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476 lines
17 KiB
Markdown
476 lines
17 KiB
Markdown
# Basic tutorial 6: Media formats and Pad Capabilities
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## Goal
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Pad Capabilities are a fundamental element of GStreamer, although most
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of the time they are invisible because the framework handles them
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automatically. This somewhat theoretical tutorial shows:
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- What are Pad Capabilities.
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- How to retrieve them.
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- When to retrieve them.
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- Why you need to know about them.
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## Introduction
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### Pads
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As it has already been shown, Pads allow information to enter and leave
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an element. The *Capabilities* (or *Caps*, for short) of a Pad, then,
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specify what kind of information can travel through the Pad. For
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example, “RGB video with a resolution of 320x200 pixels and 30 frames
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per second”, or “16-bits per sample audio, 5.1 channels at 44100 samples
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per second”, or even compressed formats like mp3 or h264.
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Pads can support multiple Capabilities (for example, a video sink can
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support video in different types of RGB or YUV formats) and Capabilities can be
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specified as *ranges* (for example, an audio sink can support samples
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rates from 1 to 48000 samples per second). However, the actual
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information traveling from Pad to Pad must have only one well-specified
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type. Through a process known as *negotiation*, two linked Pads agree on
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a common type, and thus the Capabilities of the Pads become *fixed*
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(they only have one type and do not contain ranges). The walkthrough of
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the sample code below should make all this clear.
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**In order for two elements to be linked together, they must share a
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common subset of Capabilities** (Otherwise they could not possibly
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understand each other). This is the main goal of Capabilities.
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As an application developer, you will usually build pipelines by linking
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elements together (to a lesser extent if you use all-in-all elements
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like `playbin`). In this case, you need to know the *Pad Caps* (as they
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are familiarly referred to) of your elements, or, at least, know what
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they are when GStreamer refuses to link two elements with a negotiation
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error.
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### Pad templates
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Pads are created from *Pad Templates*, which indicate all possible
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Capabilities a Pad could ever have. Templates are useful to create several
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similar Pads, and also allow early refusal of connections between
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elements: If the Capabilities of their Pad Templates do not have a
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common subset (their *intersection* is empty), there is no need to
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negotiate further.
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Pad Templates can be viewed as the first step in the negotiation
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process. As the process evolves, actual Pads are instantiated and their
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Capabilities refined until they are fixed (or negotiation fails).
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### Capabilities examples
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```
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SINK template: 'sink'
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Availability: Always
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Capabilities:
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audio/x-raw
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format: S16LE
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rate: [ 1, 2147483647 ]
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channels: [ 1, 2 ]
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audio/x-raw
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format: U8
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rate: [ 1, 2147483647 ]
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channels: [ 1, 2 ]
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```
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This pad is a sink which is always available on the element (we will not
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talk about availability for now). It supports two kinds of media, both
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raw audio in integer format (`audio/x-raw`): signed, 16-bit little endian and
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unsigned 8-bit. The square brackets indicate a range: for instance, the
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number of channels varies from 1 to 2.
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```
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SRC template: 'src'
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Availability: Always
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Capabilities:
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video/x-raw
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width: [ 1, 2147483647 ]
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height: [ 1, 2147483647 ]
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framerate: [ 0/1, 2147483647/1 ]
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format: { I420, NV12, NV21, YV12, YUY2, Y42B, Y444, YUV9, YVU9, Y41B, Y800, Y8, GREY, Y16 , UYVY, YVYU, IYU1, v308, AYUV, A420 }
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```
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`video/x-raw` indicates that this source pad outputs raw video. It
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supports a wide range of dimensions and framerates, and a set of YUV
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formats (The curly braces indicate a *list*). All these formats
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indicate different packing and subsampling of the image planes.
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### Last remarks
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You can use the `gst-inspect-1.0` tool described in [Basic tutorial 10:
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GStreamer tools](sdk-basic-tutorial-gstreamer-tools.md) to
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learn about the Caps of any GStreamer element.
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Bear in mind that some elements query the underlying hardware for
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supported formats and offer their Pad Caps accordingly (They usually do
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this when entering the READY state or higher). Therefore, the shown caps
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can vary from platform to platform, or even from one execution to the
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next (even though this case is rare).
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This tutorial instantiates two elements (this time, through their
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factories), shows their Pad Templates, links them and sets the pipeline
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to play. On each state change, the Capabilities of the sink element's
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Pad are shown, so you can observe how the negotiation proceeds until the
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Pad Caps are fixed.
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## A trivial Pad Capabilities Example
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Copy this code into a text file named `basic-tutorial-6.c` (or find it
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in the SDK installation).
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**basic-tutorial-6.c**
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``` c
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#include <gst/gst.h>
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/* Functions below print the Capabilities in a human-friendly format */
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static gboolean print_field (GQuark field, const GValue * value, gpointer pfx) {
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gchar *str = gst_value_serialize (value);
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g_print ("%s %15s: %s\n", (gchar *) pfx, g_quark_to_string (field), str);
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g_free (str);
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return TRUE;
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}
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static void print_caps (const GstCaps * caps, const gchar * pfx) {
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guint i;
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g_return_if_fail (caps != NULL);
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if (gst_caps_is_any (caps)) {
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g_print ("%sANY\n", pfx);
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return;
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}
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if (gst_caps_is_empty (caps)) {
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g_print ("%sEMPTY\n", pfx);
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return;
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}
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for (i = 0; i < gst_caps_get_size (caps); i++) {
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GstStructure *structure = gst_caps_get_structure (caps, i);
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g_print ("%s%s\n", pfx, gst_structure_get_name (structure));
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gst_structure_foreach (structure, print_field, (gpointer) pfx);
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}
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}
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/* Prints information about a Pad Template, including its Capabilities */
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static void print_pad_templates_information (GstElementFactory * factory) {
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const GList *pads;
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GstStaticPadTemplate *padtemplate;
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g_print ("Pad Templates for %s:\n", gst_element_factory_get_longname (factory));
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if (!gst_element_factory_get_num_pad_templates (factory)) {
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g_print (" none\n");
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return;
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}
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pads = gst_element_factory_get_static_pad_templates (factory);
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while (pads) {
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padtemplate = pads->data
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pads = g_list_next (pads);
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if (padtemplate->direction == GST_PAD_SRC)
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g_print (" SRC template: '%s'\n", padtemplate->name_template);
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else if (padtemplate->direction == GST_PAD_SINK)
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g_print (" SINK template: '%s'\n", padtemplate->name_template);
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else
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g_print (" UNKNOWN!!! template: '%s'\n", padtemplate->name_template);
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if (padtemplate->presence == GST_PAD_ALWAYS)
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g_print (" Availability: Always\n");
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else if (padtemplate->presence == GST_PAD_SOMETIMES)
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g_print (" Availability: Sometimes\n");
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else if (padtemplate->presence == GST_PAD_REQUEST) {
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g_print (" Availability: On request\n");
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} else
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g_print (" Availability: UNKNOWN!!!\n");
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if (padtemplate->static_caps.string) {
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GstCaps *caps;
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g_print (" Capabilities:\n");
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caps = gst_static_caps_get (&padtemplate->static_caps);
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print_caps (caps, " ");
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gst_caps_unref (caps);
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}
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g_print ("\n");
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}
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}
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/* Shows the CURRENT capabilities of the requested pad in the given element */
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static void print_pad_capabilities (GstElement *element, gchar *pad_name) {
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GstPad *pad = NULL;
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GstCaps *caps = NULL;
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/* Retrieve pad */
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pad = gst_element_get_static_pad (element, pad_name);
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if (!pad) {
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g_printerr ("Could not retrieve pad '%s'\n", pad_name);
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return;
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}
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/* Retrieve negotiated caps (or acceptable caps if negotiation is not finished yet) */
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caps = gst_pad_get_current_caps (pad);
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if (!caps)
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caps = gst_pad_query_caps (pad, NULL);
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/* Print and free */
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g_print ("Caps for the %s pad:\n", pad_name);
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print_caps (caps, " ");
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gst_caps_unref (caps);
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gst_object_unref (pad);
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}
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int main(int argc, char *argv[]) {
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GstElement *pipeline, *source, *sink;
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GstElementFactory *source_factory, *sink_factory;
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GstBus *bus;
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GstMessage *msg;
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GstStateChangeReturn ret;
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gboolean terminate = FALSE;
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/* Initialize GStreamer */
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gst_init (&argc, &argv);
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/* Create the element factories */
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source_factory = gst_element_factory_find ("audiotestsrc");
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sink_factory = gst_element_factory_find ("autoaudiosink");
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if (!source_factory || !sink_factory) {
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g_printerr ("Not all element factories could be created.\n");
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return -1;
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}
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/* Print information about the pad templates of these factories */
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print_pad_templates_information (source_factory);
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print_pad_templates_information (sink_factory);
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/* Ask the factories to instantiate actual elements */
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source = gst_element_factory_create (source_factory, "source");
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sink = gst_element_factory_create (sink_factory, "sink");
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/* Create the empty pipeline */
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pipeline = gst_pipeline_new ("test-pipeline");
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if (!pipeline || !source || !sink) {
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g_printerr ("Not all elements could be created.\n");
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return -1;
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}
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/* Build the pipeline */
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gst_bin_add_many (GST_BIN (pipeline), source, sink, NULL);
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if (gst_element_link (source, sink) != TRUE) {
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g_printerr ("Elements could not be linked.\n");
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gst_object_unref (pipeline);
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return -1;
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}
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/* Print initial negotiated caps (in NULL state) */
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g_print ("In NULL state:\n");
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print_pad_capabilities (sink, "sink");
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/* Start playing */
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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if (ret == GST_STATE_CHANGE_FAILURE) {
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g_printerr ("Unable to set the pipeline to the playing state (check the bus for error messages).\n");
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}
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/* Wait until error, EOS or State Change */
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bus = gst_element_get_bus (pipeline);
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do {
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msg = gst_bus_timed_pop_filtered (bus, GST_CLOCK_TIME_NONE, GST_MESSAGE_ERROR | GST_MESSAGE_EOS |
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GST_MESSAGE_STATE_CHANGED);
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/* Parse message */
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if (msg != NULL) {
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GError *err;
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gchar *debug_info;
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switch (GST_MESSAGE_TYPE (msg)) {
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case GST_MESSAGE_ERROR:
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gst_message_parse_error (msg, &err, &debug_info);
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g_printerr ("Error received from element %s: %s\n", GST_OBJECT_NAME (msg->src), err->message);
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g_printerr ("Debugging information: %s\n", debug_info ? debug_info : "none");
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g_clear_error (&err);
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g_free (debug_info);
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terminate = TRUE;
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break;
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case GST_MESSAGE_EOS:
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g_print ("End-Of-Stream reached.\n");
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terminate = TRUE;
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break;
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case GST_MESSAGE_STATE_CHANGED:
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/* We are only interested in state-changed messages from the pipeline */
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if (GST_MESSAGE_SRC (msg) == GST_OBJECT (pipeline)) {
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GstState old_state, new_state, pending_state;
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gst_message_parse_state_changed (msg, &old_state, &new_state, &pending_state);
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g_print ("\nPipeline state changed from %s to %s:\n",
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gst_element_state_get_name (old_state), gst_element_state_get_name (new_state));
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/* Print the current capabilities of the sink element */
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print_pad_capabilities (sink, "sink");
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}
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break;
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default:
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/* We should not reach here because we only asked for ERRORs, EOS and STATE_CHANGED */
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g_printerr ("Unexpected message received.\n");
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break;
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}
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gst_message_unref (msg);
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}
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} while (!terminate);
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/* Free resources */
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gst_object_unref (bus);
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gst_element_set_state (pipeline, GST_STATE_NULL);
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gst_object_unref (pipeline);
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gst_object_unref (source_factory);
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gst_object_unref (sink_factory);
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return 0;
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}
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```
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> ![Information](images/icons/emoticons/information.png)
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> Need help?
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>
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> If you need help to compile this code, refer to the **Building the tutorials** section for your platform: [Linux](sdk-installing-on-linux.md#InstallingonLinux-Build), [Mac OS X](sdk-installing-on-mac-osx.md#InstallingonMacOSX-Build) or [Windows](sdk-installing-on-windows.md#InstallingonWindows-Build), or use this specific command on Linux:
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>
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> `` gcc basic-tutorial-6.c -o basic-tutorial-6 `pkg-config --cflags --libs gstreamer-1.0` ``
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>
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>If you need help to run this code, refer to the **Running the tutorials** section for your platform: [Linux](sdk-installing-on-linux.md#InstallingonLinux-Run), [Mac OS X](sdk-installing-on-mac-osx.md#InstallingonMacOSX-Run) or [Windows](sdk-installing-on-windows.md#InstallingonWindows-Run).
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>
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> This tutorial simply displays information regarding the Pad Capabilities in different time instants.
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>
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> Required libraries: `gstreamer-1.0`
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## Walkthrough
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The `print_field`, `print_caps` and `print_pad_templates` simply
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display, in a human-friendly format, the capabilities structures. If you
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want to learn about the internal organization of the
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`GstCaps` structure, read the `GStreamer Documentation` regarding Pad
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Caps.
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``` c
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/* Shows the CURRENT capabilities of the requested pad in the given element */
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static void print_pad_capabilities (GstElement *element, gchar *pad_name) {
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GstPad *pad = NULL;
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GstCaps *caps = NULL;
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/* Retrieve pad */
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pad = gst_element_get_static_pad (element, pad_name);
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if (!pad) {
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g_printerr ("Could not retrieve pad '%s'\n", pad_name);
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return;
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}
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/* Retrieve negotiated caps (or acceptable caps if negotiation is not finished yet) */
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caps = gst_pad_get_current_caps (pad);
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if (!caps)
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caps = gst_pad_query_caps (pad, NULL);
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/* Print and free */
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g_print ("Caps for the %s pad:\n", pad_name);
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print_caps (caps, " ");
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gst_caps_unref (caps);
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gst_object_unref (pad);
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}
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```
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`gst_element_get_static_pad()` retrieves the named Pad from the given
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element. This Pad is *static* because it is always present in the
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element. To know more about Pad availability read the `GStreamer
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documentation` about Pads.
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Then we call `gst_pad_get_current_caps()` to retrieve the Pad's
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current Capabilities, which can be fixed or not, depending on the state
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of the negotiation process. They could even be non-existent, in which
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case, we call `gst_pad_query_caps()` to retrieve the currently
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acceptable Pad Capabilities. The currently acceptable Caps will be the
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Pad Template's Caps in the NULL state, but might change in later states,
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as the actual hardware Capabilities might be queried.
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We then print these Capabilities.
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``` c
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/* Create the element factories */
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source_factory = gst_element_factory_find ("audiotestsrc");
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sink_factory = gst_element_factory_find ("autoaudiosink");
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if (!source_factory || !sink_factory) {
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g_printerr ("Not all element factories could be created.\n");
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return -1;
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}
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/* Print information about the pad templates of these factories */
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print_pad_templates_information (source_factory);
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print_pad_templates_information (sink_factory);
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/* Ask the factories to instantiate actual elements */
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source = gst_element_factory_create (source_factory, "source");
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sink = gst_element_factory_create (sink_factory, "sink");
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```
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In the previous tutorials we created the elements directly using
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`gst_element_factory_make()` and skipped talking about factories, but we
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will do now. A `GstElementFactory` is in charge of instantiating a
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particular type of element, identified by its factory name.
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You can use `gst_element_factory_find()` to create a factory of type
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“videotestsrc”, and then use it to instantiate multiple “videotestsrc”
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elements using `gst_element_factory_create()`.
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`gst_element_factory_make()` is really a shortcut for
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`gst_element_factory_find()`+ `gst_element_factory_create()`.
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The Pad Templates can already be accessed through the factories, so they
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are printed as soon as the factories are created.
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We skip the pipeline creation and start, and go to the State-Changed
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message handling:
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``` c
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case GST_MESSAGE_STATE_CHANGED:
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/* We are only interested in state-changed messages from the pipeline */
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if (GST_MESSAGE_SRC (msg) == GST_OBJECT (pipeline)) {
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GstState old_state, new_state, pending_state;
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gst_message_parse_state_changed (msg, &old_state, &new_state, &pending_state);
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g_print ("\nPipeline state changed from %s to %s:\n",
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gst_element_state_get_name (old_state), gst_element_state_get_name (new_state));
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/* Print the current capabilities of the sink element */
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print_pad_capabilities (sink, "sink");
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}
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break;
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```
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This simply prints the current Pad Caps every time the state of the
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pipeline changes. You should see, in the output, how the initial caps
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(the Pad Template's Caps) are progressively refined until they are
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completely fixed (they contain a single type with no ranges).
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## Conclusion
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This tutorial has shown:
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- What are Pad Capabilities and Pad Template Capabilities.
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- How to retrieve them
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with `gst_pad_get_current_caps()` or `gst_pad_query_caps()`.
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- That they have different meaning depending on the state of the
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pipeline (initially they indicate all the possible Capabilities,
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later they indicate the currently negotiated Caps for the Pad).
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- That Pad Caps are important to know beforehand if two elements can
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be linked together.
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- That Pad Caps can be found using the `gst-inspect-1.0` tool described
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in [Basic tutorial 10: GStreamer
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tools](sdk-basic-tutorial-gstreamer-tools.md).
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Next tutorial shows how data can be manually injected into and extracted
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from the GStreamer pipeline.
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Remember that attached to this page you should find the complete source
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code of the tutorial and any accessory files needed to build it.
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It has been a pleasure having you here, and see you soon!
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