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The DAR (display's pixel aspect ratio) should remain a constant at runtime so there's no point on repeatedly query and store this value. Doing it at surface setup should be enough. As an added bonus this change should make rendering a bit faster. |
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Android.mk | ||
gsteglglessink.c | ||
gsteglglessink.h | ||
Makefile.am | ||
TODO | ||
video_platform_wrapper.c | ||
video_platform_wrapper.h |