mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-22 17:51:16 +00:00
d3d12decoder: Use sub-allocated bitstream buffer
Since a buffer resource will occupy at least 64KB, allocating upload resource per decoding command might not be an optimal approach. Instead, use sub-region of a upload resource for multiple decoding command if sub-regions are not overlapped each other. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7108>
This commit is contained in:
parent
60454336c8
commit
c013e88295
4 changed files with 678 additions and 93 deletions
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@ -22,6 +22,7 @@
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#endif
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#include "gstd3d12decoder.h"
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#include "gstd3d12decodercpbpool.h"
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#include <directx/d3dx12.h>
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#include <gst/base/gstqueuearray.h>
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#include <wrl.h>
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@ -225,14 +226,12 @@ struct DecoderCmdData
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~DecoderCmdData ()
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{
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CloseHandle (event_handle);
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gst_clear_object (&ca_pool);
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}
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ComPtr<ID3D12Device> device;
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ComPtr<ID3D12VideoDevice> video_device;
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ComPtr<ID3D12VideoDecodeCommandList> cl;
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GstD3D12CommandQueue *queue = nullptr;
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GstD3D12CommandAllocatorPool *ca_pool = nullptr;
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bool need_full_drain = false;
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/* Fence to wait at command record thread */
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@ -277,6 +276,7 @@ struct DecoderSessionData
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gst_video_codec_state_unref (output_state);
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gst_vec_deque_free (output_queue);
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gst_clear_object (&cpb_pool);
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}
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D3D12_VIDEO_DECODER_DESC decoder_desc = {};
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@ -294,6 +294,8 @@ struct DecoderSessionData
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/* Used for output if reference-only texture is required */
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GstBufferPool *output_pool = nullptr;
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GstD3D12DecoderCpbPool *cpb_pool = nullptr;
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GstVideoCodecState *input_state = nullptr;
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GstVideoCodecState *output_state = nullptr;
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@ -446,9 +448,6 @@ gst_d3d12_decoder_open (GstD3D12Decoder * decoder, GstElement * element)
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return FALSE;
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}
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cmd->ca_pool = gst_d3d12_command_allocator_pool_new (cmd->device.Get (),
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D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE);
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auto flags = gst_d3d12_device_get_workaround_flags (decoder->device);
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if ((flags & GST_D3D12_WA_DECODER_RACE) == GST_D3D12_WA_DECODER_RACE)
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cmd->need_full_drain = true;
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@ -586,6 +585,7 @@ gst_d3d12_decoder_configure (GstD3D12Decoder * decoder,
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session->coded_height = coded_height;
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session->dpb_size = dpb_size;
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session->decoder_format = device_format.dxgi_format;
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session->cpb_pool = gst_d3d12_decoder_cpb_pool_new (priv->cmd->device.Get ());
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if (crop_x != 0 || crop_y != 0)
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session->need_crop = true;
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@ -994,73 +994,6 @@ gst_d3d12_decoder_start_picture (GstD3D12Decoder * decoder,
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return GST_FLOW_OK;
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}
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struct DecoderBitstream
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{
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ComPtr < ID3D12Resource > bitstream;
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gsize bitstream_size = 0;
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};
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static void
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bitstream_free_func (DecoderBitstream * buffer)
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{
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if (buffer)
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delete buffer;
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}
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static gboolean
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gst_d3d12_decoder_upload_bitstream (GstD3D12Decoder * self, gpointer data,
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gsize size, GstD3D12CommandAllocator * cmd)
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{
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auto priv = self->priv;
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HRESULT hr;
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auto buffer = (DecoderBitstream *)
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gst_d3d12_command_allocator_get_user_data (cmd);
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if (!buffer || buffer->bitstream_size < size) {
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buffer = new DecoderBitstream ();
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gst_d3d12_command_allocator_set_user_data (cmd, buffer,
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(GDestroyNotify) bitstream_free_func);
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}
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if (!buffer->bitstream) {
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ComPtr < ID3D12Resource > bitstream;
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size_t alloc_size = GST_ROUND_UP_128 (size) + 1024;
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D3D12_HEAP_PROPERTIES heap_prop =
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CD3DX12_HEAP_PROPERTIES (D3D12_HEAP_TYPE_UPLOAD);
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D3D12_RESOURCE_DESC desc = CD3DX12_RESOURCE_DESC::Buffer (alloc_size);
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hr = priv->cmd->device->CreateCommittedResource (&heap_prop,
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D3D12_HEAP_FLAG_CREATE_NOT_ZEROED, &desc,
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D3D12_RESOURCE_STATE_GENERIC_READ, nullptr, IID_PPV_ARGS (&bitstream));
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if (!gst_d3d12_result (hr, self->device)) {
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GST_ERROR_OBJECT (self, "Failed to create bitstream buffer");
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return FALSE;
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}
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GST_LOG_OBJECT (self, "Allocated new bitstream buffer with size %"
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G_GSIZE_FORMAT, size);
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buffer->bitstream = bitstream;
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buffer->bitstream_size = alloc_size;
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}
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gpointer map_data;
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D3D12_RANGE zero_range = { 0, 0 };
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hr = buffer->bitstream->Map (0, &zero_range, &map_data);
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if (!gst_d3d12_result (hr, self->device)) {
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GST_ERROR_OBJECT (self, "Couldn't map bitstream buffer");
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return FALSE;
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}
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memcpy (map_data, data, size);
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D3D12_RANGE range = { 0, size };
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buffer->bitstream->Unmap (0, &range);
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return TRUE;
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}
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GstFlowReturn
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gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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GstCodecPicture * picture, GPtrArray * ref_pics,
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@ -1102,31 +1035,23 @@ gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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(GThreadFunc) gst_d3d12_decoder_output_loop, decoder);
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}
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GstD3D12CommandAllocator *gst_ca;
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if (!gst_d3d12_command_allocator_pool_acquire (priv->cmd->ca_pool, &gst_ca)) {
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GST_ERROR_OBJECT (decoder, "Couldn't acquire command allocator");
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GstD3D12DecoderCpb *cpb;
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hr = gst_d3d12_decoder_cpb_pool_acquire (priv->session->cpb_pool,
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args->bitstream, args->bitstream_size, &cpb);
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if (!gst_d3d12_result (hr, decoder->device)) {
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GST_ERROR_OBJECT (decoder, "Couldn't upload bitstream");
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return GST_FLOW_ERROR;
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}
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if (!gst_d3d12_decoder_upload_bitstream (decoder, args->bitstream,
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args->bitstream_size, gst_ca)) {
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gst_d3d12_command_allocator_unref (gst_ca);
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return GST_FLOW_ERROR;
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}
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auto bitstream = (DecoderBitstream *)
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gst_d3d12_command_allocator_get_user_data (gst_ca);
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g_assert (bitstream);
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memset (&in_args, 0, sizeof (D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS));
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memset (&out_args, 0, sizeof (D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS));
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GstD3D12DeviceDecoderLockGuard dlk (decoder->device);
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auto ca = gst_d3d12_command_allocator_get_handle (gst_ca);
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auto ca = gst_d3d12_decoder_cpb_get_command_allocator (cpb);
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hr = ca->Reset ();
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if (!gst_d3d12_result (hr, decoder->device)) {
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GST_ERROR_OBJECT (decoder, "Couldn't reset command allocator");
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gst_d3d12_command_allocator_unref (gst_ca);
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gst_d3d12_decoder_cpb_unref (cpb);
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return GST_FLOW_ERROR;
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}
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@ -1140,7 +1065,7 @@ gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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if (!gst_d3d12_result (hr, decoder->device)) {
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GST_ERROR_OBJECT (decoder, "Couldn't configure command list");
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gst_d3d12_command_allocator_unref (gst_ca);
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gst_d3d12_decoder_cpb_unref (cpb);
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return GST_FLOW_ERROR;
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}
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@ -1274,8 +1199,7 @@ gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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in_args.NumFrameArguments++;
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}
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in_args.CompressedBitstream.pBuffer = bitstream->bitstream.Get ();
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in_args.CompressedBitstream.Offset = 0;
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gst_d3d12_decoder_cpb_get_bitstream (cpb, &in_args.CompressedBitstream);
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in_args.CompressedBitstream.Size = args->bitstream_size;
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in_args.pHeap = decoder_pic->heap.Get ();
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@ -1293,7 +1217,7 @@ gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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if (!gst_d3d12_result (hr, decoder->device)) {
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GST_ERROR_OBJECT (decoder, "Couldn't record decoding command");
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gst_d3d12_command_allocator_unref (gst_ca);
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gst_d3d12_decoder_cpb_unref (cpb);
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return GST_FLOW_ERROR;
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}
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@ -1303,7 +1227,7 @@ gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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1, cl, &priv->cmd->fence_val);
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if (!gst_d3d12_result (hr, decoder->device)) {
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GST_ERROR_OBJECT (decoder, "Couldn't execute command list");
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gst_d3d12_command_allocator_unref (gst_ca);
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gst_d3d12_decoder_cpb_unref (cpb);
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return GST_FLOW_ERROR;
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}
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@ -1318,7 +1242,7 @@ gst_d3d12_decoder_end_picture (GstD3D12Decoder * decoder,
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gst_d3d12_fence_data_push (fence_data,
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FENCE_NOTIFY_MINI_OBJECT (gst_codec_picture_ref (ref_pic)));
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}
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gst_d3d12_fence_data_push (fence_data, FENCE_NOTIFY_MINI_OBJECT (gst_ca));
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gst_d3d12_fence_data_push (fence_data, FENCE_NOTIFY_MINI_OBJECT (cpb));
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gst_d3d12_command_queue_set_notify (priv->cmd->queue, priv->cmd->fence_val,
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fence_data, (GDestroyNotify) gst_d3d12_fence_data_unref);
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608
subprojects/gst-plugins-bad/sys/d3d12/gstd3d12decodercpbpool.cpp
Normal file
608
subprojects/gst-plugins-bad/sys/d3d12/gstd3d12decodercpbpool.cpp
Normal file
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@ -0,0 +1,608 @@
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/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d12decodercpbpool.h"
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#include <gst/d3d12/gstd3d12-private.h>
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#include <directx/d3dx12.h>
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#include <wrl.h>
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#include <mutex>
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#include <memory>
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#include <vector>
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#include <queue>
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#include <iterator>
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#include <algorithm>
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#include <string>
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_decoder_cpb_pool_debug);
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#define GST_CAT_DEFAULT gst_d3d12_decoder_cpb_pool_debug
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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struct AllocBlock
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{
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AllocBlock() = delete;
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explicit AllocBlock (UINT64 offset, UINT64 size)
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: offset_(offset), size_(size) {}
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AllocBlock (const AllocBlock & other)
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: offset_(other.offset_), size_(other.size_) {}
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AllocBlock (AllocBlock && other)
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: offset_(other.offset_), size_(other.size_) {}
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AllocBlock& operator=(const AllocBlock & other)
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{
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offset_ = other.offset_;
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size_ = other.size_;
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return *this;
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}
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UINT64 offset_ = 0;
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UINT64 size_ = 0;
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};
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struct DecoderBuffer
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{
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DecoderBuffer() = delete;
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explicit DecoderBuffer (ID3D12Resource * resource, UINT64 size,
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guint8 * mapped_data, UINT64 id, const gchar * debug_name)
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{
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resource_ = resource;
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mapped_data_ = mapped_data;
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alloc_vec_.emplace_back (0, size);
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largest_block_ = size;
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alloc_size_ = size;
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id_ = id;
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if (debug_name)
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debug_name_ = debug_name;
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GST_DEBUG_ID (debug_name_.c_str (), "Create new buffer[%"
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G_GUINT64_FORMAT "], size: %" G_GUINT64_FORMAT, id_, alloc_size_);
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}
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~DecoderBuffer ()
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{
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GST_DEBUG_ID (debug_name_.c_str (), "Releasing buffer[%"
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G_GUINT64_FORMAT "], size: %" G_GUINT64_FORMAT, id_, alloc_size_);
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}
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bool HasSpace (UINT64 size)
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{
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if (largest_block_ >= size)
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return true;
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return false;
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}
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bool IsUnused ()
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{
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if (alloc_vec_.size () == 1 && alloc_vec_[0].size_ == alloc_size_)
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return true;
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return false;
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}
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void InsertBs (const D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM & bs)
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{
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if (bs.Size == 0)
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return;
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g_assert (bs.Offset + bs.Size <= alloc_size_);
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#ifndef GST_DISABLE_GST_DEBUG
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if (gst_debug_category_get_threshold (GST_CAT_DEFAULT) >= GST_LEVEL_TRACE) {
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auto it = alloc_vec_.cbegin ();
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guint i = 0;
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while (it != alloc_vec_.cend ()) {
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GST_TRACE_ID (debug_name_.c_str (), "BeforeInsert[%u], Offset: %"
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G_GUINT64_FORMAT ", Size: %" G_GSIZE_FORMAT, i,
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it->offset_, it->size_);
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it++;
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i++;
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}
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}
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#endif
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if (largest_block_ < bs.Size)
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largest_block_ = bs.Size;
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if (alloc_vec_.empty ()) {
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alloc_vec_.emplace_back (bs.Offset, bs.Size);
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GST_TRACE_ID (debug_name_.c_str (),
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"[%" G_GUINT64_FORMAT "] pushed to empty array", id_);
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return;
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}
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auto new_block = AllocBlock (bs.Offset, bs.Size);
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auto end_offset = bs.Offset + bs.Size;
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auto it = alloc_vec_.insert (std::lower_bound (alloc_vec_.begin (),
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alloc_vec_.end (), new_block), new_block);
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auto next = std::next (it);
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if (it == alloc_vec_.begin ()) {
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/* Check if we can merge this block with the next block */
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bool merged = false;
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if (next != alloc_vec_.end () && next->offset_ == end_offset) {
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/* contiguous, do merge */
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merged = true;
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it->size_ += next->size_;
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if (largest_block_ < it->size_)
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largest_block_ = it->size_;
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alloc_vec_.erase (next);
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}
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GST_TRACE_ID (debug_name_.c_str (),
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"InsertedPos: begin, MergeNext: %d", merged);
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} else if (next == alloc_vec_.end ()) {
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/* This is the last element, and not the first element.
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* Check if this block can be merged with previous one */
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auto prev = std::prev (it);
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bool merged = false;
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if (prev->offset_ + prev->size_ == it->offset_) {
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/* contiguous, do merge */
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merged = true;
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prev->size_ += it->size_;
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if (largest_block_ < prev->size_)
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largest_block_ = prev->size_;
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alloc_vec_.erase (it);
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}
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GST_TRACE_ID (debug_name_.c_str (),
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"InsertedPos: end, MergePrev: %d", merged);
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} else {
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/* Checks if we can merge new block with prev and/or next */
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auto prev = std::prev (it);
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bool merge_prev = false;
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bool merge_next = false;
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if (prev->offset_ + prev->size_ == it->offset_) {
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/* contiguous, do merge */
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merge_prev = true;
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prev->size_ += it->size_;
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if (largest_block_ < prev->size_)
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largest_block_ = prev->size_;
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next = alloc_vec_.erase (it);
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it = prev;
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}
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if (next->offset_ == end_offset) {
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/* contiguous, do merge */
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merge_next = true;
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it->size_ += next->size_;
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if (largest_block_ < it->size_)
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largest_block_ = it->size_;
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alloc_vec_.erase (next);
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}
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GST_TRACE_ID (debug_name_.c_str (),
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"InsertedPos: end, MergePrev: %d, MergeNext", merge_prev,
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merge_next);
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}
|
||||
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
if (gst_debug_category_get_threshold (GST_CAT_DEFAULT) >= GST_LEVEL_TRACE) {
|
||||
auto it = alloc_vec_.cbegin ();
|
||||
guint i = 0;
|
||||
while (it != alloc_vec_.cend ()) {
|
||||
GST_TRACE_ID (debug_name_.c_str (), "AfterInsert[%u], Offset: %"
|
||||
G_GUINT64_FORMAT ", Size: %" G_GUINT64_FORMAT, i,
|
||||
it->offset_, it->size_);
|
||||
it++;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool PopBs (UINT64 size, D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM & bs)
|
||||
{
|
||||
if (!HasSpace (size))
|
||||
return false;
|
||||
|
||||
auto it = alloc_vec_.begin ();
|
||||
bool found = false;
|
||||
largest_block_ = 0;
|
||||
|
||||
/* Extracts allocation block and updates largest block size after
|
||||
* extracted */
|
||||
while (it != alloc_vec_.end ()) {
|
||||
if (!found) {
|
||||
if (it->size_ >= size) {
|
||||
bs.pBuffer = resource_.Get ();
|
||||
bs.Offset = it->offset_;
|
||||
bs.Size = size;
|
||||
if (it->size_ == size) {
|
||||
it = alloc_vec_.erase (it);
|
||||
} else {
|
||||
it->offset_ += size;
|
||||
it->size_ -= size;
|
||||
if (largest_block_ < it->size_)
|
||||
largest_block_ = it->size_;
|
||||
|
||||
it++;
|
||||
}
|
||||
|
||||
found = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (largest_block_ < it->size_)
|
||||
largest_block_ = it->size_;
|
||||
|
||||
it++;
|
||||
}
|
||||
|
||||
g_assert (found);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ComPtr<ID3D12Resource> resource_;
|
||||
std::vector<AllocBlock> alloc_vec_;
|
||||
UINT64 largest_block_;
|
||||
UINT64 alloc_size_;
|
||||
guint8 *mapped_data_;
|
||||
UINT64 id_;
|
||||
std::string debug_name_;
|
||||
};
|
||||
|
||||
struct _GstD3D12DecoderCpb : public GstMiniObject
|
||||
{
|
||||
GstD3D12DecoderCpbPool *pool = nullptr;
|
||||
std::shared_ptr<DecoderBuffer> buffer;
|
||||
ComPtr<ID3D12CommandAllocator> ca;
|
||||
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM bs = { };
|
||||
};
|
||||
|
||||
bool operator<(const AllocBlock & a, const AllocBlock & b)
|
||||
{
|
||||
return a.offset_ < b.offset_;
|
||||
}
|
||||
|
||||
bool operator<(const std::shared_ptr<DecoderBuffer> & a,
|
||||
const std::shared_ptr<DecoderBuffer> & b)
|
||||
{
|
||||
return a->alloc_size_ < b->alloc_size_;
|
||||
}
|
||||
|
||||
struct GstD3D12DecoderCpbPoolPrivate
|
||||
{
|
||||
~GstD3D12DecoderCpbPoolPrivate ()
|
||||
{
|
||||
while (!cpb_pool.empty ()) {
|
||||
auto cpb = cpb_pool.front ();
|
||||
cpb_pool.pop ();
|
||||
gst_mini_object_unref (cpb);
|
||||
}
|
||||
|
||||
buffer_pool.clear ();
|
||||
}
|
||||
|
||||
ComPtr<ID3D12Device> device;
|
||||
std::vector<std::shared_ptr<DecoderBuffer>> buffer_pool;
|
||||
std::queue<GstD3D12DecoderCpb *> cpb_pool;
|
||||
UINT64 buffer_id = 0;
|
||||
UINT64 max_alloc_size = 0;
|
||||
guint allocated_ca_size = 0;
|
||||
|
||||
std::mutex lock;
|
||||
};
|
||||
|
||||
struct _GstD3D12DecoderCpbPool
|
||||
{
|
||||
GstObject parent;
|
||||
GstD3D12Device *device;
|
||||
GstD3D12DecoderCpbPoolPrivate *priv;
|
||||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
GST_DEFINE_MINI_OBJECT_TYPE (GstD3D12DecoderCpb, gst_d3d12_decoder_cpb);
|
||||
|
||||
static void gst_d3d12_decoder_cpb_pool_finalize (GObject * object);
|
||||
|
||||
#define gst_d3d12_decoder_cpb_pool_parent_class parent_class
|
||||
G_DEFINE_TYPE (GstD3D12DecoderCpbPool,
|
||||
gst_d3d12_decoder_cpb_pool, GST_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
gst_d3d12_decoder_cpb_pool_class_init (GstD3D12DecoderCpbPoolClass * klass)
|
||||
{
|
||||
auto object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
object_class->finalize = gst_d3d12_decoder_cpb_pool_finalize;
|
||||
|
||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_decoder_cpb_pool_debug,
|
||||
"d3d12decodercpbpool", 0, "d3d12decodercpbpool");
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d12_decoder_cpb_pool_init (GstD3D12DecoderCpbPool * self)
|
||||
{
|
||||
self->priv = new GstD3D12DecoderCpbPoolPrivate ();
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d12_decoder_cpb_pool_finalize (GObject * object)
|
||||
{
|
||||
auto self = GST_D3D12_DECODER_CPB_POOL (object);
|
||||
|
||||
delete self->priv;
|
||||
gst_clear_object (&self->device);
|
||||
|
||||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
GstD3D12DecoderCpbPool *
|
||||
gst_d3d12_decoder_cpb_pool_new (ID3D12Device * device)
|
||||
{
|
||||
g_return_val_if_fail (device, nullptr);
|
||||
|
||||
auto self = (GstD3D12DecoderCpbPool *)
|
||||
g_object_new (GST_TYPE_D3D12_DECODER_CPB_POOL, nullptr);
|
||||
gst_object_ref_sink (self);
|
||||
|
||||
auto priv = self->priv;
|
||||
priv->device = device;
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
static void
|
||||
gst_d3d12_decoder_cpb_pool_release (GstD3D12DecoderCpbPool * pool,
|
||||
GstD3D12DecoderCpb * cpb)
|
||||
{
|
||||
auto priv = pool->priv;
|
||||
{
|
||||
std::lock_guard < std::mutex > lk (priv->lock);
|
||||
GST_LOG_OBJECT (pool, "Releasing cpb, bitstream %p, Offset: %"
|
||||
G_GUINT64_FORMAT ", Size %" G_GUINT64_FORMAT,
|
||||
cpb->bs.pBuffer, cpb->bs.Offset, cpb->bs.Size);
|
||||
cpb->dispose = nullptr;
|
||||
cpb->pool = nullptr;
|
||||
if (cpb->buffer) {
|
||||
cpb->buffer->InsertBs (cpb->bs);
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
const auto & buffer = cpb->buffer;
|
||||
GST_TRACE_OBJECT (pool, "Buffer[%" G_GUINT64_FORMAT "] status, "
|
||||
"alloc-size %" G_GUINT64_FORMAT ", num-free-blocks %"
|
||||
G_GSIZE_FORMAT ", largest-block-size %" G_GUINT64_FORMAT,
|
||||
buffer->id_, buffer->alloc_size_, buffer->alloc_vec_.size (),
|
||||
buffer->largest_block_);
|
||||
#endif
|
||||
}
|
||||
cpb->buffer = nullptr;
|
||||
priv->cpb_pool.push (cpb);
|
||||
}
|
||||
|
||||
gst_object_unref (pool);
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
|
||||
static gboolean
|
||||
gst_d3d12_decoder_cpb_dispose (GstD3D12DecoderCpb * cpb)
|
||||
{
|
||||
if (!cpb->pool)
|
||||
return TRUE;
|
||||
|
||||
gst_mini_object_ref (cpb);
|
||||
gst_d3d12_decoder_cpb_pool_release (cpb->pool, cpb);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d12_decoder_cpb_free (GstD3D12DecoderCpb * cpb)
|
||||
{
|
||||
delete cpb;
|
||||
}
|
||||
|
||||
#define ROUND_UP_N(num,align) \
|
||||
(((((UINT64) num) + (((UINT64) align) - 1)) & ~(((UINT64) align) - 1)))
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
HRESULT
|
||||
gst_d3d12_decoder_cpb_pool_acquire (GstD3D12DecoderCpbPool * pool,
|
||||
gpointer data, gsize size, GstD3D12DecoderCpb ** cpb)
|
||||
{
|
||||
g_return_val_if_fail (GST_IS_D3D12_DECODER_CPB_POOL (pool), E_INVALIDARG);
|
||||
g_return_val_if_fail (data, E_INVALIDARG);
|
||||
g_return_val_if_fail (size > 0, E_INVALIDARG);
|
||||
|
||||
auto priv = pool->priv;
|
||||
std::shared_ptr<DecoderBuffer> buffer;
|
||||
|
||||
UINT64 aligned_size = ROUND_UP_N (size,
|
||||
D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT);
|
||||
GST_DEBUG_OBJECT (pool, "Uploading bitstream, size: %" G_GSIZE_FORMAT
|
||||
", aligned-size %" G_GUINT64_FORMAT, size, aligned_size);
|
||||
|
||||
std::unique_lock < std::mutex > lk (priv->lock);
|
||||
/* buffers are sorted in increasing size order. Try to find available
|
||||
* blocks from largest buffer, in order to release unused small
|
||||
* buffers efficiently */
|
||||
for (auto it = priv->buffer_pool.rbegin ();
|
||||
it != priv->buffer_pool.rend(); it++) {
|
||||
auto & tmp = *it;
|
||||
if (tmp->HasSpace (aligned_size)) {
|
||||
GST_DEBUG_OBJECT (pool, "Buffer[%" G_GUINT64_FORMAT "] has space",
|
||||
tmp->id_);
|
||||
buffer = tmp;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!buffer) {
|
||||
UINT64 alloc_size = ROUND_UP_N (aligned_size,
|
||||
D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT);
|
||||
|
||||
alloc_size = MAX (alloc_size, priv->max_alloc_size);
|
||||
|
||||
D3D12_HEAP_PROPERTIES heap_prop =
|
||||
CD3DX12_HEAP_PROPERTIES (D3D12_HEAP_TYPE_UPLOAD);
|
||||
D3D12_RESOURCE_DESC desc = CD3DX12_RESOURCE_DESC::Buffer (alloc_size);
|
||||
ComPtr < ID3D12Resource > resource;
|
||||
|
||||
GST_DEBUG_OBJECT (pool, "Allocating new buffer, size %" G_GUINT64_FORMAT,
|
||||
alloc_size);
|
||||
|
||||
auto hr = priv->device->CreateCommittedResource (&heap_prop,
|
||||
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED, &desc,
|
||||
D3D12_RESOURCE_STATE_GENERIC_READ, nullptr, IID_PPV_ARGS (&resource));
|
||||
if (FAILED (hr)) {
|
||||
GST_ERROR_OBJECT (pool, "Couldn't allocate upload resource");
|
||||
return hr;
|
||||
}
|
||||
|
||||
D3D12_RANGE range;
|
||||
range.Begin = 0;
|
||||
range.End = 0;
|
||||
|
||||
guint8 *mapped_data;
|
||||
hr = resource->Map (0, &range, (void **) &mapped_data);
|
||||
if (FAILED (hr)) {
|
||||
GST_ERROR_OBJECT (pool, "Couldn't map resource");
|
||||
return hr;
|
||||
}
|
||||
|
||||
buffer = std::make_shared<DecoderBuffer> (resource.Get (), desc.Width,
|
||||
mapped_data, priv->buffer_id, GST_OBJECT_NAME (pool));
|
||||
priv->buffer_id++;
|
||||
|
||||
priv->buffer_pool.insert (std::lower_bound (priv->buffer_pool.begin (),
|
||||
priv->buffer_pool.end (), buffer), buffer);
|
||||
priv->max_alloc_size = alloc_size;
|
||||
}
|
||||
|
||||
GstD3D12DecoderCpb *ret = nullptr;
|
||||
if (!priv->cpb_pool.empty ()) {
|
||||
ret = priv->cpb_pool.front ();
|
||||
priv->cpb_pool.pop ();
|
||||
} else {
|
||||
ComPtr<ID3D12CommandAllocator> ca;
|
||||
auto hr = priv->device->CreateCommandAllocator (
|
||||
D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE, IID_PPV_ARGS (&ca));
|
||||
if (FAILED (hr)) {
|
||||
GST_ERROR_OBJECT (pool, "Couldn't create command allocator");
|
||||
return hr;
|
||||
}
|
||||
|
||||
ret = new GstD3D12DecoderCpb ();
|
||||
gst_mini_object_init (ret, 0, gst_d3d12_decoder_cpb_get_type (),
|
||||
nullptr, nullptr, (GstMiniObjectFreeFunction) gst_d3d12_decoder_cpb_free);
|
||||
|
||||
ret->ca = ca;
|
||||
priv->allocated_ca_size++;
|
||||
}
|
||||
|
||||
auto pop_ret = buffer->PopBs (aligned_size, ret->bs);
|
||||
g_assert (pop_ret);
|
||||
|
||||
/* Release unused buffers */
|
||||
if (priv->buffer_pool.size () > priv->allocated_ca_size) {
|
||||
auto it = priv->buffer_pool.begin ();
|
||||
|
||||
while (it != priv->buffer_pool.end () &&
|
||||
priv->buffer_pool.size () > priv->allocated_ca_size) {
|
||||
auto tmp = *it;
|
||||
if (tmp == buffer || !tmp->IsUnused ()) {
|
||||
it++;
|
||||
continue;
|
||||
}
|
||||
|
||||
GST_DEBUG_OBJECT (pool, "Releasing unused buffer[%" G_GUINT64_FORMAT
|
||||
"], Size: %" G_GUINT64_FORMAT, tmp->id_, tmp->alloc_size_);
|
||||
it = priv->buffer_pool.erase (it);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
if (gst_debug_category_get_threshold (GST_CAT_DEFAULT) >= GST_LEVEL_TRACE) {
|
||||
GST_TRACE_OBJECT (pool, "Total num-buffers: %" G_GSIZE_FORMAT
|
||||
", Buffer[%" G_GUINT64_FORMAT "] status, "
|
||||
"alloc-size %" G_GUINT64_FORMAT ", num-free-blocks %"
|
||||
G_GSIZE_FORMAT ", largest-block-size %" G_GUINT64_FORMAT
|
||||
", popped-offset: %" G_GUINT64_FORMAT ", popped-size %"
|
||||
G_GUINT64_FORMAT, priv->buffer_pool.size (),
|
||||
buffer->id_, buffer->alloc_size_, buffer->alloc_vec_.size (),
|
||||
buffer->largest_block_, ret->bs.Offset, ret->bs.Size);
|
||||
|
||||
auto it = buffer->alloc_vec_.cbegin ();
|
||||
guint i = 0;
|
||||
while (it != buffer->alloc_vec_.cend ()) {
|
||||
GST_TRACE_OBJECT (pool, "Remaining[%u] Offset: %" G_GUINT64_FORMAT
|
||||
", Size: %" G_GSIZE_FORMAT, i, it->offset_, it->size_);
|
||||
it++;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
lk.unlock ();
|
||||
|
||||
memcpy (buffer->mapped_data_ + ret->bs.Offset, data, size);
|
||||
|
||||
ret->pool = (GstD3D12DecoderCpbPool *) gst_object_ref (pool);
|
||||
ret->dispose = (GstMiniObjectDisposeFunction) gst_d3d12_decoder_cpb_dispose;
|
||||
ret->buffer = buffer;
|
||||
|
||||
*cpb = ret;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
|
||||
GstD3D12DecoderCpb *
|
||||
gst_d3d12_decoder_cpb_ref (GstD3D12DecoderCpb * cpb)
|
||||
{
|
||||
return (GstD3D12DecoderCpb *) gst_mini_object_ref (cpb);
|
||||
}
|
||||
|
||||
void
|
||||
gst_d3d12_decoder_cpb_unref (GstD3D12DecoderCpb * cpb)
|
||||
{
|
||||
gst_mini_object_unref (cpb);
|
||||
}
|
||||
|
||||
gboolean
|
||||
gst_d3d12_decoder_cpb_get_bitstream (GstD3D12DecoderCpb * cpb,
|
||||
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM * bs)
|
||||
{
|
||||
g_return_val_if_fail (cpb, FALSE);
|
||||
g_return_val_if_fail (bs, FALSE);
|
||||
|
||||
*bs = cpb->bs;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ID3D12CommandAllocator *
|
||||
gst_d3d12_decoder_cpb_get_command_allocator (GstD3D12DecoderCpb * cpb)
|
||||
{
|
||||
g_return_val_if_fail (cpb, nullptr);
|
||||
|
||||
return cpb->ca.Get ();
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_DECODER_CPB_POOL (gst_d3d12_decoder_cpb_pool_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D12DecoderCpbPool,
|
||||
gst_d3d12_decoder_cpb_pool, GST, D3D12_DECODER_CPB_POOL, GstObject);
|
||||
|
||||
typedef struct _GstD3D12DecoderCpb GstD3D12DecoderCpb;
|
||||
|
||||
GType gst_d3d12_decoder_cpb_get_type (void);
|
||||
|
||||
GstD3D12DecoderCpbPool * gst_d3d12_decoder_cpb_pool_new (ID3D12Device * device);
|
||||
|
||||
HRESULT gst_d3d12_decoder_cpb_pool_acquire (GstD3D12DecoderCpbPool * pool,
|
||||
gpointer data,
|
||||
gsize size,
|
||||
GstD3D12DecoderCpb ** cpb);
|
||||
|
||||
GstD3D12DecoderCpb * gst_d3d12_decoder_cpb_ref (GstD3D12DecoderCpb * cpb);
|
||||
|
||||
void gst_d3d12_decoder_cpb_unref (GstD3D12DecoderCpb * cpb);
|
||||
|
||||
gboolean gst_d3d12_decoder_cpb_get_bitstream (GstD3D12DecoderCpb * cpb,
|
||||
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM * bs);
|
||||
|
||||
ID3D12CommandAllocator * gst_d3d12_decoder_cpb_get_command_allocator (GstD3D12DecoderCpb * cpb);
|
||||
|
||||
G_END_DECLS
|
||||
|
|
@ -4,6 +4,7 @@ d3d12_sources = [
|
|||
'gstd3d12compositor.cpp',
|
||||
'gstd3d12convert.cpp',
|
||||
'gstd3d12decoder.cpp',
|
||||
'gstd3d12decodercpbpool.cpp',
|
||||
'gstd3d12download.cpp',
|
||||
'gstd3d12dpbstorage.cpp',
|
||||
'gstd3d12dxgicapture.cpp',
|
||||
|
|
Loading…
Reference in a new issue