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f69283819a
This add function to wait for buffers to get back into the pool along with a set_flushing() method to allow unblocking this wait.
376 lines
9.2 KiB
C
376 lines
9.2 KiB
C
/* GStreamer
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* Copyright (C) 2020 Collabora Ltd.
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* Author: Nicolas Dufresne <nicolas.dufresne@collabora.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "gstv4l2codecallocator.h"
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#include <gst/video/video.h>
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#include <sys/types.h>
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#define GST_CAT_DEFAULT allocator_debug
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GST_DEBUG_CATEGORY_STATIC (allocator_debug);
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typedef struct _GstV4l2CodecBuffer GstV4l2CodecBuffer;
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struct _GstV4l2CodecBuffer
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{
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gint index;
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GstMemory *mem[GST_VIDEO_MAX_PLANES];
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guint num_mems;
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guint outstanding_mems;
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};
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struct _GstV4l2CodecAllocator
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{
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GstDmaBufAllocator parent;
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GQueue pool;
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gint pool_size;
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gboolean detached;
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GCond buffer_cond;
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gboolean flushing;
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GstV4l2Decoder *decoder;
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GstPadDirection direction;
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};
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G_DEFINE_TYPE_WITH_CODE (GstV4l2CodecAllocator, gst_v4l2_codec_allocator,
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GST_TYPE_DMABUF_ALLOCATOR,
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GST_DEBUG_CATEGORY_INIT (allocator_debug, "v4l2codecs-allocator", 0,
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"V4L2 Codecs Allocator"));
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static gboolean gst_v4l2_codec_allocator_release (GstMiniObject * mini_object);
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static GQuark
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gst_v4l2_codec_buffer_quark (void)
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{
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static gsize buffer_quark = 0;
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if (g_once_init_enter (&buffer_quark)) {
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GQuark quark = g_quark_from_string ("GstV4l2CodecBuffer");
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g_once_init_leave (&buffer_quark, quark);
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}
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return buffer_quark;
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}
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static GstV4l2CodecBuffer *
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gst_v4l2_codec_buffer_new (GstAllocator * allocator, GstV4l2Decoder * decoder,
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GstPadDirection direction, gint index)
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{
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GstV4l2CodecBuffer *buf;
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guint i, num_mems;
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gint fds[GST_VIDEO_MAX_PLANES];
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gsize sizes[GST_VIDEO_MAX_PLANES];
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gsize offsets[GST_VIDEO_MAX_PLANES];
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if (!gst_v4l2_decoder_export_buffer (decoder, direction, index, fds, sizes,
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offsets, &num_mems))
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return NULL;
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buf = g_new0 (GstV4l2CodecBuffer, 1);
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buf->index = index;
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buf->num_mems = num_mems;
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for (i = 0; i < buf->num_mems; i++) {
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GstMemory *mem = gst_dmabuf_allocator_alloc (allocator, fds[i], sizes[i]);
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gst_memory_resize (mem, offsets[i], sizes[i] - offsets[i]);
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GST_MINI_OBJECT (mem)->dispose = gst_v4l2_codec_allocator_release;
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gst_mini_object_set_qdata (GST_MINI_OBJECT (mem),
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gst_v4l2_codec_buffer_quark (), buf, NULL);
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/* On outstanding memory keeps a reference on the allocator, this is
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* needed to break the cycle. */
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gst_object_unref (mem->allocator);
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buf->mem[i] = mem;
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}
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GST_DEBUG_OBJECT (allocator, "Create buffer %i with %i memory fds",
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buf->index, buf->num_mems);
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return buf;
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}
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static void
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gst_v4l2_codec_buffer_free (GstV4l2CodecBuffer * buf)
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{
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guint i;
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g_warn_if_fail (buf->outstanding_mems == 0);
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GST_DEBUG_OBJECT (buf->mem[0]->allocator, "Freeing buffer %i", buf->index);
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for (i = 0; i < buf->num_mems; i++) {
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GstMemory *mem = buf->mem[i];
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GST_MINI_OBJECT (mem)->dispose = NULL;
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g_object_ref (mem->allocator);
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gst_memory_unref (mem);
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}
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g_free (buf);
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}
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static void
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gst_v4l2_codec_buffer_acquire (GstV4l2CodecBuffer * buf)
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{
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buf->outstanding_mems += buf->num_mems;
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}
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static gboolean
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gst_v4l2_codec_buffer_release_mem (GstV4l2CodecBuffer * buf)
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{
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return (--buf->outstanding_mems == 0);
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}
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static gboolean
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gst_v4l2_codec_allocator_release (GstMiniObject * mini_object)
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{
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GstMemory *mem = GST_MEMORY_CAST (mini_object);
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GstV4l2CodecAllocator *self = GST_V4L2_CODEC_ALLOCATOR (mem->allocator);
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GstV4l2CodecBuffer *buf;
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GST_OBJECT_LOCK (self);
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buf = gst_mini_object_get_qdata (mini_object, gst_v4l2_codec_buffer_quark ());
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gst_memory_ref (mem);
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if (gst_v4l2_codec_buffer_release_mem (buf)) {
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GST_DEBUG_OBJECT (self, "Placing back buffer %i into pool", buf->index);
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g_queue_push_tail (&self->pool, buf);
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g_cond_signal (&self->buffer_cond);
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}
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GST_OBJECT_UNLOCK (self);
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/* Keep last in case we are holding on the last allocator ref */
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g_object_unref (mem->allocator);
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/* Returns FALSE so that our mini object isn't freed */
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return FALSE;
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}
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static gboolean
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gst_v4l2_codec_allocator_prepare (GstV4l2CodecAllocator * self)
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{
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GstV4l2Decoder *decoder = self->decoder;
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GstPadDirection direction = self->direction;
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gint ret;
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guint i;
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ret = gst_v4l2_decoder_request_buffers (decoder, direction, self->pool_size);
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if (ret < self->pool_size) {
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if (ret >= 0)
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GST_ERROR_OBJECT (self,
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"%i buffer was needed, but only %i could be allocated",
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self->pool_size, ret);
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goto failed;
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}
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for (i = 0; i < self->pool_size; i++) {
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GstV4l2CodecBuffer *buf = gst_v4l2_codec_buffer_new (GST_ALLOCATOR (self),
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decoder, direction, i);
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g_queue_push_tail (&self->pool, buf);
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}
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return TRUE;
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failed:
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gst_v4l2_decoder_request_buffers (decoder, direction, 0);
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return FALSE;
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}
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static void
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gst_v4l2_codec_allocator_init (GstV4l2CodecAllocator * self)
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{
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g_cond_init (&self->buffer_cond);
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}
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static void
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gst_v4l2_codec_allocator_dispose (GObject * object)
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{
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GstV4l2CodecAllocator *self = GST_V4L2_CODEC_ALLOCATOR (object);
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GstV4l2CodecBuffer *buf;
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while ((buf = g_queue_pop_head (&self->pool)))
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gst_v4l2_codec_buffer_free (buf);
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g_clear_object (&self->decoder);
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G_OBJECT_CLASS (gst_v4l2_codec_allocator_parent_class)->dispose (object);
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}
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static void
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gst_v4l2_codec_allocator_finalize (GObject * object)
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{
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GstV4l2CodecAllocator *self = GST_V4L2_CODEC_ALLOCATOR (object);
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if (!self->detached)
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gst_v4l2_decoder_request_buffers (self->decoder, self->direction, 0);
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g_cond_clear (&self->buffer_cond);
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G_OBJECT_CLASS (gst_v4l2_codec_allocator_parent_class)->finalize (object);
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}
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static void
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gst_v4l2_codec_allocator_class_init (GstV4l2CodecAllocatorClass * klass)
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{
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GstAllocatorClass *allocator_class = GST_ALLOCATOR_CLASS (klass);
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->dispose = gst_v4l2_codec_allocator_dispose;
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object_class->finalize = gst_v4l2_codec_allocator_finalize;
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allocator_class->alloc = NULL;
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}
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GstV4l2CodecAllocator *
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gst_v4l2_codec_allocator_new (GstV4l2Decoder * decoder,
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GstPadDirection direction, guint num_buffers)
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{
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GstV4l2CodecAllocator *self =
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g_object_new (GST_TYPE_V4L2_CODEC_ALLOCATOR, NULL);
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self->decoder = g_object_ref (decoder);
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self->direction = direction;
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self->pool_size = num_buffers;
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if (!gst_v4l2_codec_allocator_prepare (self)) {
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g_object_unref (self);
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return NULL;
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}
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return self;
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}
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GstMemory *
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gst_v4l2_codec_allocator_alloc (GstV4l2CodecAllocator * self)
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{
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GstV4l2CodecBuffer *buf;
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GstMemory *mem = NULL;
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GST_OBJECT_LOCK (self);
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buf = g_queue_pop_head (&self->pool);
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if (buf) {
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GST_DEBUG_OBJECT (self, "Allocated buffer %i", buf->index);
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g_warn_if_fail (buf->num_mems == 1);
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mem = buf->mem[0];
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g_object_ref (mem->allocator);
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buf->outstanding_mems++;
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}
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GST_OBJECT_UNLOCK (self);
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return mem;
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}
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gboolean
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gst_v4l2_codec_allocator_create_buffer (GstV4l2CodecAllocator * self)
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{
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/* TODO implement */
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return FALSE;
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}
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gboolean
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gst_v4l2_codec_allocator_wait_for_buffer (GstV4l2CodecAllocator * self)
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{
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gboolean ret;
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GST_OBJECT_LOCK (self);
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while (self->pool.length == 0 && !self->flushing)
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g_cond_wait (&self->buffer_cond, GST_OBJECT_GET_LOCK (self));
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ret = !self->flushing;
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GST_OBJECT_UNLOCK (self);
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return ret;
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}
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gboolean
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gst_v4l2_codec_allocator_prepare_buffer (GstV4l2CodecAllocator * self,
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GstBuffer * gstbuf)
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{
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GstV4l2CodecBuffer *buf;
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guint i;
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GST_OBJECT_LOCK (self);
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buf = g_queue_pop_head (&self->pool);
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if (!buf) {
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GST_OBJECT_UNLOCK (self);
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return FALSE;
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}
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GST_DEBUG_OBJECT (self, "Allocated buffer %i", buf->index);
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gst_v4l2_codec_buffer_acquire (buf);
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for (i = 0; i < buf->num_mems; i++) {
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gst_buffer_append_memory (gstbuf, buf->mem[i]);
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g_object_ref (buf->mem[i]->allocator);
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}
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GST_OBJECT_UNLOCK (self);
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return TRUE;
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}
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guint
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gst_v4l2_codec_allocator_get_pool_size (GstV4l2CodecAllocator * self)
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{
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guint size;
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GST_OBJECT_LOCK (self);
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size = self->pool_size;
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GST_OBJECT_UNLOCK (self);
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return size;
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}
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void
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gst_v4l2_codec_allocator_detach (GstV4l2CodecAllocator * self)
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{
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GST_OBJECT_LOCK (self);
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if (!self->detached) {
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self->detached = TRUE;
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gst_v4l2_decoder_request_buffers (self->decoder, self->direction, 0);
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}
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GST_OBJECT_UNLOCK (self);
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}
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void
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gst_v4l2_codec_allocator_set_flushing (GstV4l2CodecAllocator * self,
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gboolean flushing)
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{
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GST_OBJECT_LOCK (self);
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self->flushing = flushing;
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if (flushing)
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g_cond_broadcast (&self->buffer_cond);
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GST_OBJECT_UNLOCK (self);
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}
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guint32
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gst_v4l2_codec_memory_get_index (GstMemory * mem)
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{
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GstV4l2CodecBuffer *buf;
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buf = gst_mini_object_get_qdata (GST_MINI_OBJECT (mem),
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gst_v4l2_codec_buffer_quark ());
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g_return_val_if_fail (buf, G_MAXUINT32);
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return buf->index;
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}
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