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v4l2codecs: allocator: Add method to wait for more buffers
This add function to wait for buffers to get back into the pool along with a set_flushing() method to allow unblocking this wait.
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2 changed files with 48 additions and 0 deletions
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@ -45,6 +45,9 @@ struct _GstV4l2CodecAllocator
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gint pool_size;
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gboolean detached;
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GCond buffer_cond;
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gboolean flushing;
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GstV4l2Decoder *decoder;
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GstPadDirection direction;
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};
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@ -152,6 +155,7 @@ gst_v4l2_codec_allocator_release (GstMiniObject * mini_object)
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if (gst_v4l2_codec_buffer_release_mem (buf)) {
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GST_DEBUG_OBJECT (self, "Placing back buffer %i into pool", buf->index);
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g_queue_push_tail (&self->pool, buf);
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g_cond_signal (&self->buffer_cond);
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}
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GST_OBJECT_UNLOCK (self);
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@ -196,6 +200,7 @@ failed:
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static void
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gst_v4l2_codec_allocator_init (GstV4l2CodecAllocator * self)
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{
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g_cond_init (&self->buffer_cond);
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}
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static void
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@ -220,6 +225,8 @@ gst_v4l2_codec_allocator_finalize (GObject * object)
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if (!self->detached)
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gst_v4l2_decoder_request_buffers (self->decoder, self->direction, 0);
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g_cond_clear (&self->buffer_cond);
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G_OBJECT_CLASS (gst_v4l2_codec_allocator_parent_class)->finalize (object);
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}
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@ -273,6 +280,27 @@ gst_v4l2_codec_allocator_alloc (GstV4l2CodecAllocator * self)
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return mem;
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}
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gboolean
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gst_v4l2_codec_allocator_create_buffer (GstV4l2CodecAllocator * self)
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{
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/* TODO implement */
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return FALSE;
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}
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gboolean
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gst_v4l2_codec_allocator_wait_for_buffer (GstV4l2CodecAllocator * self)
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{
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gboolean ret;
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GST_OBJECT_LOCK (self);
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while (self->pool.length == 0 && !self->flushing)
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g_cond_wait (&self->buffer_cond, GST_OBJECT_GET_LOCK (self));
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ret = !self->flushing;
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GST_OBJECT_UNLOCK (self);
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return ret;
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}
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gboolean
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gst_v4l2_codec_allocator_prepare_buffer (GstV4l2CodecAllocator * self,
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GstBuffer * gstbuf)
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@ -324,6 +352,17 @@ gst_v4l2_codec_allocator_detach (GstV4l2CodecAllocator * self)
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GST_OBJECT_UNLOCK (self);
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}
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void
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gst_v4l2_codec_allocator_set_flushing (GstV4l2CodecAllocator * self,
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gboolean flushing)
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{
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GST_OBJECT_LOCK (self);
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self->flushing = flushing;
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if (flushing)
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g_cond_broadcast (&self->buffer_cond);
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GST_OBJECT_UNLOCK (self);
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}
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guint32
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gst_v4l2_codec_memory_get_index (GstMemory * mem)
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{
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@ -38,6 +38,12 @@ GstV4l2CodecAllocator *gst_v4l2_codec_allocator_new (GstV4l2Decoder * decoder,
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GstMemory *gst_v4l2_codec_allocator_alloc (GstV4l2CodecAllocator * allocator);
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gboolean gst_v4l2_codec_allocator_create_buffer (GstV4l2CodecAllocator * self);
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gboolean gst_v4l2_codec_allocator_wait_for_buffer (GstV4l2CodecAllocator * self);
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gboolean gst_v4l2_codec_allocator_prepare_buffer (GstV4l2CodecAllocator * allocator,
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GstBuffer * buffer);
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@ -45,6 +51,9 @@ guint gst_v4l2_codec_allocator_get_pool_size (GstV4l2CodecAllo
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void gst_v4l2_codec_allocator_detach (GstV4l2CodecAllocator * self);
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void gst_v4l2_codec_allocator_set_flushing (GstV4l2CodecAllocator * self,
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gboolean flushing);
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guint32 gst_v4l2_codec_memory_get_index (GstMemory * mem);
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#endif /* _GST_V4L2_CODECS_ALLOCATOR_H_ */
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