mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-29 11:40:38 +00:00
456 lines
17 KiB
Markdown
456 lines
17 KiB
Markdown
# Basic tutorial 4: Time management
|
|
|
|
## Goal
|
|
|
|
This tutorial shows how to use GStreamer time-related facilities. In
|
|
particular:
|
|
|
|
- How to query the pipeline for information like stream position or
|
|
duration.
|
|
|
|
- How to seek (jump) to a different position (time instant) inside the
|
|
stream.
|
|
|
|
## Introduction
|
|
|
|
`GstQuery` is a mechanism that allows asking an element or pad for a
|
|
piece of information. In this example we ask the pipeline if seeking is
|
|
allowed (some sources, like live streams, do not allow seeking). If it
|
|
is allowed, then, once the movie has been running for ten seconds, we
|
|
skip to a different position using a seek.
|
|
|
|
In the previous tutorials, once we had the pipeline setup and running,
|
|
our main function just sat and waited to receive an ERROR or an EOS
|
|
through the bus. Here we modify this function to periodically wake up
|
|
and query the pipeline for the stream position, so we can print it on
|
|
screen. This is similar to what a media player would do, updating the
|
|
User Interface on a periodic basis.
|
|
|
|
Finally, the stream duration is queried and updated whenever it changes.
|
|
|
|
## Seeking example
|
|
|
|
Copy this code into a text file named `basic-tutorial-4.c` (or find it
|
|
in the SDK installation).
|
|
|
|
**basic-tutorial-4.c**
|
|
|
|
``` lang=c
|
|
#include <gst/gst.h>
|
|
|
|
/* Structure to contain all our information, so we can pass it around */
|
|
typedef struct _CustomData {
|
|
GstElement *playbin; /* Our one and only element */
|
|
gboolean playing; /* Are we in the PLAYING state? */
|
|
gboolean terminate; /* Should we terminate execution? */
|
|
gboolean seek_enabled; /* Is seeking enabled for this media? */
|
|
gboolean seek_done; /* Have we performed the seek already? */
|
|
gint64 duration; /* How long does this media last, in nanoseconds */
|
|
} CustomData;
|
|
|
|
/* Forward definition of the message processing function */
|
|
static void handle_message (CustomData *data, GstMessage *msg);
|
|
|
|
int main(int argc, char *argv[]) {
|
|
CustomData data;
|
|
GstBus *bus;
|
|
GstMessage *msg;
|
|
GstStateChangeReturn ret;
|
|
|
|
data.playing = FALSE;
|
|
data.terminate = FALSE;
|
|
data.seek_enabled = FALSE;
|
|
data.seek_done = FALSE;
|
|
data.duration = GST_CLOCK_TIME_NONE;
|
|
|
|
/* Initialize GStreamer */
|
|
gst_init (&argc, &argv);
|
|
|
|
/* Create the elements */
|
|
data.playbin = gst_element_factory_make ("playbin", "playbin");
|
|
|
|
if (!data.playbin) {
|
|
g_printerr ("Not all elements could be created.\n");
|
|
return -1;
|
|
}
|
|
|
|
/* Set the URI to play */
|
|
g_object_set (data.playbin, "uri", "http://docs.gstreamer.com/media/sintel_trailer-480p.webm", NULL);
|
|
|
|
/* Start playing */
|
|
ret = gst_element_set_state (data.playbin, GST_STATE_PLAYING);
|
|
if (ret == GST_STATE_CHANGE_FAILURE) {
|
|
g_printerr ("Unable to set the pipeline to the playing state.\n");
|
|
gst_object_unref (data.playbin);
|
|
return -1;
|
|
}
|
|
|
|
/* Listen to the bus */
|
|
bus = gst_element_get_bus (data.playbin);
|
|
do {
|
|
msg = gst_bus_timed_pop_filtered (bus, 100 * GST_MSECOND,
|
|
GST_MESSAGE_STATE_CHANGED | GST_MESSAGE_ERROR | GST_MESSAGE_EOS | GST_MESSAGE_DURATION);
|
|
|
|
/* Parse message */
|
|
if (msg != NULL) {
|
|
handle_message (&data, msg);
|
|
} else {
|
|
/* We got no message, this means the timeout expired */
|
|
if (data.playing) {
|
|
gint64 current = -1;
|
|
|
|
/* Query the current position of the stream */
|
|
if (!gst_element_query_position (data.playbin, GST_TIME_FORMAT, ¤t)) {
|
|
g_printerr ("Could not query current position.\n");
|
|
}
|
|
|
|
/* If we didn't know it yet, query the stream duration */
|
|
if (!GST_CLOCK_TIME_IS_VALID (data.duration)) {
|
|
if (!gst_element_query_duration (data.playbin, GST_TIME_FORMAT, &data.duration)) {
|
|
g_printerr ("Could not query current duration.\n");
|
|
}
|
|
}
|
|
|
|
/* Print current position and total duration */
|
|
g_print ("Position %" GST_TIME_FORMAT " / %" GST_TIME_FORMAT "\r",
|
|
GST_TIME_ARGS (current), GST_TIME_ARGS (data.duration));
|
|
|
|
/* If seeking is enabled, we have not done it yet, and the time is right, seek */
|
|
if (data.seek_enabled && !data.seek_done && current > 10 * GST_SECOND) {
|
|
g_print ("\nReached 10s, performing seek...\n");
|
|
gst_element_seek_simple (data.playbin, GST_FORMAT_TIME,
|
|
GST_SEEK_FLAG_FLUSH | GST_SEEK_FLAG_KEY_UNIT, 30 * GST_SECOND);
|
|
data.seek_done = TRUE;
|
|
}
|
|
}
|
|
}
|
|
} while (!data.terminate);
|
|
|
|
/* Free resources */
|
|
gst_object_unref (bus);
|
|
gst_element_set_state (data.playbin, GST_STATE_NULL);
|
|
gst_object_unref (data.playbin);
|
|
return 0;
|
|
}
|
|
|
|
static void handle_message (CustomData *data, GstMessage *msg) {
|
|
GError *err;
|
|
gchar *debug_info;
|
|
|
|
switch (GST_MESSAGE_TYPE (msg)) {
|
|
case GST_MESSAGE_ERROR:
|
|
gst_message_parse_error (msg, &err, &debug_info);
|
|
g_printerr ("Error received from element %s: %s\n", GST_OBJECT_NAME (msg->src), err->message);
|
|
g_printerr ("Debugging information: %s\n", debug_info ? debug_info : "none");
|
|
g_clear_error (&err);
|
|
g_free (debug_info);
|
|
data->terminate = TRUE;
|
|
break;
|
|
case GST_MESSAGE_EOS:
|
|
g_print ("End-Of-Stream reached.\n");
|
|
data->terminate = TRUE;
|
|
break;
|
|
case GST_MESSAGE_DURATION:
|
|
/* The duration has changed, mark the current one as invalid */
|
|
data->duration = GST_CLOCK_TIME_NONE;
|
|
break;
|
|
case GST_MESSAGE_STATE_CHANGED: {
|
|
GstState old_state, new_state, pending_state;
|
|
gst_message_parse_state_changed (msg, &old_state, &new_state, &pending_state);
|
|
if (GST_MESSAGE_SRC (msg) == GST_OBJECT (data->playbin)) {
|
|
g_print ("Pipeline state changed from %s to %s:\n",
|
|
gst_element_state_get_name (old_state), gst_element_state_get_name (new_state));
|
|
|
|
/* Remember whether we are in the PLAYING state or not */
|
|
data->playing = (new_state == GST_STATE_PLAYING);
|
|
|
|
if (data->playing) {
|
|
/* We just moved to PLAYING. Check if seeking is possible */
|
|
GstQuery *query;
|
|
gint64 start, end;
|
|
query = gst_query_new_seeking (GST_FORMAT_TIME);
|
|
if (gst_element_query (data->playbin, query)) {
|
|
gst_query_parse_seeking (query, NULL, &data->seek_enabled, &start, &end);
|
|
if (data->seek_enabled) {
|
|
g_print ("Seeking is ENABLED from %" GST_TIME_FORMAT " to %" GST_TIME_FORMAT "\n",
|
|
GST_TIME_ARGS (start), GST_TIME_ARGS (end));
|
|
} else {
|
|
g_print ("Seeking is DISABLED for this stream.\n");
|
|
}
|
|
}
|
|
else {
|
|
g_printerr ("Seeking query failed.");
|
|
}
|
|
gst_query_unref (query);
|
|
}
|
|
}
|
|
} break;
|
|
default:
|
|
/* We should not reach here */
|
|
g_printerr ("Unexpected message received.\n");
|
|
break;
|
|
}
|
|
gst_message_unref (msg);
|
|
}
|
|
```
|
|
|
|
> ![Information](images/icons/emoticons/information.png)
|
|
> Need help?
|
|
>
|
|
> If you need help to compile this code, refer to the **Building the tutorials** section for your platform: [Linux](Installing+on+Linux.markdown#InstallingonLinux-Build), [Mac OS X](Installing+on+Mac+OS+X.markdown#InstallingonMacOSX-Build) or [Windows](Installing+on+Windows.markdown#InstallingonWindows-Build), or use this specific command on Linux:
|
|
>
|
|
> ``gcc basic-tutorial-4.c -o basic-tutorial-4 `pkg-config --cflags --libs gstreamer-1.0` ``
|
|
>
|
|
>If you need help to run this code, refer to the **Running the tutorials** section for your platform: [Linux](Installing+on+Linux.markdown#InstallingonLinux-Run), [Mac OS X](Installing+on+Mac+OS+X.markdown#InstallingonMacOSX-Run) or [Windows](Installing+on+Windows.markdown#InstallingonWindows-Run).
|
|
>
|
|
> This tutorial opens a window and displays a movie, with accompanying audio. The media is fetched from the Internet, so the window might take a few seconds to appear, depending on your connection speed. 10 seconds into the movie it skips to a new position
|
|
>
|
|
>Required libraries: `gstreamer-1.0`
|
|
|
|
## Walkthrough
|
|
|
|
```
|
|
/* Structure to contain all our information, so we can pass it around */
|
|
typedef struct _CustomData {
|
|
GstElement *playbin; /* Our one and only element */
|
|
gboolean playing; /* Are we in the PLAYING state? */
|
|
gboolean terminate; /* Should we terminate execution? */
|
|
gboolean seek_enabled; /* Is seeking enabled for this media? */
|
|
gboolean seek_done; /* Have we performed the seek already? */
|
|
gint64 duration; /* How long does this media last, in nanoseconds */
|
|
} CustomData;
|
|
|
|
/* Forward definition of the message processing function */
|
|
static void handle_message (CustomData *data, GstMessage *msg);
|
|
```
|
|
|
|
We start by defining a structure to contain all our information, so we
|
|
can pass it around to other functions. In particular, in this example we
|
|
move the message handling code to its own function
|
|
`handle_message` because it is growing a bit too big.
|
|
|
|
We would then build a pipeline composed of a single element, a
|
|
`playbin`, which we already saw in [Basic tutorial 1: Hello
|
|
world!](Basic+tutorial+1+Hello+world.markdown). However,
|
|
`playbin` is in itself a pipeline, and in this case it is the only
|
|
element in the pipeline, so we use directly the `playbin` element. We
|
|
will skip the details: the URI of the clip is given to `playbin` via
|
|
the URI property and the pipeline is set to the playing state.
|
|
|
|
```
|
|
msg = gst_bus_timed_pop_filtered (bus, 100 * GST_MSECOND,
|
|
GST_MESSAGE_STATE_CHANGED | GST_MESSAGE_ERROR | GST_MESSAGE_EOS | GST_MESSAGE_DURATION);
|
|
```
|
|
|
|
Previously we did not provide a timeout to
|
|
`gst_bus_timed_pop_filtered()`, meaning that it didn't return until a
|
|
message was received. Now we use a timeout of 100 milliseconds, so, if
|
|
no message is received, 10 times per second the function will return
|
|
with a NULL instead of a `GstMessage`. We are going to use this to
|
|
update our “UI”. Note that the timeout period is specified in
|
|
nanoseconds, so usage of the `GST_SECOND` or `GST_MSECOND` macros is
|
|
highly recommended.
|
|
|
|
If we got a message, we process it in the `handle_message`` `function
|
|
(next subsection), otherwise:
|
|
|
|
### User interface resfreshing
|
|
|
|
```
|
|
/* We got no message, this means the timeout expired */
|
|
if (data.playing) {
|
|
```
|
|
|
|
First off, if we are not in the PLAYING state, we do not want to do
|
|
anything here, since most queries would fail. Otherwise, it is time to
|
|
refresh the screen.
|
|
|
|
We get here approximately 10 times per second, a good enough refresh
|
|
rate for our UI. We are going to print on screen the current media
|
|
position, which we can learn be querying the pipeline. This involves a
|
|
few steps that will be shown in the next subsection, but, since position
|
|
and duration are common enough queries, `GstElement` offers easier,
|
|
ready-made alternatives:
|
|
|
|
```
|
|
/* Query the current position of the stream */
|
|
if (!gst_element_query_position (data.pipeline, GST_FORMAT_TIME, ¤t)) {
|
|
g_printerr ("Could not query current position.\n");
|
|
}
|
|
```
|
|
|
|
`gst_element_query_position()` hides the management of the query object
|
|
and directly provides us with the result.
|
|
|
|
```
|
|
/* If we didn't know it yet, query the stream duration */
|
|
if (!GST_CLOCK_TIME_IS_VALID (data.duration)) {
|
|
if (!gst_element_query_duration (data.pipeline, GST_TIME_FORMAT, &data.duration)) {
|
|
g_printerr ("Could not query current duration.\n");
|
|
}
|
|
}
|
|
```
|
|
|
|
Now is a good moment to know the length of the stream, with
|
|
another `GstElement` helper function: `gst_element_query_duration()`
|
|
|
|
```
|
|
/* Print current position and total duration */
|
|
g_print ("Position %" GST_TIME_FORMAT " / %" GST_TIME_FORMAT "\r",
|
|
GST_TIME_ARGS (current), GST_TIME_ARGS (data.duration));
|
|
```
|
|
|
|
Note the usage of the `GST_TIME_FORMAT` and `GST_TIME_ARGS` macros to
|
|
provide user-friendly representation of GStreamer
|
|
times.
|
|
|
|
```
|
|
/* If seeking is enabled, we have not done it yet, and the time is right, seek */
|
|
if (data.seek_enabled && !data.seek_done && current > 10 * GST_SECOND) {
|
|
g_print ("\nReached 10s, performing seek...\n");
|
|
gst_element_seek_simple (data.pipeline, GST_FORMAT_TIME,
|
|
GST_SEEK_FLAG_FLUSH | GST_SEEK_FLAG_KEY_UNIT, 30 * GST_SECOND);
|
|
data.seek_done = TRUE;
|
|
}
|
|
```
|
|
|
|
Now we perform the seek, “simply” by
|
|
calling `gst_element_seek_simple()` on the pipeline. A lot of the
|
|
intricacies of seeking are hidden in this method, which is a good
|
|
thing!
|
|
|
|
Let's review the parameters:
|
|
|
|
`GST_FORMAT_TIME` indicates that we are specifying the destination in
|
|
time, as opposite to bytes (and other more obscure mechanisms).
|
|
|
|
Then come the GstSeekFlags, let's review the most common:
|
|
|
|
`GST_SEEK_FLAG_FLUSH`: This discards all data currently in the pipeline
|
|
before doing the seek. Might pause a bit while the pipeline is refilled
|
|
and the new data starts to show up, but greatly increases the
|
|
“responsiveness” of the application. If this flag is not provided,
|
|
“stale” data might be shown for a while until the new position appears
|
|
at the end of the pipeline.
|
|
|
|
`GST_SEEK_FLAG_KEY_UNIT`: Most encoded video streams cannot seek to
|
|
arbitrary positions, only to certain frames called Key Frames. When this
|
|
flag is used, the seek will actually move to the closest key frame and
|
|
start producing data straight away. If this flag is not used, the
|
|
pipeline will move internally to the closest key frame (it has no other
|
|
alternative) but data will not be shown until it reaches the requested
|
|
position. Not providing the flag is more accurate, but might take longer
|
|
to react.
|
|
|
|
`GST_SEEK_FLAG_ACCURATE`: Some media clips do not provide enough
|
|
indexing information, meaning that seeking to arbitrary positions is
|
|
time-consuming. In these cases, GStreamer usually estimates the position
|
|
to seek to, and usually works just fine. If this precision is not good
|
|
enough for your case (you see seeks not going to the exact time you
|
|
asked for), then provide this flag. Be warned that it might take longer
|
|
to calculate the seeking position (very long, on some files).
|
|
|
|
And finally we provide the position to seek to. Since we asked
|
|
for `GST_FORMAT_TIME` , this position is in nanoseconds, so we use
|
|
the `GST_SECOND` macro for simplicity.
|
|
|
|
### Message Pump
|
|
|
|
The `handle_message` function processes all messages received through
|
|
the pipeline's bus. ERROR and EOS handling is the same as in previous
|
|
tutorials, so we skip to the interesting part:
|
|
|
|
```
|
|
case GST_MESSAGE_DURATION:
|
|
/* The duration has changed, mark the current one as invalid */
|
|
data->duration = GST_CLOCK_TIME_NONE;
|
|
break;
|
|
```
|
|
|
|
This message is posted on the bus whenever the duration of the stream
|
|
changes. Here we simply mark the current duration as invalid, so it gets
|
|
re-queried later.
|
|
|
|
```
|
|
case GST_MESSAGE_STATE_CHANGED: {
|
|
GstState old_state, new_state, pending_state;
|
|
gst_message_parse_state_changed (msg, &old_state, &new_state, &pending_state);
|
|
if (GST_MESSAGE_SRC (msg) == GST_OBJECT (data->pipeline)) {
|
|
g_print ("Pipeline state changed from %s to %s:\n",
|
|
gst_element_state_get_name (old_state), gst_element_state_get_name (new_state));
|
|
|
|
/* Remember whether we are in the PLAYING state or not */
|
|
data->playing = (new_state == GST_STATE_PLAYING);
|
|
```
|
|
|
|
Seeks and time queries generally only get a valid reply when in the
|
|
PAUSED or PLAYING state, since all elements have had a chance to
|
|
receive information and configure themselves. Here we take note of
|
|
whether we are in the PLAYING state or not with the `playing`
|
|
variable.
|
|
|
|
Also, if we have just entered the PLAYING state, we do our first query.
|
|
We ask the pipeline if seeking is allowed on this stream:
|
|
|
|
```
|
|
if (data->playing) {
|
|
/* We just moved to PLAYING. Check if seeking is possible */
|
|
GstQuery *query;
|
|
gint64 start, end;
|
|
query = gst_query_new_seeking (GST_FORMAT_TIME);
|
|
if (gst_element_query (data->pipeline, query)) {
|
|
gst_query_parse_seeking (query, NULL, &data->seek_enabled, &start, &end);
|
|
if (data->seek_enabled) {
|
|
g_print ("Seeking is ENABLED from %" GST_TIME_FORMAT " to %" GST_TIME_FORMAT "\n",
|
|
GST_TIME_ARGS (start), GST_TIME_ARGS (end));
|
|
} else {
|
|
g_print ("Seeking is DISABLED for this stream.\n");
|
|
}
|
|
}
|
|
else {
|
|
g_printerr ("Seeking query failed.");
|
|
}
|
|
gst_query_unref (query);
|
|
}
|
|
```
|
|
|
|
`gst_query_new_seeking()` creates a new query object of the "seeking"
|
|
type, with `GST_FORMAT_TIME` format. This indicates that we are
|
|
interested in seeking by specifying the new time to which we want to
|
|
move. We could also ask for `GST_FORMAT_BYTES`, and then seek to a
|
|
particular byte position inside the source file, but this is normally
|
|
less useful.
|
|
|
|
This query object is then passed to the pipeline with
|
|
`gst_element_query()`. The result is stored in the same query, and can
|
|
be easily retrieved with `gst_query_parse_seeking()`. It extracts a
|
|
boolean indicating if seeking is allowed, and the range in which seeking
|
|
is possible.
|
|
|
|
Don't forget to unref the query object when you are done with it.
|
|
|
|
And that's it! With this knowledge a media player can be built which
|
|
periodically updates a slider based on the current stream position and
|
|
allows seeking by moving the slider!
|
|
|
|
## Conclusion
|
|
|
|
This tutorial has shown:
|
|
|
|
- How to query the pipeline for information using `GstQuery`
|
|
|
|
- How to obtain common information like position and duration
|
|
using `gst_element_query_position()` and `gst_element_query_duration()`
|
|
|
|
- How to seek to an arbitrary position in the stream
|
|
using `gst_element_seek_simple()`
|
|
|
|
- In which states all these operations can be performed.
|
|
|
|
The next tutorial shows how to integrate GStreamer with a Graphical User
|
|
Interface toolkit.
|
|
|
|
Remember that attached to this page you should find the complete source
|
|
code of the tutorial and any accessory files needed to build it.
|
|
|
|
It has been a pleasure having you here, and see you soon!
|