowWinRTEGL, gst_gl_window_winrt_egl,
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GST_TYPE_GL_WINDOW);
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static void gst_gl_window_winrt_egl_dispose (GObject * object);
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static void gst_gl_window_winrt_egl_finalize (GObject * object);
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static guintptr gst_gl_window_winrt_egl_get_display (GstGLWindow * window);
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static guintptr gst_gl_window_winrt_egl_get_window_handle (GstGLWindow *
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window);
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static void gst_gl_window_winrt_egl_set_window_handle (GstGLWindow * window,
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guintptr handle);
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static void gst_gl_window_winrt_egl_show (GstGLWindow * window);
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static void gst_gl_window_winrt_egl_quit (GstGLWindow * window);
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static void
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gst_gl_window_winrt_egl_class_init (GstGLWindowWinRTEGLClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
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gobject_class->dispose = gst_gl_window_winrt_egl_dispose;
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gobject_class->finalize = gst_gl_window_winrt_egl_finalize;
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window_class->get_display =
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GST_DEBUG_FUNCPTR (gst_gl_window_winrt_egl_get_display);
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window_class->get_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_winrt_egl_get_window_handle);
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window_class->set_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_winrt_egl_set_window_handle);
|
|
window_class->show =
|
|
GST_DEBUG_FUNCPTR (gst_gl_window_winrt_egl_show);
|
|
window_class->quit =
|
|
GST_DEBUG_FUNCPTR (gst_gl_window_winrt_egl_quit);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_init (GstGLWindowWinRTEGL * window_winrt)
|
|
{
|
|
window_winrt->priv = (GstGLWindowWinRTEGLPrivate *)
|
|
gst_gl_window_winrt_egl_get_instance_private (window_winrt);
|
|
|
|
g_mutex_init (&window_winrt->priv->event_lock);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_dispose (GObject * object)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (object);
|
|
GstGLWindowWinRTEGLPrivate *priv = window_egl->priv;
|
|
|
|
if (priv->resize_handler) {
|
|
delete priv->resize_handler;
|
|
priv->resize_handler = nullptr;
|
|
}
|
|
|
|
G_OBJECT_CLASS (parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_finalize (GObject * object)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (object);
|
|
GstGLWindowWinRTEGLPrivate *priv = window_egl->priv;
|
|
|
|
g_mutex_clear (&priv->event_lock);
|
|
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_set_window_handle (GstGLWindow * window,
|
|
guintptr handle)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (window);
|
|
GstGLWindowWinRTEGLPrivate *priv = window_egl->priv;
|
|
|
|
GST_INFO_OBJECT (window, "Setting WinRT EGL window handle: %p", handle);
|
|
|
|
window_egl->window = (EGLNativeWindowType) handle;
|
|
|
|
if (priv->resize_handler)
|
|
delete priv->resize_handler;
|
|
priv->resize_handler = nullptr;
|
|
|
|
if (!handle) {
|
|
GST_WARNING_OBJECT (window, "NULL window handle");
|
|
return;
|
|
}
|
|
|
|
priv->resize_handler =
|
|
new GstGLWindowWinRTEGLResizeHandler
|
|
(reinterpret_cast<IInspectable*> (handle), window);
|
|
|
|
if (!priv->resize_handler->IsValid ()) {
|
|
GST_WARNING_OBJECT (window,
|
|
"Invalid window handle %" G_GUINTPTR_FORMAT, handle);
|
|
delete priv->resize_handler;
|
|
priv->resize_handler = nullptr;
|
|
}
|
|
}
|
|
|
|
static guintptr
|
|
gst_gl_window_winrt_egl_get_window_handle (GstGLWindow * window)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (window);
|
|
|
|
GST_INFO_OBJECT (window, "Getting WinRT EGL window handle");
|
|
|
|
return (guintptr) window_egl->window;
|
|
}
|
|
|
|
/* Must be called in the gl thread */
|
|
GstGLWindowWinRTEGL *
|
|
gst_gl_window_winrt_egl_new (GstGLDisplay * display)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl;
|
|
|
|
GST_INFO_OBJECT (display, "Trying to create WinRT EGL window");
|
|
|
|
if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_EGL) == 0)
|
|
/* we require an EGL display to create windows */
|
|
return NULL;
|
|
|
|
GST_INFO_OBJECT (display, "Creating WinRT EGL window");
|
|
|
|
window_egl = (GstGLWindowWinRTEGL *)
|
|
g_object_new (GST_TYPE_GL_WINDOW_WINRT_EGL, NULL);
|
|
|
|
return window_egl;
|
|
}
|
|
|
|
static guintptr
|
|
gst_gl_window_winrt_egl_get_display (GstGLWindow * window)
|
|
{
|
|
/* EGL_DEFAULT_DISPLAY */
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_show (GstGLWindow * window)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (window);
|
|
GstGLWindowWinRTEGLPrivate *priv = window_egl->priv;
|
|
guint width, height;
|
|
gboolean resize = FALSE;
|
|
|
|
if (!priv->resize_handler)
|
|
return;
|
|
|
|
g_mutex_lock (&priv->event_lock);
|
|
if (!priv->surface_width || !priv->surface_height) {
|
|
if (priv->resize_handler->GetWindowSize (&width, &height)) {
|
|
GST_INFO_OBJECT (window, "Client window size %dx%d", width, height);
|
|
priv->surface_width = width;
|
|
priv->surface_height = height;
|
|
resize = TRUE;
|
|
}
|
|
}
|
|
g_mutex_unlock (&priv->event_lock);
|
|
|
|
if (resize)
|
|
gst_gl_window_resize (window, width, height);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_on_resize (GstGLWindow * window,
|
|
guint width, guint height)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (window);
|
|
GstGLWindowWinRTEGLPrivate *priv = window_egl->priv;
|
|
|
|
GST_DEBUG_OBJECT (window, "New client window size %dx%d", width, height);
|
|
|
|
g_mutex_lock (&priv->event_lock);
|
|
priv->surface_width = width;
|
|
priv->surface_height = height;
|
|
g_mutex_unlock (&priv->event_lock);
|
|
|
|
gst_gl_window_resize (window, width, height);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_winrt_egl_quit (GstGLWindow * window)
|
|
{
|
|
GstGLWindowWinRTEGL *window_egl = GST_GL_WINDOW_WINRT_EGL (window);
|
|
GstGLWindowWinRTEGLPrivate *priv = window_egl->priv;
|
|
|
|
if (priv->resize_handler) {
|
|
HRESULT hr;
|
|
bool is_dispatcher_thread = false;
|
|
|
|
hr = priv->resize_handler->GetHasThreadAccess (is_dispatcher_thread);
|
|
if (SUCCEEDED (hr) && is_dispatcher_thread) {
|
|
/* In GstGLContext::destroy_context() -> eglDestroySurface(),
|
|
* ANGLE will wait a UI thread for its own operations to be called
|
|
* from the thread. Note that gst_gl_context_egl_destroy_context() will be
|
|
* called from GstGLContext's internal GL thread.
|
|
*
|
|
* A problem is that if GstGLWindow is being closed from the UI thread,
|
|
* ANGLE cannot access the UI thread as current thread is the thread.
|
|
*/
|
|
GST_ERROR_OBJECT (window,
|
|
"Closing from a UI thread might cause a deadlock or crash");
|
|
|
|
g_warning ("GstGLWindowWinRTEGL should be closed from non-UI thread");
|
|
}
|
|
}
|
|
|
|
GST_GL_WINDOW_CLASS (parent_class)->quit (window);
|
|
}
|