2.1 KiB
Live sources
A live source is a source that cannot be arbitrarily PAUSED
without
losing data.
A live source such as an element capturing audio or video, needs to be
handled in a special way. It does not make sense to start the dataflow
in the PAUSED
state for those devices as the user might wait a long time
between going from PAUSED
to PLAYING
, making the previously captured
buffers irrelevant.
A live source therefore only produces buffers in the PLAYING
state. This
has implications for sinks waiting for a buffer to complete the preroll
state since such a buffer might never arrive.
Live sources return NO_PREROLL
when going to the PAUSED
state to inform
the bin/pipeline that this element will not be able to produce data in
the PAUSED
state. NO_PREROLL
should be returned for both READY→PAUSED
and PLAYING→PAUSED
.
When performing a get_state()
on a bin with a non-zero timeout value,
the bin must be sure that there are no live sources in the pipeline
because otherwise, get_state()
would block on the sinks.
A GstBin
therefore always performs a zero-timeout get_state()
on its
elements to discover the NO_PREROLL
(and ERROR
) elements before
performing a blocking wait.
Scheduling
Live sources will not produce data in the PAUSED
state. They block in
get_range()
or in the loop function until they go to PLAYING
.
Latency
The live source timestamps its data with the time of the clock when the data was captured. Normally, it will take some time to capture the first sample of data and the last one. This means that when the buffer arrives at the sink, it will already be late and will be dropped.
The latency is the time it takes to construct one buffer of data and it's
exposed with a LATENCY
query.
See latency
Timestamps
Live sources always timestamp their buffers with the running_time
of
the pipeline. This is needed to be able to match the timestamps of
different live sources in order to synchronize them.
This is in contrast to non-live sources, which timestamp their buffers
starting from running_time
0.