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6d7d9291c3
Adding pool objects for command list, command allocator, and descriptor heap Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
50 lines
1.9 KiB
C
50 lines
1.9 KiB
C
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d12_fwd.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D12_DESCRIPTOR_POOL (gst_d3d12_descriptor_pool_get_type())
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G_DECLARE_FINAL_TYPE (GstD3D12DescriptorPool,
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gst_d3d12_descriptor_pool, GST, D3D12_DESCRIPTOR_POOL, GstObject);
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typedef struct _GstD3D12Descriptor GstD3D12Descriptor;
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GstD3D12DescriptorPool * gst_d3d12_descriptor_pool_new (GstD3D12Device * device,
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const D3D12_DESCRIPTOR_HEAP_DESC * desc);
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gboolean gst_d3d12_descriptor_pool_acquire (GstD3D12DescriptorPool * pool,
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GstD3D12Descriptor ** desc);
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GstD3D12Descriptor * gst_d3d12_descriptor_ref (GstD3D12Descriptor * desc);
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void gst_d3d12_descriptor_unref (GstD3D12Descriptor * desc);
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void gst_clear_d3d12_descriptor (GstD3D12Descriptor ** desc);
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gboolean gst_d3d12_descriptor_get_handle (GstD3D12Descriptor * desc,
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ID3D12DescriptorHeap ** heap);
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G_END_DECLS
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