mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-20 23:36:38 +00:00
426535f3a6
Add Windows Graphics Capture (WGC) API based screen capture mode. The conditions where this mode is used: * Explicitly requested by user (capture-api property) * To capture specific window * When DXGI desktop duplication API does not work on hybrid graphics systems (e.g., multi-gpu laptop) Full features of this implementation require Windows 11. And Windows 11 SDK is required to build this feature. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
128 lines
6.1 KiB
C
128 lines
6.1 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/video/video.h>
|
|
#include <gst/d3d11/gstd3d11.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define GST_TYPE_D3D11_SCREEN_CAPTURE (gst_d3d11_screen_capture_get_type())
|
|
#define GST_D3D11_SCREEN_CAPTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_SCREEN_CAPTURE,GstD3D11ScreenCapture))
|
|
#define GST_D3D11_SCREEN_CAPTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_SCREEN_CAPTURE,GstD3D11ScreenCaptureClass))
|
|
#define GST_D3D11_SCREEN_CAPTURE_GET_CLASS(obj) (GST_D3D11_SCREEN_CAPTURE_CLASS(G_OBJECT_GET_CLASS(obj)))
|
|
#define GST_IS_D3D11_SCREEN_CAPTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_SCREEN_CAPTURE))
|
|
#define GST_IS_D3D11_SCREEN_CAPTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_SCREEN_CAPTURE))
|
|
#define GST_D3D11_SCREEN_CAPTURE_CAST(obj) ((GstD3D11ScreenCapture*)(obj))
|
|
|
|
typedef struct _GstD3D11ScreenCapture GstD3D11ScreenCapture;
|
|
typedef struct _GstD3D11ScreenCaptureClass GstD3D11ScreenCaptureClass;
|
|
|
|
#define GST_D3D11_SCREEN_CAPTURE_FLOW_EXPECTED_ERROR GST_FLOW_CUSTOM_SUCCESS
|
|
#define GST_D3D11_SCREEN_CAPTURE_FLOW_SIZE_CHANGED GST_FLOW_CUSTOM_SUCCESS_1
|
|
#define GST_D3D11_SCREEN_CAPTURE_FLOW_UNSUPPORTED GST_FLOW_CUSTOM_ERROR
|
|
|
|
struct _GstD3D11ScreenCapture
|
|
{
|
|
GstObject parent;
|
|
};
|
|
|
|
struct _GstD3D11ScreenCaptureClass
|
|
{
|
|
GstObjectClass parent_class;
|
|
|
|
GstFlowReturn (*prepare) (GstD3D11ScreenCapture * capture);
|
|
|
|
gboolean (*get_size) (GstD3D11ScreenCapture * capture,
|
|
guint * width,
|
|
guint * height);
|
|
|
|
gboolean (*get_colorimetry) (GstD3D11ScreenCapture * capture,
|
|
GstVideoColorimetry * colorimetry);
|
|
|
|
gboolean (*unlock) (GstD3D11ScreenCapture * capture);
|
|
|
|
gboolean (*unlock_stop) (GstD3D11ScreenCapture * capture);
|
|
|
|
void (*show_border) (GstD3D11ScreenCapture * capture,
|
|
gboolean show);
|
|
|
|
GstFlowReturn (*do_capture) (GstD3D11ScreenCapture * capture,
|
|
GstD3D11Device * device,
|
|
ID3D11Texture2D * texture,
|
|
ID3D11RenderTargetView * rtv,
|
|
ID3D11VertexShader * vs,
|
|
ID3D11PixelShader * ps,
|
|
ID3D11InputLayout * layout,
|
|
ID3D11SamplerState * sampler,
|
|
ID3D11BlendState * blend,
|
|
D3D11_BOX * crop_box,
|
|
gboolean draw_mouse);
|
|
};
|
|
|
|
GType gst_d3d11_screen_capture_get_type (void);
|
|
|
|
GstFlowReturn gst_d3d11_screen_capture_prepare (GstD3D11ScreenCapture * capture);
|
|
|
|
gboolean gst_d3d11_screen_capture_get_size (GstD3D11ScreenCapture * capture,
|
|
guint * width,
|
|
guint * height);
|
|
|
|
gboolean gst_d3d11_screen_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
|
|
GstVideoColorimetry * colorimetry);
|
|
|
|
gboolean gst_d3d11_screen_capture_unlock (GstD3D11ScreenCapture * capture);
|
|
|
|
gboolean gst_d3d11_screen_capture_unlock_stop (GstD3D11ScreenCapture * capture);
|
|
|
|
void gst_d3d11_screen_capture_show_border (GstD3D11ScreenCapture * capture,
|
|
gboolean show);
|
|
|
|
GstFlowReturn gst_d3d11_screen_capture_do_capture (GstD3D11ScreenCapture * capture,
|
|
GstD3D11Device * device,
|
|
ID3D11Texture2D * texture,
|
|
ID3D11RenderTargetView * rtv,
|
|
ID3D11VertexShader * vs,
|
|
ID3D11PixelShader * ps,
|
|
ID3D11InputLayout * layout,
|
|
ID3D11SamplerState * sampler,
|
|
ID3D11BlendState * blend,
|
|
D3D11_BOX * crop_box,
|
|
gboolean draw_mouse);
|
|
|
|
HRESULT gst_d3d11_screen_capture_find_output_for_monitor (HMONITOR monitor,
|
|
IDXGIAdapter1 ** adapter,
|
|
IDXGIOutput ** output);
|
|
|
|
HRESULT gst_d3d11_screen_capture_find_primary_monitor (HMONITOR * monitor,
|
|
IDXGIAdapter1 ** adapter,
|
|
IDXGIOutput ** output);
|
|
|
|
HRESULT gst_d3d11_screen_capture_find_nth_monitor (guint index,
|
|
HMONITOR * monitor,
|
|
IDXGIAdapter1 ** adapter,
|
|
IDXGIOutput ** output);
|
|
|
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstD3D11ScreenCapture, gst_object_unref)
|
|
|
|
G_END_DECLS
|
|
|