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Starting from this patch, all queue and dequeue operation happening on V4L2 is now abstracted with the request. Buffers are dequeued automatically when pending requests are marked done and only 1 in-flight request is now used. Along with fixing issues with request not being reused with slice decoders, this change reduces the memory footprint by allocating only two bitstream buffers. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1881> |
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linux | ||
gstv4l2codecallocator.c | ||
gstv4l2codecallocator.h | ||
gstv4l2codecdevice.c | ||
gstv4l2codecdevice.h | ||
gstv4l2codech264dec.c | ||
gstv4l2codech264dec.h | ||
gstv4l2codecpool.c | ||
gstv4l2codecpool.h | ||
gstv4l2codecvp8dec.c | ||
gstv4l2codecvp8dec.h | ||
gstv4l2decoder.c | ||
gstv4l2decoder.h | ||
gstv4l2format.c | ||
gstv4l2format.h | ||
meson.build | ||
plugin.c |