gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3dshader/plugin-hlsl
Seungha Yang cef201734c d3d12: Add d3d12mipmapping element
Adding a new element for texture conversion from single mip level
texture to mipmapping enabled RGBA texture

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7555>
2024-09-23 13:52:37 +00:00
..
collect_hlsl_headers.py
CSMain_mipgen.hlsl d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
hlsl.h d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
meson.build d3d12: Add d3d12mipmapping element 2024-09-23 13:52:37 +00:00
PSMain_checker.hlsl
PSMain_checker_luma.hlsl
PSMain_checker_rgb.hlsl
PSMain_checker_vuya.hlsl
PSMain_color.hlsl
PSMain_sample.hlsl
PSMain_sample_premul.hlsl
PSMain_snow.hlsl
VSMain_color.hlsl
VSMain_coord.hlsl
VSMain_pos.hlsl