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gstgleffectbulge.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffectfisheye.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffectglow.c
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[164/906] rename blend_fragment_source to sum_fragment_source and add uniform blending parameters
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2014-03-15 18:36:24 +01:00 |
gstgleffectidentity.c
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[159/906] still some source tree reorganize, fixed some issue with headers and ifdefs, moved identity into effects dir
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2014-03-15 18:36:24 +01:00 |
gstgleffectlumatocurve.c
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[173/906] add lumaxpro (desaturate + cross process) effect. nothing too impressive but I like it.
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2014-03-15 18:36:25 +01:00 |
gstgleffectmirror.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffectrgbtocurve.c
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[171/906] import fxtest (little gtk app to easily test effects) from cvs branch, fixed rgbtocurve.
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2014-03-15 18:36:25 +01:00 |
gstgleffectscurves.h
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[182/906] add a better sepia toning curve
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2014-03-15 18:36:25 +01:00 |
gstgleffectsin.c
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[175/906] add sin effect (desaturate everything but red shades). still needs some tuning.
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2014-03-15 18:36:25 +01:00 |
gstgleffectsquare.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffectsqueeze.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffectssources.c
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[184/906] add a couple of macros to autotools to compile with uintrepid automake. remove array constructor so we don't have to depend on glsl #version 120.
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2014-03-15 18:36:25 +01:00 |
gstgleffectssources.h
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[175/906] add sin effect (desaturate everything but red shades). still needs some tuning.
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2014-03-15 18:36:25 +01:00 |
gstgleffectstretch.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffecttunnel.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |
gstgleffecttwirl.c
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[179/906] distortion effect cleanup
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2014-03-15 18:36:25 +01:00 |