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e1ecd1de2f
Adding COM and GstMiniObject specific methods to skip passing free function pointer Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
123 lines
5.7 KiB
C
123 lines
5.7 KiB
C
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d12_fwd.h"
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#include "gstd3d12commandqueue.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D12_DEVICE (gst_d3d12_device_get_type())
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#define GST_D3D12_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D12_DEVICE,GstD3D12Device))
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#define GST_D3D12_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D12_DEVICE,GstD3D12DeviceClass))
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#define GST_D3D12_DEVICE_GET_CLASS(obj) (GST_D3D12_DEVICE_CLASS(G_OBJECT_GET_CLASS(obj)))
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#define GST_IS_D3D12_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D12_DEVICE))
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#define GST_IS_D3D12_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D12_DEVICE))
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#define GST_D3D12_DEVICE_CAST(obj) ((GstD3D12Device*)(obj))
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#define GST_D3D12_DEVICE_HANDLE_CONTEXT_TYPE "gst.d3d12.device.handle"
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struct _GstD3D12Device
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{
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GstObject parent;
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/*< private >*/
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GstD3D12DevicePrivate *priv;
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gpointer _gst_reserved[GST_PADDING];
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};
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struct _GstD3D12DeviceClass
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{
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GstObjectClass parent_class;
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/*< private >*/
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gpointer _gst_reserved[GST_PADDING];
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};
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typedef struct _GstD3D12CopyTextureRegionArgs
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{
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D3D12_TEXTURE_COPY_LOCATION dst;
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guint dst_x;
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guint dst_y;
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guint dst_z;
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D3D12_TEXTURE_COPY_LOCATION src;
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const D3D12_BOX * src_box;
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} GstD3D12CopyTextureRegionArgs;
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GType gst_d3d12_device_get_type (void);
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GstD3D12Device * gst_d3d12_device_new (guint adapter_index);
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GstD3D12Device * gst_d3d12_device_new_for_adapter_luid (gint64 adapter_luid);
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ID3D12Device * gst_d3d12_device_get_device_handle (GstD3D12Device * device);
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IDXGIAdapter1 * gst_d3d12_device_get_adapter_handle (GstD3D12Device * device);
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IDXGIFactory2 * gst_d3d12_device_get_factory_handle (GstD3D12Device * device);
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gboolean gst_d3d12_device_get_d3d11on12_device (GstD3D12Device * device,
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IUnknown ** d3d11on12);
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void gst_d3d12_device_lock (GstD3D12Device * device);
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void gst_d3d12_device_unlock (GstD3D12Device * device);
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gboolean gst_d3d12_device_get_format (GstD3D12Device * device,
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GstVideoFormat format,
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GstD3D12Format * device_format);
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GstD3D12CommandQueue * gst_d3d12_device_get_command_queue (GstD3D12Device * device,
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D3D12_COMMAND_LIST_TYPE queue_type);
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gboolean gst_d3d12_device_execute_command_lists (GstD3D12Device * device,
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D3D12_COMMAND_LIST_TYPE queue_type,
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guint num_command_lists,
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ID3D12CommandList ** command_lists,
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guint64 * fence_value);
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guint64 gst_d3d12_device_get_completed_value (GstD3D12Device * device,
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D3D12_COMMAND_LIST_TYPE queue_type);
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gboolean gst_d3d12_device_set_fence_notify (GstD3D12Device * device,
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D3D12_COMMAND_LIST_TYPE queue_type,
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guint64 fence_value,
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GstD3D12FenceData * fence_data);
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gboolean gst_d3d12_device_fence_wait (GstD3D12Device * device,
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D3D12_COMMAND_LIST_TYPE queue_type,
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guint64 fence_value,
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HANDLE event_handle);
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gboolean gst_d3d12_device_copy_texture_region (GstD3D12Device * device,
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guint num_args,
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const GstD3D12CopyTextureRegionArgs * args,
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D3D12_COMMAND_LIST_TYPE command_type,
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guint64 * fence_value);
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void gst_d3d12_device_d3d12_debug (GstD3D12Device * device,
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const gchar * file,
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const gchar * function,
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gint line);
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G_END_DECLS
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