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28d088fa2d
The base class is useful for having multiple backing memory types other than the default. e.g. IOSurface, EGLImage, dmabuf? The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer to manage the PBO memory. This also moves the format utility functions into their own file. |
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.gitignore | ||
gstplugin.cc | ||
gstqsgtexture.cc | ||
gstqsgtexture.h | ||
gstqtgl.h | ||
gstqtsink.cc | ||
gstqtsink.h | ||
Makefile.am | ||
qtitem.cc | ||
qtitem.h |