gstreamer/gst-libs/gst
Matthew Waters 33091ff6a5 gl/mem: implement texture copying between formats with strides properly
Previously, we used the width to determine the amount of data to be
copied using pbos.  This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00
..
gl gl/mem: implement texture copying between formats with strides properly 2017-12-09 19:31:38 +00:00