gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d12decodercpbpool.h
Seungha Yang c013e88295 d3d12decoder: Use sub-allocated bitstream buffer
Since a buffer resource will occupy at least 64KB,
allocating upload resource per decoding command might not be
an optimal approach. Instead, use sub-region of a upload resource
for multiple decoding command if sub-regions are not overlapped
each other.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7108>
2024-06-29 20:47:39 +09:00

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2.1 KiB
C

/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/d3d12/gstd3d12.h>
G_BEGIN_DECLS
#define GST_TYPE_D3D12_DECODER_CPB_POOL (gst_d3d12_decoder_cpb_pool_get_type())
G_DECLARE_FINAL_TYPE (GstD3D12DecoderCpbPool,
gst_d3d12_decoder_cpb_pool, GST, D3D12_DECODER_CPB_POOL, GstObject);
typedef struct _GstD3D12DecoderCpb GstD3D12DecoderCpb;
GType gst_d3d12_decoder_cpb_get_type (void);
GstD3D12DecoderCpbPool * gst_d3d12_decoder_cpb_pool_new (ID3D12Device * device);
HRESULT gst_d3d12_decoder_cpb_pool_acquire (GstD3D12DecoderCpbPool * pool,
gpointer data,
gsize size,
GstD3D12DecoderCpb ** cpb);
GstD3D12DecoderCpb * gst_d3d12_decoder_cpb_ref (GstD3D12DecoderCpb * cpb);
void gst_d3d12_decoder_cpb_unref (GstD3D12DecoderCpb * cpb);
gboolean gst_d3d12_decoder_cpb_get_bitstream (GstD3D12DecoderCpb * cpb,
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM * bs);
ID3D12CommandAllocator * gst_d3d12_decoder_cpb_get_command_allocator (GstD3D12DecoderCpb * cpb);
G_END_DECLS