mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-08 18:39:54 +00:00
3fe5be7c9a
Otherwise interesting things will happen in Cocoa applications, like infinite event loops that block the NSApplication loop forever. This was only needed for GNUStep and thus can safely be removed now.
567 lines
17 KiB
Objective-C
567 lines
17 KiB
Objective-C
/*
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* GStreamer
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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* Copyright (C) 2014 Sebastian Dröge <sebastian@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it un der the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <Cocoa/Cocoa.h>
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#include "gstgl_cocoa_private.h"
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/* =============================================================*/
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/* */
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/* GstGLNSWindow declaration */
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/* */
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/* =============================================================*/
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@interface GstGLNSWindow: NSWindow {
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BOOL m_isClosed;
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GstGLWindowCocoa *window_cocoa;
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}
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- (id)initWithContentRect:(NSRect)contentRect
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styleMask: (unsigned int) styleMask
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backing: (NSBackingStoreType) bufferingType
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defer: (BOOL) flag screen: (NSScreen *) aScreen
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gstWin: (GstGLWindowCocoa *) window;
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- (void) setClosed;
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- (BOOL) isClosed;
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- (BOOL) canBecomeMainWindow;
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- (BOOL) canBecomeKeyWindow;
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@end
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/* =============================================================*/
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/* */
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/* GstGLWindow */
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/* */
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/* =============================================================*/
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#define GST_GL_WINDOW_COCOA_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoaPrivate))
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#define GST_CAT_DEFAULT gst_gl_window_cocoa_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
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#define gst_gl_window_cocoa_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstGLWindowCocoa, gst_gl_window_cocoa, GST_GL_TYPE_WINDOW, DEBUG_INIT);
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static gboolean gst_gl_window_cocoa_open (GstGLWindow *window, GError **err);
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static void gst_gl_window_cocoa_close (GstGLWindow *window);
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static guintptr gst_gl_window_cocoa_get_window_handle (GstGLWindow * window);
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static void gst_gl_window_cocoa_set_window_handle (GstGLWindow * window,
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guintptr handle);
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static void gst_gl_window_cocoa_draw (GstGLWindow * window, guint width, guint height);
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static void gst_gl_window_cocoa_run (GstGLWindow * window);
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static void gst_gl_window_cocoa_quit (GstGLWindow * window);
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static void gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data, GDestroyNotify destroy);
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struct _GstGLWindowCocoaPrivate
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{
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GstGLNSWindow *internal_win_id;
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NSView *external_view;
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gboolean visible;
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GMainContext *main_context;
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GMainLoop *loop;
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GLint viewport_dim[4];
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};
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static void
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gst_gl_window_cocoa_class_init (GstGLWindowCocoaClass * klass)
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{
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GstGLWindowClass *window_class;
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window_class = (GstGLWindowClass *) klass;
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g_type_class_add_private (klass, sizeof (GstGLWindowCocoaPrivate));
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window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_open);
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window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_close);
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window_class->get_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_get_window_handle);
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window_class->set_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_window_handle);
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window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
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window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
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window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_run);
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window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_quit);
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window_class->send_message_async =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_send_message_async);
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}
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static void
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gst_gl_window_cocoa_init (GstGLWindowCocoa * window)
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{
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window->priv = GST_GL_WINDOW_COCOA_GET_PRIVATE (window);
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}
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/* Must be called in the gl thread */
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GstGLWindowCocoa *
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gst_gl_window_cocoa_new (void)
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{
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GstGLWindowCocoa *window = g_object_new (GST_GL_TYPE_WINDOW_COCOA, NULL);
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return window;
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}
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/* Must be called from the main thread */
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gboolean
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gst_gl_window_cocoa_create_window (GstGLWindowCocoa *window_cocoa, NSRect rect)
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{
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GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
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priv->internal_win_id = [[GstGLNSWindow alloc] initWithContentRect:rect styleMask:
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(NSTitledWindowMask | NSClosableWindowMask |
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NSResizableWindowMask | NSMiniaturizableWindowMask)
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backing: NSBackingStoreBuffered defer: NO screen: nil gstWin: window_cocoa];
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GST_DEBUG ("NSWindow id: %"G_GUINTPTR_FORMAT, (guintptr) priv->internal_win_id);
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return TRUE;
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}
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static gboolean
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gst_gl_window_cocoa_open (GstGLWindow *window, GError **err)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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window_cocoa->priv->main_context = g_main_context_new ();
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window_cocoa->priv->loop =
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g_main_loop_new (window_cocoa->priv->main_context, FALSE);
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return TRUE;
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}
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static void
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gst_gl_window_cocoa_close (GstGLWindow *window)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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g_main_loop_unref (window_cocoa->priv->loop);
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g_main_context_unref (window_cocoa->priv->main_context);
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[window_cocoa->priv->internal_win_id release];
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window_cocoa->priv->internal_win_id = nil;
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}
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static guintptr
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gst_gl_window_cocoa_get_window_handle (GstGLWindow *window)
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{
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return (guintptr) GST_GL_WINDOW_COCOA (window)->priv->internal_win_id;
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}
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static void
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gst_gl_window_cocoa_set_window_handle (GstGLWindow * window, guintptr handle)
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{
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GstGLWindowCocoa *window_cocoa;
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GstGLWindowCocoaPrivate *priv;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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priv = window_cocoa->priv;
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if (priv->internal_win_id) {
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if (handle) {
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priv->external_view = (NSView *) handle;
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priv->visible = TRUE;
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} else {
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/* bring back our internal window */
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priv->external_view = 0;
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priv->visible = FALSE;
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}
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dispatch_async (dispatch_get_main_queue (), ^{
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NSView *view = [window_cocoa->priv->internal_win_id contentView];
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[window_cocoa->priv->internal_win_id orderOut:window_cocoa->priv->internal_win_id];
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[window_cocoa->priv->external_view addSubview: view];
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[view setFrame: [window_cocoa->priv->external_view bounds]];
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[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
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});
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} else {
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/* no internal window yet so delay it to the next drawing */
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priv->external_view = (NSView*) handle;
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priv->visible = FALSE;
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}
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}
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/* Thread safe */
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struct draw
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{
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GstGLWindowCocoa *window;
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guint width, height;
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};
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static void
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draw_cb (gpointer data)
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{
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struct draw *draw_data = data;
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GstGLWindowCocoa *window_cocoa = draw_data->window;
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GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
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/* useful when set_window_handle is called before
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* the internal NSWindow */
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if (priv->external_view && !priv->visible) {
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gst_gl_window_cocoa_set_window_handle (GST_GL_WINDOW (window_cocoa), (guintptr) priv->external_view);
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priv->visible = TRUE;
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}
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if (!priv->external_view && !priv->visible) {
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dispatch_sync (dispatch_get_main_queue (), ^{
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NSRect mainRect = [[NSScreen mainScreen] visibleFrame];
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NSRect windowRect = [priv->internal_win_id frame];
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gint x = 0;
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gint y = 0;
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GST_DEBUG ("main screen rect: %d %d %d %d\n", (int) mainRect.origin.x,
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(int) mainRect.origin.y, (int) mainRect.size.width,
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(int) mainRect.size.height);
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windowRect.origin.x += x;
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windowRect.origin.y += mainRect.size.height > y ? (mainRect.size.height - y) * 0.5 : y;
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windowRect.size.width = draw_data->width;
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windowRect.size.height = draw_data->height;
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GST_DEBUG ("window rect: %d %d %d %d\n", (int) windowRect.origin.x,
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(int) windowRect.origin.y, (int) windowRect.size.width,
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(int) windowRect.size.height);
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x += 20;
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y += 20;
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[priv->internal_win_id setFrame:windowRect display:NO];
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GST_DEBUG ("make the window available\n");
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[priv->internal_win_id makeMainWindow];
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[priv->internal_win_id orderFrontRegardless];
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[priv->internal_win_id setViewsNeedDisplay:YES];
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});
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priv->visible = TRUE;
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}
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if (g_main_loop_is_running (priv->loop)) {
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if (![priv->internal_win_id isClosed]) {
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GstGLContext *context = gst_gl_window_get_context (GST_GL_WINDOW (window_cocoa));
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NSOpenGLContext * glContext = (NSOpenGLContext *) gst_gl_context_get_gl_context (context);
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/* draw opengl scene in the back buffer */
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GST_GL_WINDOW (window_cocoa)->draw (GST_GL_WINDOW (window_cocoa)->draw_data);
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/* Copy the back buffer to the front buffer */
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[glContext flushBuffer];
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gst_object_unref (context);
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}
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}
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}
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static void
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gst_gl_window_cocoa_draw (GstGLWindow * window, guint width, guint height)
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{
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struct draw draw_data;
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draw_data.window = GST_GL_WINDOW_COCOA (window);
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draw_data.width = width;
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draw_data.height = height;
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gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, &draw_data);
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}
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static void
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gst_gl_window_cocoa_run (GstGLWindow * window)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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GST_LOG ("starting main loop");
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g_main_loop_run (window_cocoa->priv->loop);
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GST_LOG ("exiting main loop");
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}
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/* Thread safe */
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static void
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gst_gl_window_cocoa_quit (GstGLWindow * window)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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g_main_loop_quit (window_cocoa->priv->loop);
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}
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/* Thread safe */
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typedef struct _GstGLMessage
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{
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GstGLWindowCB callback;
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gpointer data;
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GDestroyNotify destroy;
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} GstGLMessage;
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static gboolean
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_run_message (GstGLMessage * message)
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{
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if (message->callback)
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message->callback (message->data);
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if (message->destroy)
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message->destroy (message->data);
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g_slice_free (GstGLMessage, message);
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return FALSE;
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}
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static void
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gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data, GDestroyNotify destroy)
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{
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GstGLWindowCocoa *window_cocoa;
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GstGLMessage *message;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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message = g_slice_new (GstGLMessage);
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message->callback = callback;
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message->data = data;
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message->destroy = destroy;
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g_main_context_invoke (window_cocoa->priv->main_context,
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(GSourceFunc) _run_message, message);
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}
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/* =============================================================*/
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/* */
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/* GstGLNSWindow implementation */
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/* */
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/* =============================================================*/
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/* Must be called from the main thread */
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@implementation GstGLNSWindow
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- (id) initWithContentRect: (NSRect) contentRect
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styleMask: (unsigned int) styleMask
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backing: (NSBackingStoreType) bufferingType
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defer: (BOOL) flag screen: (NSScreen *) aScreen
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gstWin: (GstGLWindowCocoa *) cocoa {
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m_isClosed = NO;
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window_cocoa = cocoa;
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self = [super initWithContentRect: contentRect
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styleMask: styleMask backing: bufferingType
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defer: flag screen:aScreen];
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[self setReleasedWhenClosed:NO];
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GST_DEBUG ("initializing GstGLNSWindow\n");
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[self setTitle:@"OpenGL renderer"];
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[self setBackgroundColor:[NSColor clearColor]];
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[self orderOut:window_cocoa->priv->internal_win_id];
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if (window_cocoa->priv->external_view) {
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSView *view = [window_cocoa->priv->internal_win_id contentView];
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[window_cocoa->priv->external_view addSubview: view];
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[view setFrame: [window_cocoa->priv->external_view bounds]];
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[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
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[pool release];
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}
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return self;
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}
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- (void) setClosed {
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m_isClosed = YES;
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}
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- (BOOL) isClosed {
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return m_isClosed;
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}
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- (BOOL) canBecomeMainWindow {
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return YES;
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}
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- (BOOL) canBecomeKeyWindow {
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return YES;
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}
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static void
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close_window_cb (gpointer data)
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{
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GstGLWindowCocoa *window_cocoa = data;
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GstGLWindow *window;
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window = GST_GL_WINDOW (window_cocoa);
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if (window->close) {
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window->close (window->close_data);
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}
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}
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/* Called in the main thread which is never the gl thread */
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- (BOOL) windowShouldClose:(id)sender {
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GST_DEBUG ("user clicked the close button\n");
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[window_cocoa->priv->internal_win_id setClosed];
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gst_gl_window_send_message_async (GST_GL_WINDOW (window_cocoa), (GstGLWindowCB) close_window_cb, gst_object_ref (window_cocoa), (GDestroyNotify) gst_object_unref);
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return YES;
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}
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@end
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/* =============================================================*/
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/* */
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/* GstGLNSView implementation */
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/* */
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/* =============================================================*/
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@implementation GstGLNSView
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/* Must be called from the application main thread */
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- (id)initWithFrame:(GstGLWindowCocoa *)window rect:(NSRect)contentRect {
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self = [super initWithFrame: contentRect];
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window_cocoa = window;
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[self setWantsLayer:NO];
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/* Get notified about changes */
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[self setPostsFrameChangedNotifications:YES];
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[[NSNotificationCenter defaultCenter] addObserver: self selector:@selector(reshape:) name: NSViewFrameDidChangeNotification object: self];
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[self setWantsBestResolutionOpenGLSurface:YES];
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return self;
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}
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- (void) dealloc {
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[[NSNotificationCenter defaultCenter] removeObserver: self];
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[super dealloc];
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}
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struct resize
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{
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GstGLWindowCocoa * window;
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NSRect bounds, visibleRect;
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};
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static void
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resize_cb (gpointer data)
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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struct resize *resize_data = data;
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GstGLWindowCocoa *window_cocoa = resize_data->window;
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GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
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GstGLContext *context = gst_gl_window_get_context (window);
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NSOpenGLContext * glContext = (NSOpenGLContext *) gst_gl_context_get_gl_context (context);
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if (g_main_loop_is_running (window_cocoa->priv->loop) && ![window_cocoa->priv->internal_win_id isClosed]) {
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const GstGLFuncs *gl;
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[glContext update];
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gl = context->gl_vtable;
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if (window->resize) {
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window->resize (window->resize_data, resize_data->bounds.size.width, resize_data->bounds.size.height);
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gl->GetIntegerv (GL_VIEWPORT, window_cocoa->priv->viewport_dim);
|
|
}
|
|
|
|
gl->Viewport (window_cocoa->priv->viewport_dim[0] - resize_data->visibleRect.origin.x,
|
|
window_cocoa->priv->viewport_dim[1] - resize_data->visibleRect.origin.y,
|
|
window_cocoa->priv->viewport_dim[2], window_cocoa->priv->viewport_dim[3]);
|
|
|
|
GST_GL_WINDOW (window_cocoa)->draw (GST_GL_WINDOW (window_cocoa)->draw_data);
|
|
[glContext flushBuffer];
|
|
}
|
|
gst_object_unref (context);
|
|
[pool release];
|
|
}
|
|
|
|
- (void)renewGState {
|
|
/* Don't update the screen until we redraw, this
|
|
* prevents flickering during scrolling, clipping,
|
|
* resizing, etc
|
|
*/
|
|
[[self window] disableScreenUpdatesUntilFlush];
|
|
|
|
[super renewGState];
|
|
}
|
|
|
|
- (void)reshape: (NSNotification*)notification {
|
|
GstGLWindow *window;
|
|
|
|
window = GST_GL_WINDOW (window_cocoa);
|
|
|
|
if (window->resize) {
|
|
NSRect bounds = [self bounds];
|
|
NSRect visibleRect = [self visibleRect];
|
|
struct resize *resize_data = g_new (struct resize, 1);
|
|
|
|
bounds = [self convertRectToBacking:bounds];
|
|
visibleRect = [self convertRectToBacking:visibleRect];
|
|
|
|
GST_DEBUG_OBJECT (window, "Window resized: bounds %lf %lf %lf %lf "
|
|
"visibleRect %lf %lf %lf %lf",
|
|
bounds.origin.x, bounds.origin.y,
|
|
bounds.size.width, bounds.size.height,
|
|
visibleRect.origin.x, visibleRect.origin.y,
|
|
visibleRect.size.width, visibleRect.size.height);
|
|
|
|
resize_data->window = window_cocoa;
|
|
resize_data->bounds = bounds;
|
|
resize_data->visibleRect = visibleRect;
|
|
|
|
gst_gl_window_send_message_async (GST_GL_WINDOW (window_cocoa), (GstGLWindowCB) resize_cb, resize_data, (GDestroyNotify) g_free);
|
|
}
|
|
}
|
|
|
|
- (void)drawRect: (NSRect)dirtyRect {
|
|
[self reshape:nil];
|
|
}
|
|
|
|
- (BOOL) isOpaque {
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL) isFlipped {
|
|
return NO;
|
|
}
|
|
|
|
@end
|
|
|