Commit graph

24 commits

Author SHA1 Message Date
Matthew Waters
2aadd7eaf9 glcontext: implement checking whether a context has been shared
Some operations are unnecessary when running with only a single GL
context.
e.g. glFlush when setting a fence object as the flush happens on wait.

API: gst_gl_context_is_shared
2016-01-07 14:11:13 +11:00
Matthew Waters
924f2ca986 gl/tests: port glcontext test to opengl
Now uses vao's and vbo's when possible like the rest of the gstgl library.
2015-10-15 22:42:26 +11:00
Matthew Waters
b25807c382 glshader: port to using GstGLSLStage objects for string management
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program.  The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
4fd7b2408e tests/glcontext: fix INVALID_ENUM GL error in test 2015-08-08 15:32:17 +02:00
Matthew Waters
d5996de5d7 glcontext: fix get_current_gl_api on x11/nvidia drivers
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2015-07-18 18:18:22 +10:00
Matthew Waters
be9ad5eeb2 glcontext: track sharedness with a cookie
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree

Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!

This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2015-07-18 15:34:55 +10:00
Matthew Waters
904cdf3f58 tests/gl: fix typo 2015-05-14 18:35:35 +10:00
Matthew Waters
0870e8785e gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e5debcaff4 gl/tests: fix deadlock on glcontext wrapped context test 2015-03-13 12:30:20 +00:00
hoonhee.lee
3beb48162f tests: glcontext: remove unnecessary semicolon
https://bugzilla.gnome.org/show_bug.cgi?id=745875
2015-03-09 08:41:25 +01:00
Matthew Waters
75b808d072 gl/tests: update glwindow api change 2015-01-23 17:27:42 +11:00
Matthew Waters
4c73e20553 glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
Fill in the missing pieces like get_proc_address, the gl function vtable
2015-01-13 15:18:41 +11:00
Matthew Waters
81ceca1aea glcontext: add api for retreiving the current context and api
that is current in the calling thread.
2014-10-28 17:33:20 +11:00
Sebastian Dröge
d4a8d67982 glcontext: Fix memory leaks in unit test 2014-06-29 21:53:21 +02:00
Matthew Waters
870503dc6b gl: silence all the compiler warnings 2014-03-16 15:17:44 +01:00
Matthew Waters
18ebef308c [900/906] tests/gstglcontext: reduce the number of frames displayed
Was causing timeouts on intel hardware due to vsync handling.
2014-03-15 18:37:07 +01:00
Matthew Waters
3ad466945e [891/906] context: add support for wrapping external contexts 2014-03-15 18:37:07 +01:00
Matthew Waters
df0cfcbfa5 [878/906] tests: update for glmem api change 2014-03-15 18:37:06 +01:00
Matthew Waters
636d307715 [853/906] display: remove _{set,get}_context
A GstGLDisplay doesn't need a GstGLContext and its use
was cause a reference cycle
2014-03-15 18:37:04 +01:00
Matthew Waters
b90d824626 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2014-03-15 18:37:03 +01:00
Julien Isorce
ca9c2cce1a [821/906] tests: fix test_share on GLESv2 2014-03-15 18:37:02 +01:00
Matthew Waters
9b22b0e0ba [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2014-03-15 18:37:02 +01:00
Julien Isorce
ad3f202b34 [809/906] tests: port test_share to GLES2
Also add a deinit function to release fbo, tex and shader.
2014-03-15 18:37:02 +01:00
Matthew Waters
f93b804071 [802/906] add GstGLContext test that tests context sharing 2014-03-15 18:37:01 +01:00