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f3d51ef235
It can be called any time from random thread. Thus, multiple device objects can be created for the same physical device if the call is not serialized, that's not a scenario we expect. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2727> |
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d3d11-prelude.h | ||
gstd3d11.h | ||
gstd3d11_fwd.h | ||
gstd3d11_private.h | ||
gstd3d11bufferpool.cpp | ||
gstd3d11bufferpool.h | ||
gstd3d11config.h.meson | ||
gstd3d11device.cpp | ||
gstd3d11device.h | ||
gstd3d11format.cpp | ||
gstd3d11format.h | ||
gstd3d11memory.cpp | ||
gstd3d11memory.h | ||
gstd3d11utils.cpp | ||
gstd3d11utils.h | ||
meson.build |