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In building-from-source-using-meson.md: s/implicitely/implicitly/ In README.md: s/uncompatible/incompatible/ Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1743>
364 lines
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Markdown
364 lines
15 KiB
Markdown
---
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short-description: Setting up a development environment the modern way
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authors:
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- name: Edward Hervey
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email: edward@centricular.com
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years: [2020]
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...
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# Building from source using Meson
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**If you just want to use GStreamer, please visit [the download page](https://gstreamer.freedesktop.org/download/).
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We provide pre-built binaries for Windows, macOS, Android, and iOS**.
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This is the recommended setup for developers who want to work on the GStreamer
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code itself and/or modify it, or application developers who wish to quickly try a
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feature which isn't yet in a released version of GStreamer.
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Note: This only applies for doing GStreamer development on Linux, Windows and
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macOS. If you:
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1. Want to do GStreamer development for Android, iOS, or UWP, or
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1. Have to build GStreamer packages for distribution or deployment, or
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1. Need plugins with external dependencies without Meson ports
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Please refer to [Building using Cerbero](installing/building-from-source-using-cerbero.md),
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which can be used to build a specific GStreamer release or to build unreleased
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GStreamer code.
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## What are Meson, gst-build and the GStreamer monorepo?
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The [Meson build system][meson] is a portable build system which is fast and
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meant to be more user friendly than alternatives. It generates build
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instructions which can then be executed by [`ninja`][ninja]. The GStreamer
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project uses it for all subprojects.
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In September 2021 all of the main GStreamer modules were merged into a
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single code repository, the GStreamer [mono repo][monorepo-faq] which lives
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in the main [GStreamer git repository][gstreamer], and this is where all
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GStreamer development happens nowadays for GStreamer version 1.19/1.20 and later.
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Before the mono repository merge the different GStreamer modules lived in
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separate git repositories and there was a separate meta-builder project
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called [`gst-build`][gst-build] to download and build all the subprojects.
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This is what you should use if you want to build or develop against older
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stable branches such as GStreamer 1.16 or 1.18.
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If you want to build or develop against upcoming development or stable branches
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you should use the `main` branch of the GStreamer module containing the mono
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repository.
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In the following sections we will only talk about the GStreamer mono repo,
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but `gst-build` works pretty much the same way, the only difference being
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that it would download the various GStreamer submodules as well.
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[monorepo-faq]: https://gstreamer.freedesktop.org/documentation/frequently-asked-questions/mono-repository.html
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## Setting up the build with Meson
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In order to build the current GStreamer development version, which will become
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the 1.20 stable branch in the near future, clone the GStreamer mono repository:
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``` shell
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git clone https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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cd gstreamer
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```
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Or if you have developer access to the repositories:
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``` shell
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git clone git@gitlab.freedesktop.org:gstreamer/gstreamer.git
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cd gstreamer
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```
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If you want to build the stable 1.18 or 1.16 branches, clone `gst-build`:
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``` shell
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git clone https://gitlab.freedesktop.org/gstreamer/gst-build.git
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cd gst-build
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```
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### Repository layout
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The repository contains a few notable scripts and directories:
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1. `meson.build` is the top-level build definition which will recursively
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configure all dependencies. It also defines some helper commands allowing you
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to have a development environment or easily update git
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repositories for the GStreamer modules.
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2. `subprojects/` is the directory containing GStreamer modules and
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a selection of dependencies.
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## Basic meson and ninja usage
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Configuring a module (or several in one go when in gst-build) is done by
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executing:
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``` shell
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meson <build_directory>
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```
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The `build_directory` is where all the build instructions and output will be
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located (This is also called *"out of directory"* building). If the directory is
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not created it will be done so at this point. Note that calling `meson` without
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any *command* argument is implicitly calling the `meson setup` command (i.e. to
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do the initial configuration of a project).
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There is only one restriction regarding the location of the `build_directory`:
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it can't be the same as the source directory (i.e. where you cloned your module).
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It can be outside of that directory or below/within that directory though.
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Once meson is done configuring, you can either:
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1. enter the specified build directory and run ninja.
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``` shell
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cd <build_directory>
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ninja
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```
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2. *or* instead of switching to the build directory every time you wish to
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execute `ninja` commands, you can just specify the build directory as an
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argument. The advantage of this option is that you can run it from anywhere
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(instead of changing to the ninja directory)
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``` shell
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ninja -C </path/to/build_directory>
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```
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This will build everything from that module (and subprojects if building
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gst-build or the mono repository).
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Note: You do not need to re-run `meson` when you modify source files, you just
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need to re-run `ninja`. If you build/configuration files changed, `ninja` will
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figure out on its own that `meson` needs to be re-run and will do that
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automatically.
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## Entering the development environment
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GStreamer is made of several tools, plugins and components. In order to make it
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easier for development and testing, there is a target (provided by `gst-build`
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or the mono repository, and in future directly by `meson` itself) which will
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setup environment variables accordingly so that you can use all the
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build results directly.
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For anyone familiar with python and virtualenv, you will feel right at home.
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The script is called **`gst-env.py`**, it is located in the root of the
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GStreamer mono-repository.
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Another way to enter the virtual environment is to execute **`ninja -C
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<path/to/build_directory> devenv`**. This option has less options and is
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therefore not compatible with some workflows.
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*NOTE*: you cannot use `meson` or reconfigure with `ninja` within the virtual
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environment, therefore build before entering the environment or build from
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another terminal/terminal-tab.
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### How does it work?
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Start a new shell session with a specific set of environment variables, that
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tell GStreamer where to find plugins or libraries.
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The most important options are:
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+ **Shell context related variables**
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* *PATH* - System path used to search for executable files, `gst-env` will
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append folders containing executables from the build directory.
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* *GST_PLUGIN_PATH* - List of paths to search for plugins (`.so`/`.dll`
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files), `gst-env` will add all plugins found within the
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`GstPluginsPath.json` file and from a few other locations.
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* *GST_PLUGIN_SYSTEM_PATH* - When set this will make GStreamer check for
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plugins in system wide paths, this is kept blank on purpose by `gst-env` to
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avoid using plugins installed outside the environment.
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* *GST_REGISTRY* - Use a custom file as plugin cache / registry. `gst-env`
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utilizes the one found in the given build directory.
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+ **Meson (build environment) related variables**
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* *GST_VERSION* - Sets the build version in meson.
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* *GST_ENV* - Makes sure that neither meson or ninja are run from within the
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`gst-env`. Can be used to identify if the environment is active.
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+ **Validation (test runners) related variables**
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* *GST_VALIDATE_SCENARIOS_PATH* - List of paths to search for validation
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scenario files (list of actions to be executed by the pipeline). By default
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`gst-env` will use all scenarious found in the
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`prefix/share/gstreamer-1.0/validate/scenarios` directory within the parent
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directory of `gst-env.py`.
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* *GST_VALIDATE_PLUGIN_PATH* - List of paths to search for plugin files to
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add to the plugin registry. The default search path is in the given build
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directory under `subprojects/gst-devtools/validate/plugins`.
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The general idea is to set up the meson build directory, build the project and
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the switch to the development environment with `gst-env`. This creates a
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development environment in your shell, that provides a separate set of plugins
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and tools.
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To check if you are in the development environment run: `echo
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$GST_ENV`, which will be set by `gst_env` to `gst-$GST_VERSION`.
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You will notice the prompt changed accordingly. You can then run any GStreamer
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tool you just built directly (like `gst-inspect-1.0`, `gst-launch-1.0`, ...).
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### Options `gst-env`
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+ **builddir**
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- By default, the script will try to find the build directory within the
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`build` or `builddir` directory within the same folder where
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`gst-env.py` are located. This option allows to specify
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a different location. This might be useful when you have multiple different
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builds but you don't want to jump between folders.
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+ **srcdir**
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- The parent folder of `gst-env.py` is used by default.
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This option is used to get the current branch of the repository, to fetch
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GstValidate plugins and for gdb.
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+ **sysroot**
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- Useful if the project was cross-compiled on another machine and mounted via
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a network file system/ssh file system/etc. Adjusts the paths (e.g. the
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paths found in *GST_PLUGIN_PATH*) by removing the front part of the path
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which matches *sysroot*.
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<sub>For example if your rootfs is at /srv/rootfs, then the v4l2codecs plugin
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might be built at
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`/srv/rootfs/home/user/gstreamer/build/subprojects/gst-plugins-bad/sys/v4l2codecs`.
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By executing `gst-env.py --sysroot /srv/rootfs` the path will be stored
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within *GST_PLUGIN_PATH* as:
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`/home/user/gstreamer/build/subprojects/gst-plugins-bad/sys/v4l2codecs`.</sub>
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+ **wine**
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- Extend the GST_VERSION environment variable with a specific wine command
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+ **winepath**
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- Add additional elements to the WINEPATH variable for wine environments.
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+ **only-environment**
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- Instead of opening a new shell environment, print the environment variables
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that would be used.
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### Use cases
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#### Setting up a development environment while keeping the distribution package
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This case is very simple all you have to do is either:
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- `./gst-env.py` from the project root
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- `ninja -C build devenv` (build is the generated meson build directory)
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- `meson devenv` from the meson build directory (e.g. `build`) within the
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project root
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#### Using GStreamer as sub project to another project
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This case is very similar to the previous, the only important deviation is that
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the file system structure is important. **`gst-env`** will look for a
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`GstPluginPaths.json` file either within the meson build directory (e.g.
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`build`) or within `build/subprojects/gstreamer`.
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#### Cross-compiling in combination with a network share
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For cross compiling in general take a look at the [meson
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documentation](https://mesonbuild.com/Cross-compilation.html) or at projects
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like [gst-build-sdk](https://gitlab.collabora.com/collabora/gst-build-sdk).
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The basic idea is to prepare a rootfs on the cross compile host, that is
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similar to that of target machine, prepare a
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[cross-file.txt](https://mesonbuild.com/Cross-compilation.html#defining-the-environment),
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build the project and export it via a [NFS mount/NFS
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rootfs](https://wiki.archlinux.org/title/NFS)/[SSHFS](https://wiki.archlinux.org/title/SSHFS)/[Syncthing](https://wiki.archlinux.org/title/Syncthing)
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etc.
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On the target machine you then have to remove the path to the rootfs on the
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build machine from the GStreamer paths:
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- `./gst-env.py --sysroot /path/to/rootfs-on-cross-compile-host`
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## Working with multiple branches or remotes
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It is not uncommon to track multiple git remote repositories (such as the
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official upstream repositories and your personal clone on gitlab).
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In the gstreamer mono repository, just add your personal git remotes as you
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would do with any other git repository, e.g.:
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``` shell
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git remote add personal git@gitlab.freedesktop.org:awesomehacker/gstreamer.git
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git fetch
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```
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In gst-build (for 1.16/1.18 branches), you can add your personal
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git remotes in the relevant subproject directory (and that would have to be
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done for each subproject of interest, since the old 1.16/1.18 branches live in
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separate git repositories), e.g.:
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``` shell
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cd subprojects/gstreamer/
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git remote add personal git@gitlab.freedesktop.org:awesomehacker/gstreamer.git
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git fetch
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```
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## Configuration
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You can list all the available options of a `meson` project by using the
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configure command:
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``` shell
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meson configure
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```
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If you have an already configured build directory, you can provide that and you
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will additionally get the configured values for that build:
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``` shell
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meson configure <build-directory>
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```
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That command will list for each option:
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* The name of the option
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* The default (or configured) value of the option
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* The possible values
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* The description of that option
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> The values with `auto` mean that `meson` will figure out at configuration time
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> the proper value (for example, if you have the available development packages
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> to build a certain plugin).
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>
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> You will also see values with `<inherited from main project>`. This is mostly
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> used for options which are generic options. For example the `doc` option is
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> present at the top-level, and also on every submodules (ex:
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> `gstreamer:doc`). Generally you only want to set the value of that option
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> once, and all submodules will inherit from that.
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You can then provide those options to `meson` when configuring the build with
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`-D<option_name>=<option_value>`. For example, if one does not want to build the
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rust plugins in `gst-build` (`rs` option), you would do:
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``` shell
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meson -Drs=disabled <build-directory>
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```
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You can also peek at the `meson_options.txt` files and `subproject/xyz/meson_options.txt`
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files which is where the various project specific build options are listed.
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These do not include all the standard Meson options however.
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## Running tests
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Running the unit tests is done by calling `meson test` from the build directory,
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or `meson test -C <path/to/build_directory>`. If there are any failures you can
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have a look at the file specified at the end or you can run `meson test
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--print-errorlogs` which will show you the logs of the failing test after
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execution.
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You can also execute just a subset of tests by specifying the name name. For
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example `meson test gst_gstpad`. The complete list of tests is available with
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`meson test --list`.
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If the `gst-devtools` submodule is built, you can also use
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`gst-validate-launcher`[gst-validate] for running tests.
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``` shell
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gst-validate-launcher check.gst*
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```
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## Going further
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More details are available in the [GStreamer mono repo README](https://gitlab.freedesktop.org/gstreamer/gstreamer/-/blob/main/README.md)
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or (for the older 1.16/1.18 branches) in the [gst-build documentation](https://gitlab.freedesktop.org/gstreamer/gst-build/blob/master/README.md).
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[meson]: https://mesonbuild.com/
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[ninja]: https://ninja-build.org/
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[gstreamer]: https://gitlab.freedesktop.org/gstreamer/gstreamer/
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[gst-build]: https://gitlab.freedesktop.org/gstreamer/gst-build/
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[gst-validate]: https://gstreamer.freedesktop.org/documentation/gst-devtools/
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