mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-27 02:30:35 +00:00
2aadd7eaf9
Some operations are unnecessary when running with only a single GL context. e.g. glFlush when setting a fence object as the flush happens on wait. API: gst_gl_context_is_shared
537 lines
14 KiB
C
537 lines
14 KiB
C
/* GStreamer
|
|
*
|
|
* Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#include <gst/check/gstcheck.h>
|
|
|
|
#include <gst/gl/gstglcontext.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
static GstGLDisplay *display;
|
|
|
|
static void
|
|
setup (void)
|
|
{
|
|
display = gst_gl_display_new ();
|
|
}
|
|
|
|
static void
|
|
teardown (void)
|
|
{
|
|
gst_object_unref (display);
|
|
}
|
|
|
|
static GLuint vbo, vbo_indices, vao, fbo_id, rbo, tex;
|
|
static GstGLFramebuffer *fbo;
|
|
static GstGLShader *shader;
|
|
static GLint shader_attr_position_loc;
|
|
static GLint shader_attr_texture_loc;
|
|
|
|
static const GLfloat vertices[] = {
|
|
/* x, y, z, s, t */
|
|
1.0f, 1.0f, 0.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f, 0.0f, 0.0f,
|
|
-1.0f, -1.0f, 0.0f, 0.0f, 1.0f,
|
|
1.0f, -1.0f, 0.0f, 1.0f, 1.0f
|
|
};
|
|
|
|
static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
|
|
|
|
static void
|
|
init (gpointer data)
|
|
{
|
|
GstGLContext *context = data;
|
|
GError *error = NULL;
|
|
|
|
/* has to be called in the thread that is going to use the framebuffer */
|
|
fbo = gst_gl_framebuffer_new (context);
|
|
|
|
gst_gl_framebuffer_generate (fbo, 320, 240, &fbo_id, &rbo);
|
|
fail_if (fbo == NULL || fbo_id == 0, "failed to create framebuffer object");
|
|
|
|
gst_gl_context_gen_texture (context, &tex, GST_VIDEO_FORMAT_RGBA, 320, 240);
|
|
fail_if (tex == 0, "failed to create texture");
|
|
|
|
shader = gst_gl_shader_new_default (context, &error);
|
|
fail_if (shader == NULL, "failed to create shader object: %s",
|
|
error->message);
|
|
|
|
shader_attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (shader, "a_position");
|
|
shader_attr_texture_loc =
|
|
gst_gl_shader_get_attribute_location (shader, "a_texcoord");
|
|
}
|
|
|
|
static void
|
|
deinit (gpointer data)
|
|
{
|
|
GstGLContext *context = data;
|
|
GstGLFuncs *gl = context->gl_vtable;
|
|
gl->DeleteTextures (1, &tex);
|
|
if (vao)
|
|
gl->DeleteVertexArrays (1, &vao);
|
|
gst_object_unref (fbo);
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
static void
|
|
clear_tex (gpointer data)
|
|
{
|
|
GstGLContext *context = data;
|
|
GstGLFuncs *gl = context->gl_vtable;
|
|
static gfloat r = 0.0, g = 0.0, b = 0.0;
|
|
|
|
gl->ClearColor (r, g, b, 1.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT);
|
|
|
|
r = r > 1.0 ? 0.0 : r + 0.03;
|
|
g = g > 1.0 ? 0.0 : g + 0.01;
|
|
b = b > 1.0 ? 0.0 : b + 0.015;
|
|
}
|
|
|
|
static void
|
|
draw_tex (gpointer data)
|
|
{
|
|
gst_gl_framebuffer_use_v2 (fbo, 320, 240, fbo_id, rbo, tex,
|
|
(GLCB_V2) clear_tex, data);
|
|
}
|
|
|
|
static void
|
|
_bind_buffer (GstGLContext * context)
|
|
{
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, vbo_indices);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, vbo);
|
|
|
|
/* Load the vertex position */
|
|
gl->VertexAttribPointer (shader_attr_position_loc, 3, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) 0);
|
|
|
|
/* Load the texture coordinate */
|
|
gl->VertexAttribPointer (shader_attr_texture_loc, 2, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
|
|
gl->EnableVertexAttribArray (shader_attr_position_loc);
|
|
gl->EnableVertexAttribArray (shader_attr_texture_loc);
|
|
}
|
|
|
|
static void
|
|
_unbind_buffer (GstGLContext * context)
|
|
{
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
gl->DisableVertexAttribArray (shader_attr_position_loc);
|
|
gl->DisableVertexAttribArray (shader_attr_texture_loc);
|
|
}
|
|
|
|
static void
|
|
init_blit (gpointer data)
|
|
{
|
|
GstGLContext *context = data;
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
if (!vbo) {
|
|
if (gl->GenVertexArrays) {
|
|
gl->GenVertexArrays (1, &vao);
|
|
gl->BindVertexArray (vao);
|
|
}
|
|
|
|
gl->GenBuffers (1, &vbo);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, vbo);
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
|
|
GL_STATIC_DRAW);
|
|
|
|
gl->GenBuffers (1, &vbo_indices);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, vbo_indices);
|
|
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
|
GL_STATIC_DRAW);
|
|
|
|
if (gl->GenVertexArrays) {
|
|
_bind_buffer (context);
|
|
gl->BindVertexArray (0);
|
|
}
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
}
|
|
}
|
|
|
|
static void
|
|
deinit_blit (gpointer data)
|
|
{
|
|
GstGLContext *context = data;
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
if (vbo)
|
|
gl->DeleteBuffers (1, &vbo);
|
|
vbo = 0;
|
|
if (vbo_indices)
|
|
gl->DeleteBuffers (1, &vbo_indices);
|
|
vbo_indices = 0;
|
|
if (vao)
|
|
gl->DeleteVertexArrays (1, &vao);
|
|
vao = 0;
|
|
}
|
|
|
|
static void
|
|
draw_render (gpointer data)
|
|
{
|
|
GstGLContext *context = data;
|
|
GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
gl->Clear (GL_COLOR_BUFFER_BIT);
|
|
|
|
gst_gl_shader_use (shader);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, tex);
|
|
gst_gl_shader_set_uniform_1i (shader, "s_texture", 0);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (vao);
|
|
else
|
|
_bind_buffer (context);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (0);
|
|
else
|
|
_unbind_buffer (context);
|
|
|
|
context_class->swap_buffers (context);
|
|
}
|
|
|
|
GST_START_TEST (test_share)
|
|
{
|
|
GstGLContext *context;
|
|
GstGLWindow *window;
|
|
GstGLContext *other_context;
|
|
GstGLWindow *other_window;
|
|
GError *error = NULL;
|
|
gint i = 0;
|
|
|
|
context = gst_gl_context_new (display);
|
|
|
|
window = gst_gl_window_new (display);
|
|
gst_gl_context_set_window (context, window);
|
|
|
|
gst_gl_context_create (context, 0, &error);
|
|
|
|
fail_if (error != NULL, "Error creating master context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
other_window = gst_gl_window_new (display);
|
|
|
|
other_context = gst_gl_context_new (display);
|
|
gst_gl_context_set_window (other_context, other_window);
|
|
|
|
gst_gl_context_create (other_context, context, &error);
|
|
|
|
fail_if (error != NULL, "Error creating secondary context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
/* make the window visible */
|
|
gst_gl_window_set_preferred_size (window, 320, 240);
|
|
gst_gl_window_draw (window);
|
|
|
|
gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (init), context);
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (init_blit), context);
|
|
|
|
while (i < 10) {
|
|
gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (draw_tex),
|
|
context);
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (draw_render),
|
|
context);
|
|
i++;
|
|
}
|
|
|
|
gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (deinit), context);
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (deinit_blit), context);
|
|
|
|
gst_object_unref (window);
|
|
gst_object_unref (other_window);
|
|
gst_object_unref (other_context);
|
|
gst_object_unref (context);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static void
|
|
accum_true (GstGLContext * context, gpointer data)
|
|
{
|
|
gint *i = data;
|
|
*i = 1;
|
|
}
|
|
|
|
static void
|
|
check_wrapped (gpointer data)
|
|
{
|
|
GstGLContext *wrapped_context = data;
|
|
GError *error = NULL;
|
|
gint i = 0;
|
|
gboolean ret;
|
|
|
|
/* check that scheduling on an unactivated wrapped context asserts */
|
|
ASSERT_CRITICAL (gst_gl_context_thread_add (wrapped_context,
|
|
(GstGLContextThreadFunc) accum_true, &i));
|
|
fail_if (i != 0);
|
|
|
|
/* check that scheduling on an activated context succeeds */
|
|
gst_gl_context_activate (wrapped_context, TRUE);
|
|
gst_gl_context_thread_add (wrapped_context,
|
|
(GstGLContextThreadFunc) accum_true, &i);
|
|
fail_if (i != 1);
|
|
|
|
/* check filling out the wrapped context's info */
|
|
fail_if (wrapped_context->gl_vtable->TexImage2D != NULL);
|
|
ret = gst_gl_context_fill_info (wrapped_context, &error);
|
|
fail_if (!ret, "error received %s\n",
|
|
error ? error->message : "Unknown error");
|
|
fail_if (wrapped_context->gl_vtable->TexImage2D == NULL);
|
|
gst_gl_context_activate (wrapped_context, FALSE);
|
|
}
|
|
|
|
GST_START_TEST (test_wrapped_context)
|
|
{
|
|
GstGLContext *context, *other_context, *wrapped_context;
|
|
GstGLWindow *window, *other_window;
|
|
GError *error = NULL;
|
|
gint i = 0;
|
|
guintptr handle, handle2;
|
|
GstGLPlatform platform, platform2;
|
|
GstGLAPI apis, apis2;
|
|
|
|
context = gst_gl_context_new (display);
|
|
|
|
window = gst_gl_window_new (display);
|
|
gst_gl_context_set_window (context, window);
|
|
|
|
gst_gl_context_create (context, 0, &error);
|
|
|
|
fail_if (error != NULL, "Error creating master context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
handle = gst_gl_context_get_gl_context (context);
|
|
platform = gst_gl_context_get_gl_platform (context);
|
|
apis = gst_gl_context_get_gl_api (context);
|
|
|
|
wrapped_context =
|
|
gst_gl_context_new_wrapped (display, handle, platform, apis);
|
|
|
|
handle2 = gst_gl_context_get_gl_context (wrapped_context);
|
|
platform2 = gst_gl_context_get_gl_platform (wrapped_context);
|
|
apis2 = gst_gl_context_get_gl_api (wrapped_context);
|
|
|
|
fail_if (handle != handle2);
|
|
fail_if (platform != platform2);
|
|
fail_if (apis != apis2);
|
|
|
|
other_context = gst_gl_context_new (display);
|
|
other_window = gst_gl_window_new (display);
|
|
gst_gl_context_set_window (other_context, other_window);
|
|
|
|
gst_gl_context_create (other_context, wrapped_context, &error);
|
|
|
|
fail_if (error != NULL, "Error creating secondary context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
/* make the window visible */
|
|
gst_gl_window_set_preferred_size (window, 320, 240);
|
|
gst_gl_window_draw (window);
|
|
|
|
gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (init), context);
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (init_blit), context);
|
|
|
|
while (i < 10) {
|
|
gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (draw_tex),
|
|
context);
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (draw_render),
|
|
context);
|
|
i++;
|
|
}
|
|
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (check_wrapped),
|
|
wrapped_context);
|
|
|
|
gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (deinit), context);
|
|
gst_gl_window_send_message (window, GST_GL_WINDOW_CB (deinit_blit), context);
|
|
|
|
gst_object_unref (other_context);
|
|
gst_object_unref (other_window);
|
|
gst_object_unref (window);
|
|
gst_object_unref (context);
|
|
gst_object_unref (wrapped_context);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
struct context_info
|
|
{
|
|
GstGLAPI api;
|
|
guint major;
|
|
guint minor;
|
|
GstGLPlatform platform;
|
|
guintptr handle;
|
|
};
|
|
|
|
static void
|
|
_fill_context_info (GstGLContext * context, struct context_info *info)
|
|
{
|
|
info->handle = gst_gl_context_get_current_gl_context (info->platform);
|
|
info->api =
|
|
gst_gl_context_get_current_gl_api (info->platform, &info->major,
|
|
&info->minor);
|
|
}
|
|
|
|
GST_START_TEST (test_current_context)
|
|
{
|
|
GstGLContext *context;
|
|
GError *error = NULL;
|
|
guintptr handle;
|
|
GstGLPlatform platform;
|
|
GstGLAPI api;
|
|
gint major, minor;
|
|
struct context_info info;
|
|
|
|
context = gst_gl_context_new (display);
|
|
|
|
gst_gl_context_create (context, 0, &error);
|
|
|
|
fail_if (error != NULL, "Error creating master context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
handle = gst_gl_context_get_gl_context (context);
|
|
platform = gst_gl_context_get_gl_platform (context);
|
|
api = gst_gl_context_get_gl_api (context);
|
|
gst_gl_context_get_gl_version (context, &major, &minor);
|
|
|
|
info.platform = platform;
|
|
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) _fill_context_info, &info);
|
|
|
|
fail_if (info.platform != platform);
|
|
fail_if (info.api != api);
|
|
fail_if (info.major != major);
|
|
fail_if (info.minor != minor);
|
|
fail_if (info.handle != handle);
|
|
|
|
gst_object_unref (context);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
GST_START_TEST (test_context_can_share)
|
|
{
|
|
GstGLContext *c1, *c2, *c3;
|
|
GError *error = NULL;
|
|
|
|
c1 = gst_gl_context_new (display);
|
|
gst_gl_context_create (c1, NULL, &error);
|
|
fail_if (error != NULL, "Error creating context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
c2 = gst_gl_context_new (display);
|
|
gst_gl_context_create (c2, c1, &error);
|
|
fail_if (error != NULL, "Error creating context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
fail_unless (gst_gl_context_can_share (c1, c2));
|
|
fail_unless (gst_gl_context_can_share (c2, c1));
|
|
|
|
c3 = gst_gl_context_new (display);
|
|
gst_gl_context_create (c3, c2, &error);
|
|
fail_if (error != NULL, "Error creating context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
fail_unless (gst_gl_context_can_share (c1, c3));
|
|
fail_unless (gst_gl_context_can_share (c3, c1));
|
|
fail_unless (gst_gl_context_can_share (c2, c3));
|
|
fail_unless (gst_gl_context_can_share (c3, c2));
|
|
|
|
/* destroy the middle context */
|
|
gst_object_unref (c2);
|
|
c2 = NULL;
|
|
|
|
fail_unless (gst_gl_context_can_share (c1, c3));
|
|
fail_unless (gst_gl_context_can_share (c3, c1));
|
|
|
|
gst_object_unref (c1);
|
|
gst_object_unref (c3);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
GST_START_TEST (test_is_shared)
|
|
{
|
|
GstGLContext *c1, *c2;
|
|
GError *error = NULL;
|
|
|
|
c1 = gst_gl_context_new (display);
|
|
gst_gl_context_create (c1, NULL, &error);
|
|
fail_if (error != NULL, "Error creating context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
c2 = gst_gl_context_new (display);
|
|
gst_gl_context_create (c2, c1, &error);
|
|
fail_if (error != NULL, "Error creating context %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
|
|
fail_unless (gst_gl_context_is_shared (c1));
|
|
fail_unless (gst_gl_context_is_shared (c2));
|
|
|
|
gst_object_unref (c2);
|
|
c2 = NULL;
|
|
|
|
fail_unless (!gst_gl_context_is_shared (c1));
|
|
|
|
gst_object_unref (c1);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static Suite *
|
|
gst_gl_context_suite (void)
|
|
{
|
|
Suite *s = suite_create ("GstGLContext");
|
|
TCase *tc_chain = tcase_create ("general");
|
|
|
|
suite_add_tcase (s, tc_chain);
|
|
tcase_add_checked_fixture (tc_chain, setup, teardown);
|
|
tcase_add_test (tc_chain, test_share);
|
|
tcase_add_test (tc_chain, test_wrapped_context);
|
|
tcase_add_test (tc_chain, test_current_context);
|
|
tcase_add_test (tc_chain, test_context_can_share);
|
|
tcase_add_test (tc_chain, test_is_shared);
|
|
|
|
return s;
|
|
}
|
|
|
|
GST_CHECK_MAIN (gst_gl_context);
|